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Gepard

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Everything posted by Gepard

  1. Faroe Islands terrain

    Version 1.0.0

    328 downloads

    Faroe islands 1.0 ***************************************************** This terrain is written for SF2NA. +++++++++++++++++++++++++++++++++++++++++ I. Short description: North of Scotland you will find small groups of islands, the Shetlands and the Faroe. They are nothing more than tiny rocks, surrounded by the icy waters of the Atlantic Ocean. On the first view completly unimportant rocks somewhere in the nowhere. But a second view shows high economical values. The islands sitting in the middle of rich fishing grounds, and then, even more, there is oil. North Sea oil. But not enough. A powerfull nation, that is able to install a base at the Faroe, rules all the waters between Iceland and the british islands. A hostile nation might be even able to raise a blockade over Great Britain. This makes some scenarios possible: First the classical what if the Soviets would had captured the Faroe and the US Navy starts an attempt to push them out. Second, what if America sends the Marines? Third, what if Britain tries to defeat the Soviets with own power? Forth, what if Hitler-Germany would have captured the Faroe? Fifth, what if the EU raise a blockade over a Brexit UK? Sixth, what if Britain was bought by President Trump instead Greenland and John Bull stand up to fight fort the british independence? ++++++++++++++++++++++++++++++++++++++++++++++++ II. INSTALLATION: To run this terrain you need SF2NorthAtlantic. Unzip all files into your saved game folder ...ThirdWire\StrikeFighters2NorthAtlantic /terrain folder. Thats it. ++++++++++++++++++++++++++++++++++++++++++++++++ III. Modifications Faroe islands terrain is made so, that you can play it out of the box. You will find a classic Cold war scenario US Navy vs Soviet forces. Other possible scenarios are prepared. Open the folder Goodies and you will find the folder Nation ini In this folder you find 6 subfolders, one for each scenarios i have descriped above. Choose the one you like. In this subfolders you find the file FAEROER_NATION.ini. Copy this file to the Faeroer folder and let overwrite the existing file and enjoy the other scenario. (BTW personaly i prefer Brexit scenario. Flying Hunters vs Hunters is really fun.) Faroe islands terrain is made so, that you has 2 fixed carrer stations. For the red side a station north of the Shetlands. For the blue side south of the Faroes. If you want to have multible carrier stations, than you must open the Subfolder "multible carrier stations" and copy the file FAROE_WATER.bmp to the Faroe folder. When i started to make Faroe islands terrain i used TOD files made by M.Broers for the IcelandNA HFD terrain. Later i found out, that on the Faroes no trees exist. So i decided to remove the TOD files. If you want trees and TOD buildings, the copy the tod files in the Faroe folder. But be aware, there are not all tiles fitted with tods. It looks a little bit strange. ++++++++++++++++++++++++++++++++++++++++++++++++++ IV. Credits. The basic Tileset i took from M.Breors terrain IcelandNA HFD. The basic files for the emergency runways, parking areas and quais are made by ErikGen. The OilRig was made by RussoUK for my PersianGulf terrain. I hope i have not forgotten someone. . ++++++++++++++++++++++++++++++++++++++++++++++++ V. This Terrain is Freeware. Commercial use is not allowed. And i say it again for the YAP, YankeeAirPirates file thiefs, the use of this terrain and parts of the terrain for commercial use is not allowed. +++++++++++++++++++++++++++++++++++++++++++++++++ VI. For remarks, comments, bugs, etc please use CombatAce forum or send me a PM. Hope you enjoy it. Michael (Gepard) Made in Germany 31. August 2019
  2. Faroe Islands terrain

    Unfortunatly not. It needs the IcelandNA.CAT file. In this CAT are a lot of specific objects, like houses, runways etc, which are unique and are not included in other terrain CAT files. A non NA version would be a nearly complete rework of the terrain.
  3. The main problem with MiG-23 was, that this plane had always to flown with continous autopilot support. Without support the plane became dangerous for the own pilot very quick. This happend with MiG-23MS in Nellis. The egyptians sold only the planes, but not the documentations. So the US pilots tried to fly the MiG-23MS usually without autopilot support, which caused some crashes. The autopilot systems of the MiG-23 were improved very much during the times. The first generation autopilots were operating often to slow. This caused dangerous flight incidents. In the LSK (East German Air Force) the MiG-23BN had had such first gen autopilots. IIRC nearly all MiG-23BN which we lost, crashed because the autopilot failed. The MiG-23MF autopilot was much better but the plane was still a pure interceptor with outstanding acceleration and poor agility. The MiG-23ML had a much improved autopilot, was much lighter and stronger. While the MF was limited by 7g, the ML was limited by 8.5 g. The best agility the plane got with the "unofficial" swing wing position of 30°, not 45 as officially demanded. With this wing setting the plane was able to do a 360° turn in less than 22 seconds (or was it 23 seconds?). The MLD had a further improved autopilot and the dogtooth on fixed wing, which improved the agility even more. In 1990 the USAF recieved a gift by the german government. It were nearly all MiG-23ML of the LSK and the complete documentation. The planes were used in Nellis and afterwards the complaining about the MiG-23 stopped. MiG-23ML at Ramstein AFB shortly before handed over to the americans.
  4. Some road tiles are made now. (He-100D shot down Hurricane near Manston.) The area south of Manston Airbase
  5. Lucky shot. Two Spitfire destroyed with one long salvo.
  6. Its a beauty! What a pity, that the development was canceled in favor of Ye-231, the later MiG-23S.
  7. Yep. The Ki-61 based on the Heinkel He-100D.
  8. Here the real UAZ in real life. Look at the headlights on the car. This are covered with camo "folds". At this Trabi Kübel, called "Stoffhund" by the troops, you see the "folds" in the "off" position The UAZ were mostly used without the recoilless gun. The car was called "Russenjeep", "Fallijeep" or simply "U-A-Zed"
  9. Never thought, that Englands coasts are so much populated.
  10. SitRep: First test of a tile for the Port of Dover. The colors does not fit perfectly, the cranes, ballons and buidlings are at the wrong position. Its WIP.
  11. SU-57 and wow

    I think "Felon" is a bad name. The word can be easily misunderstood as "Frelon", the name of a french helicopter type, which means translated into english "Hornet".
  12. The limit are 16 air defence units per target area. This is the maximum. If you set more Flak or SAM the game engine will only use 16 of them.
  13. New airfield tile for BoB terrain.
  14. Ups, there was something wrong with the decal! I think this is better. Tblisi and Riga got Soviet creast on stern, while Kuz and Varjag have no crest.
  15. How was your week so far?

    Stay safe.
  16. Komm lass uns heute noch nach England fliegen, die Straße entlang. Kling-Klang die Straße entlang!
  17. Situation report: Decals placement adjusted. The bow crest included. Name decals for Tbilissi, Riga and Varjag modified.
  18. Some new decals made by PeacePuma on the Kuz.
  19. New coastline tiles for BoB terrain rework (WIP). You see the differences between new and old tiles. Maybe the "Seelöwe" is landing till X-mas.
  20. I will try it out as soon as possible. Thanks for sharing.
  21. FW-187 Falke "Freie Jagd" over South England. He-100 acts as high altitude cover for the Falke group.
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