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Everything posted by Gepard
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What If Screenshot Thread.......
Gepard replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
What if the germans would have bought a small fleet of american carriers: -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
One carrier less. -
Spanish Air Force retires C-130s
Gepard replied to macelena's topic in Military and General Aviation
The A400M is faster and it is a much more modern design. BUT it is build by a company that had never built a military transport plane before. Thatswhy i would prefer the most modern version of the american Herc, or the An-70 from the Ukraine. -
parked aircrafts
Gepard replied to Buddha's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
In a campaign the squadrons are operating from airfields. In the data.ini of the campaign you can define which squadron is operating from one airfield. An airfield can operate only a certain number of squadrons. How many squadrons per airfield you find in the targets.ini of the terrain. For instance: [TargetArea001] Name= Lympne Position=839000.00,611000.00 Alignment=FRIENDLY Location=1 AirfieldDataFile=RAF_Lympne_Airfield.ini ActiveYear=0 Radius=4242.640625 NumSquadrons=4 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<< This is the number how many squadrons can be operated from this airfield When the campaign is started, the game engine sometimes moves the squadrons to other airfields. If there are airfields without squadrons you will see no parked aircrafts. Only airfields with squadrons have parked airplanes. -
parked aircrafts
Gepard replied to Buddha's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Wheter parked aircrafts appear in game has nothing to do with a campaign or with NavalMap=True or False. The parked aircraft are defined in the terrain, especially in the xxx_airfield.ini. Here as example the desert_aifield1.ini: [Runway001] Heading=0 Offset=0,0 Length=2500 Width=90 TouchDown=0,-918.5 LaunchAll=TRUE TakeOff[01]= -10,-1100 TakeOff[02]= -30,-1110 TakeOff[03]= 10,-1110 TakeOff[04]= 30,-1120 TakeOff[05]= -10,-1150 TakeOff[06]= -30,-1160 TakeOff[07]= 10,-1160 TakeOff[08]= 30,-1170 TakeOff[09]= -10,-1200 TakeOff[10]= -30,-1210 TakeOff[11]= 10,-1210 TakeOff[12]= 30,-1220 TakeOff[13]= -10,-1250 TakeOff[14]=-30,-1260 TakeOff[15]= 10,-1260 TakeOff[16]=30,-1270 ParkingChance=60 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< modify this line between 0 and 100. Value is in percent ParkingMaxSpan=18.0 <<<<<<<<<<<<<<<<<<<<<<<<<<<<< setting how big the parked plane can be Parking[01].Heading=180 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<heading of the parked plane value in ° Parking[01].Offset=333,-122 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<position of the parked plane in relation to centre of the airfield values in meters Parking[02].Heading=180 Parking[02].Offset=375,-122 Parking[03].Heading=180 Parking[03].Offset=396,-122 Parking[04].Heading=180 Parking[04].Offset=459,-122 Parking[05].Heading=0 Parking[05].Offset=354,-173 Parking[06].Heading=0 Parking[06].Offset=375,-173 Parking[07].Heading=0 Parking[07].Offset=417,-173 Parking[08].Heading=0 Parking[08].Offset=480,-173 Parking[09].Heading=180 Parking[09].Offset=375,-197 Parking[10].Heading=180 Parking[10].Offset=396,-197 Parking[11].Heading=180 Parking[11].Offset=417,-197 Parking[12].Heading=180 Parking[12].Offset=480,-197 Parking[13].Heading=0 Parking[13].Offset=333,-248 Parking[14].Heading=0 Parking[14].Offset=354,-248 Parking[15].Heading=0 Parking[15].Offset=417,-248 Parking[16].Heading=0 Parking[16].Offset=459,-248 Parking[17].Heading=180 Parking[17].Offset=333,-272 Parking[18].Heading=180 Parking[18].Offset=375,-272 Parking[19].Heading=180 Parking[19].Offset=438,-272 Parking[20].Heading=180 Parking[20].Offset=480,-272 LargeParkingChance=15 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<modify this line between 0 and 100. Value is in percent LargeParkingMaxSpan=48.0 LargeParking[01].Heading=217 LargeParking[01].Offset=353,368 LargeParking[02].Heading=217 LargeParking[02].Offset=395,337 LargeParking[03].Heading=217 LargeParking[03].Offset=436,305 LargeParking[04].Heading=270 LargeParking[04].Offset=530,277 LargeParking[05].Heading=270 LargeParking[05].Offset=530,225 LargeParking[06].Heading=270 LargeParking[06].Offset=530,173 LargeParking[07].Heading=0 LargeParking[07].Offset=436,25 LargeParking[08].Heading=0 LargeParking[08].Offset=384,25 LargeParking[09].Heading=0 LargeParking[09].Offset=332,25 LargeParking[10].Heading=180 LargeParking[10].Offset=436,125 LargeParking[11].Heading=180 LargeParking[11].Offset=384,125 LargeParking[12].Heading=180 LargeParking[12].Offset=332,125 LargeParking[13].Heading=0 LargeParking[13].Offset=436,175 LargeParking[14].Heading=0 LargeParking[14].Offset=384,175 LargeParking[15].Heading=0 LargeParking[15].Offset=332,175 -
Convair/BAC Mako FRS1
Gepard replied to crisisloaner's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
What if the Germans would have selected the 201 too: -
Operation Seelöwe
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
London Hydepark Below the Spitfire: Kensington Palace, the round building right of the plane is the Albert Hall- 279 replies
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Operation Seelöwe
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Some trees around Buckingham Palace -
Anyone recognize this "Warsaw Pact" APC?
Gepard replied to Stratos's topic in Military and General Aviation
MT-LB was a wide family of armoured vehicles. From artillery recon vehicle, anti-tank-gun pulling device, SAM or ATGM carrier and so on and so on and so on. It was a maid of all work. The diverence between MT-LB and MT-LBu was the number of wheels. MT-LBu had had 7 wheels, MT-LB only 6. Here a link to pictures of some MTLBu versions: http://www.militaertechnik-der-nva.de/Bestimmungsbuch/5gepKetFhrmitTurm/53/MT-LBu/532.html And here MT-LB: http://www.militaertechnik-der-nva.de/Bestimmungsbuch/5gepKetFhrmitTurm/53/53.html -
Operation Seelöwe
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
Only the islands of Guernsey, Alderney and Jersey were conquered by the germans in reality. Operation "Seelöwe" was a military plan to fight Great Britain on english soil. This terrain will come with a campaign for this never realized german plan. -
Operation Seelöwe
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
The channel convois are now part of the map Next step will be to include the ground battles in South England. The main problem is, that in the download section of our forum no british tanks of the year 1940 exist. -
Swing-Wing Saturday (Caturday?)
Gepard replied to kblomkvist's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
"Wenn vor Fehmarn die Royal Navy im Meer versinkt, und am Himmel die bleiche Sichel des Mondes blinkt. Ziehn Piloten mit ihren MiG's zum Kampf hinaus und sie werfen in weitem Boden die Bomben raus. Explosionen zeigen ihnen am Firmament das Bild das jeder Jagdbomberpilot kennt. Und von Bord zu Bord das alte Lied erklingt, hörst Du nicht, wie man singt? Royal, Royal, Royal Navy Komm hau ab sonst komm ich zurück morgen früh! Royal, Royal, Royal Navy Vergiss das nie!" -
Operation Seelöwe
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I placed Railroad Bridges (plus Flak) and Road Bridges on the map. -
View File L-410UVP-T L-410UVP-T Turbolet ***************************************************** This mod is made for SF2. ---------------------------------------------------------- I. History The czech made L-410UVP light passenger and transport plane was developed to replace the old AN-2 biplanes. After a first version, called L-410A, the soviet Aeroflot airline demanded some changes, including better short take off capabilities. So the version L-410UVP was developed and widely exported in the COMECON states. The east german air force LSK, purchased 10 planes in 1980. They used it as training airplane for tranport pilots and navigators and for transport tasks. Parachute missions were made with the subversion L-410UVP-T (t- stands for Transport). VIP transport was made with subversion L-410UVP-S (s stands for Salon). Both versions were easy to discriminate. The T version had a black rubber plate behind the side door. ----------------------------------------------------------------------- II. CREDITS: While making the L-410UVP-T i used a lot of files made by other modders. Thanks for this files! The LOD file is made: ~~~~~~~~~~ MontyCZ The skin based: ~~~~~~~~~~~ on MontyCZ's latvian skin, modified by me. The flight model is made : ~~~~~~~~~~~~~~~~ by MontyCZ and modded by me The Cockpit is made ~~~~~~~~~~~~~~ by Florian ~~~~~~~~~~~~~~~~~~~~~ The airborne ranger is made ~~~~~~~~~~~~~~~~~~~~~~ by Florian, modified by me ---------------------------------------------------------- III. INSTALLATION: -Unzip the folders into your object folder ---------------------------------------------------------- IV. For remarks, comments, bugs, etc please use the forum or send me a PM. ------------------------------------------------------------- V. The L-410UVP-T and all other files are FREEWARE. COMMERCIAL USE IS NOT ALLOWED! ------------------------------------------------------ ------------------------------------------------------------ Hope you enjoy it. Michael (Gepard) Made in Germany April 2020 Submitter Gepard Submitted 04/05/2020 Category Other Origin
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WW2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Recon mission over the Port of Dover The Flak fire was heavy. Suddenly my fighter escorts cried for help. They were ambushed by countless enemy fighters. Spitfires and Hurricanes. A lot of them. The Messerschmitts fought for their live. I decided to engage the enemy, to show them how superb a He-100D4 is. Kill one: Splash two: At the end of the day my wingman and i shot down 17 Tommy fighters. What a wonderfull day! -
Operation Seelöwe
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I have added some Flak to London. So it looks a little bit more realistic.- 279 replies
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Operation Seelöwe
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I would like to place more cityblocks to the City of London, but i fear, that more than the approx.2.500, which i have already placed, could harm the fps rate to much. The cityblocks cover an area between Towerbridge in the east to Kensigton Palace in the west. From Victoria Station in the south and Kingscross Station in the north of London. -
WW2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Mosquitos over London -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
S-105, the czechoslovakian licence build MiG-19S -
Two-Seater Tuesdays
Gepard replied to allenjb42's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Mosquito over London City -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Operation Seelöwe
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
I placed more cityblocks in the City of London Paddington Station and Kensington Palace -
What If Screenshot Thread.......
Gepard replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
I suggest a better NATO Code: "Fat Lady" mandantory screenshot: -
Misplaced objects
Gepard replied to jack33's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The answer is no. the tiles have no influence. That objects are at the wrong position on a runway can be caused by including a second runway in the target area. -
Operation Seelöwe
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - World War II Forum
The cityblocks are so bright only in sun. When in shadow they looks so: The roofs match more or less with the color of the tiles. Maybe i should make the cityblocks all of brickstone color.