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Gepard

+MODDER
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Everything posted by Gepard

  1. No problem at all. Hope to see the Falke in game.
  2. Coming home to Sumburgh Airfield (Shetlands) after a successfull mission over the Faroe islands.
  3. Mirage 4000 prototype

    Its a very nice bird. Well modeled, well skinned, a joy to fly. I love it.
  4. Over Thorshavn, Faroe Islands. WIP terrain.
  5. Any chance to see it in game?
  6. Cliffs for coastlines or the white rocks of Dover would be nice.
  7. Air traffic jam over the Faroe islands. F-4E(F) vs Lightning F.2
  8. Can happen on add on aircrafts, if a new gun type is not part in the downloaded files. For instance it happened in the newly uploaded J-7 pack. There the uploader forgot to include the new gun, so the J-7PG and J-7B were unable to fire the gun, because the gun was simply not there. So you should test, wheter the gun problem is on all planes or only on certain planes. If a stock plane, like the F-15A can fire the gun, then it has nothing to do with your joystick or the options setting. If a stock plane cant fire the gun, then the options setting is corrupted or your joystick cause the problem.
  9. Cool finding. Showed, that my infos about that bird were not correct at all.
  10. 16 kills. A hero? Maybe in America. In the Luftwaffe he would be allowed to lead a formation of two planes. The real aces started with 100 kills, the normal ones with 20. BTW it is a screenshot thread here, not a photo picture thread.
  11. Danish Starfighters over the Faroer islands. and visiting the Shetlands
  12. The german single seater Phantom would have looked like this: It would have been a simple remove of the backseater cockpit and seat and replaced them with an additionally fueltank. No air to air refuel capbility and the radar of the F-104G.
  13. Further informations i found. When the SPS System (boundary layer blowing system or BLC) was activated the lift of the flap was increased by 50%. The System was activated when the flap setting was bigger than 30°. Using the system reduced the thrust of the engine by some kN.
  14. Maybe you have forgotten to implement the cockpit. Or a skin is missing. Or it is a simple typo. One single wrong letter can be the cause. Try this modded MiG-21bis as example.
  15. Okay, i searched my archive and found something. MiG-21bis acceleration time from Mach 0.5 to Mach 0.9 was 21 seconds time for 360° curve in 1.000m 27 seconds in 4.500m 48 seconds in 9.000m 78 seconds initial turn rate 23° sustainable turn rate 13.3° The flaps of MiG-21F-13, PF and U were modified Fowlerflaps. In german we called it "Spaltklappen", slotted flaps. Flaps setting for takeoff was 24.5°, landing 44.5° From MiG-21PFS onward the flaps were "Scharnierklappen mit Grenzschichtbeeinflussung". Blown flaps with fixed rotation axis. Flap setting were 25° for take off and 45° for landing. The airflow for the border layer blowing system came from the compressor of the engine. It was activated by the pilot by pressing a button (IIRC). It was operational only when the afterburner was not activated. Switching on the NB would automatically switch of the BLC. The flaps of the MiG-21 were pushed in by the driving wind at a speed of 340 km/h. I'm not sure, wheter it was meant that it began with 340 km/h or that the flaps were fully pushed in at 340 km/h. I think the first idea is correct.
  16. Nice idea. I tried it. Deleted the options and version.inis. Then started the game. And the game wrote a new options and version.ini and overwrote all modded stock planes. Yea-Ha. Luckily i had copies of the old files.
  17. The engine "Sonderregime", special regime of the R-25 engine, increased the thrust from 69.6 kN to 97 kN. The climb rate increased from 180m/s to 225m/s. The limit of 3 minutes was caused by cooling problems. Overheating was possible. Combat flaps were not used on MiG-21. If the pilot forgot to "pull in" the flaps, the wind would do the job from a certain speed. I forgot the correct speed when this happend. Perhaps i can find it in my archive. To release the flaps in dogfight was common for skilled MiG-21 pilots. I have heared it from some pilots of LSK (East German Air Force). The main problem for the MiG-21 was the air intake. The design was not the best. In certain flight regimes the air intake was unable to let in enough air to operate the engine properly. Then the problem of "Pompage" (may be "pumping" in english, sorry dont know the correct term) appeared. Or even worse the engine got a stall and stopped operating during a sharp curve. The design of the wing was as good, that the MiG-21 could have a much smaller circle radius, but the air intake ... In the 80th a different air intake with additionally openings was tested. The plane got a much better agility. The Ye-8 successor of MiG-21PF had the same wing, but a different air intake. The plane was nearly as agile as the F-16A, but 10 years earlier. Flare dispensers were included in some types of ECM pods like SPS-141 for MiG-21bis.
  18. As far as i know there were never released photos of the cockpit of the Ye-152. But since the plane is a MiG-21 successor and it was build in 1961, i think you could take a cockpit of the MiG-21PF with the canopy open forward, like in MiG-21F13. Not sidewards like MiG-21MF.
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