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Everything posted by Gepard
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Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Somewhere over Michigan, USA -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Your ideas can be easily implemented by using different Nations.ini. I can include such ini's in a Goodies folder, as i have already done it for Faeroer terrain. No problem at all. SitRep: Test for forest tiles with forest to farm transition tiles. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
The basic layout of the Lakes is done. Next will be to create forrest tiles and place them on the map. Then i will place city tiles on the map. Afterwards i will create transistion tiles and i hope, that the TE will do the job to place the transition tiles on the map. Lets see. -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
To say it with Obelix: "Boiled boar in a delicate peppermint sauce. Ugh! The poor boar!" -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
My basic idea was, after the hatefilled elections in the USA, that a Second American Civil War brakes out, between the BLUE and the RED Party states. For the Blue i would use the US Navy and US Marines Corps and for the RED the US Air Force. -
What If Screenshot Thread.......
Gepard replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
MiG-21F-13M, east german, czechoslovakian and polish project to improve the MiG-21F-13. It got a small air search radar, the much more powerful R-13F-300 engine and twin launch rails for air to air missiles. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Sit Rep: Lake Superior is finished. Tomorrow i will start to make Lake Erie. -
Is CombatAce homepage slow in the last days?
Gepard replied to Gepard's topic in Site Support / Bug Reports / Suggestions
Sorry i have overseen your post. Since yesterday evening (Central European Time) CombatAce had back its former speed. So the problem seems to be solved. -
Is CombatAce homepage slow in the last days?
Gepard posted a topic in Site Support / Bug Reports / Suggestions
Since the last 2 or 3 days i have the feeling, that CombatAce is very slow. I had a download rate of 14 kB or so, when i downloaded the Charels de Gaulle. And the build up of the site needs a lot of time. Is this a problem with CombatAce site or have i a problem on my side of the connection? -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yes. my fault. Sorry. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
But now we have Mue's powerfull TFD tool. It helps very much. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
One step by another. First i made the basics of the terrain. And this means making the Lakes by hand. The TerrainEditor cant handle this in this terrain, because the lakes have different high levels. And when the lakes are placed, i will creating forrest tiles and when this tiles are layed out, then i will create transistion tiles. And when this is done, then i will create the target areas, beginning with the airfields. So the terrain looks at the moment: You see, that Lake Huron is now on the map. The next lake will be Lake Superior. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Some guys wanted to know something about Michigan terrain. Which areas are included and how far the project is gone today. To beginn. There is a small problem with the GOTOPO30 database, which is the basic of terrain making. As more you come to north as more "warped" is the terrain data. The north to south distances are shorter as in reality while the west to east distances are more or less correct. For instance, the Lake Michigan is around 500 km long in north south direction, while the GOTOPO30 gives it a lenght of around 300 km. I have tried to equalize the data to get the correct distances. On the first view the result was promissing, but then i found strange artefacts on the terrain heightmap, like hundrets of 50 meter high hills in the Lake areas and other strange things. Thatswhy i decided to use the data, which i got from Terrain Editor. The hightfield you see in the right part of the following screenshot. As you surely see is that the dimensions of the Big Lakes are not so, how we know it from the map. But we will have to live with it, so as it is. The left side of the screenshot shows the tiling of the map at the moment. As you see Lake Michigan is done. The rest is farmland, with one exception, at the left lower part of the Lake you see the first Citytiles, at the place were Chicago will be. The next step will be to bring Lake Huron, Lake Erie and Lake Superior on the map. The next 3 screenshot showing the Citytiles and how the looks from different altidues. -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Phantom Phriday. (READ RULES IN FIRST POST)
Gepard replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Chaotic wild parking. -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
It is an airport in France. You can find it soon in my Battle of Britain 1960th terrain. The planes are static objects made by Jimbib. Mandatory screenshot (WIP Michigan, USA terrain) -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Sit rep for my small Michigan fun project. I made 3 new tiles. It are small towns or big villages (dont know how the Americans call it). All tiles a made by sat pictures. From altitudes higher 1.000 meters they are looking really good, i think. Sit rep for Battle of Britain 1960th project. I'm creating new target areas in southern England, in that way, that i place factory buildings or warehouses at townfiles. -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Belgian Hunters. -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
No, no alpha channel in jpg. [Texture034] Filename=USASEA.JPG HasWater=2 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< This line is responsible, that the water effect is activated. HeightMap=USASEA_hm.BMP HeightMapScale=0.000000 Color=0.109358,0.191711,0.205712 SolidObjectTexture= AlphaObjectTexture= -
My next terrain project
Gepard replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I always thought, that sea tiles must be TGA files only. But then i played a little bit with Michigan terrain and made the sea tile as JPG. This is the result: No difference to TGA files, but with much smaller memory load. I think coastal tiles and river tiles will need TGA, but for the sea tile itself a JPG could do the job too. -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
F-5E Aggressors over Michigan, USA -
WW2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
London Docks after Ju-88 strike. -
Strike Fighters 2 Screenshots Thread
Gepard replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Over the fields and farms of Michigan. -
BaseSize parameter for carriers
Gepard replied to Svetlin's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
If you set the Super Etendard to SMALL you should check, whether the plane still can take off from small land airbases too. The setting BaseSize=SMALL or BaseSize=MEDIUM is unfortunatly connected with carrier size and size of land airfields. This can cause problems, like that a plane, which is moved from MEDIUM to SMALL setting, needs a longer runway for ground airfields and is overrunning the runway now.