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Shaolin

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Everything posted by Shaolin

  1. The open cockpit method only works in '08 patched games, the prop planes only work (good) in '06 patched games - so it wouldn't really work as intended... But talking about the canopy frames - as far as I remember were a lot of modifications (variants) used in the produced planes, and many of them were field-modified to later standards (there were even E-1 with the 20mm wing-cannons)! I don't think the small differences in the canopy frame makes such a big difference when you fly the crate - there are more important things... (And btw: Kesselbrut's pit is fantastic - but where can I get the Revi tgas?)
  2. F-35 Sound

    Ich habe bisher nur (kanz kurz) die B angetestet - versehentlich beim VTOL ten AB kezündet, und Da ich aber die letzten Tage mit der Bf109 E-1 beschäftigt war, und momentan mir ein kleines Tool schreibe, fehlt mir einfach die Zeit...
  3. File Name: Bf109 E-1 (New version without cannons with adjusted skins) File Submitter: Shaolin File Submitted: 26 May 2009 File Updated: 27 May 2009 File Category: Axis Fighters Bf-109 E-1 SF/SFG/WoV/WoE (ideal for the Poland campaign) --for Games at 06 Patch Level -ONLY!!!- It includes skins used in Poland (and the templates, based on Russo's original ones) and killmarks up to 350. To make it easier to create new skins there are two 'blank' skins already included (green and splinter) and all skins are using a central decal folder with the numbers 1-20 in black, white, red and yellow. This is a mod of Russo's (new!) Bf-109 E-4, to make the Bf-109 E-1 of the early campaigns of WWII. The The only difference to later types is the armament, consisting of four 7.92mm MGs. The cockpit is Kesselbrut's Bf-109E pit, the damage tgas created by Wrench and the skins are mine. I really don't know who made the numbers in black and yellow, the white and red ones are just repaints of them by me... (If you made them, contact me. I will update this readme!) = IMPORTANT: This aircraft is designed for use in SF/WoV/WoE -ONLY- at the 10/06 patch levels. It has =NOT= been tested it in post 8/28/08 patch WoI, nor post 9/08 - 10/08 patch SF/SFG/WoV/WoE. Nor has it been tested in SF2 or SF2:V. You use it in these enviroments at YOUR own risk. = ---------------------------------------------------------------- NOTE to SF2 users-- you all know this better than I, so you should know what to do. Put the contents of Bf109 Killmarks folder into your \Objects\Aircraft folder.(If you haven't already installed my Bf109 killmarks) Put the contents of Pilot folder into your \Objects\Aircraft folder.(where all your pilot figures go) Put the contents of Sounds folder into your \Sounds folder. -------------------------------------------------------------- with thanks to Russo, and everyone else involved ------------------------------------------------------------------------------------- Readme format "borrowed" from Kevin "Wrench" Stein ------------------------------------------------------------------------------------- If you have any problems, questions, comments, I can be reached via CombatAce Have Fun! Shaolin -------------------------------------------- Legal BS: This is freeware; it CAN be distrubuted as long as the original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package may NOT in any way, shape or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modfications, MUST remember to put everyone's name in it...otherwise I =WILL= find you and you will discover what's at the Lowest Level of Hell ... Bribes are accepted; ask for the day's going rates The Bf-109E-1 remains property of Messerschmitt AB; it's heirs/successors/stockholders or others from corporate take-overs, and of course, RussoUK ------------------------------------------- Click here to download this file
  4. N Korea issues warning to Seoul

    Yes! EDIT: It is pretty common in the ME today...
  5. N Korea issues warning to Seoul

    You recognised we are post-'45, right? If Europe is that anti-semitic, why have most Eropean countries boycotted the anti-racism conference (used as a anti-Israel podium by Ahmenisomething) this year? The only negative comments today towards Israel are regarding the new settlements in palestinensic territory and some of the exessive use of violence in Gaza...
  6. N Korea issues warning to Seoul

    Well, it needn't to be saved from communists... (And, if saving the world from communists means insalling crazy dictators and organisations like the Mujaheddin, I prefer the commies!) But to tell you one thing from a non-US viewpoint: Most parts of the world really think more positive of the States now! In the past the US kind of talking to the rest of the world was like "We have the biggest b*lls, do what we want!". Now we fell a little bit more respected, more like talking on the same level... Of course that doesn't always prevent regimes like NK from doing stupid things, but maybe they have to show their own people who is in charge, to prevent a total collapse of the regime?
  7. New Bf109 E-1 without cannons!

    From the album Common

  8. Well, I knew which guns I had to remove - but not how... Now I found out, and the new version is uploading!
  9. Alpine Mission

    Well, two little advices: You can edit your post with the "Edit" Button, and please don't post images in replies (just delete them out of the quote).
  10. Alpine Mission

    Just click on "Insert Image", and fill in the image's address (In this case "http://forum.combatace.com/uploads/1242807551/med_gallery_45893_275_192463.jpg"). Or just write [img=http://forum.combatace.com/uploads/1242807551/med_gallery_45893_275_192463.jpg] Result:
  11. Sorry guys, forgot the templates at the first attempt... Uploading the corrected version right now! EDIT: Upload done! Have fun! Edit again: Sorry again! Again a new version, featuring: -Cannons removed -Gun positions adjusted -All skins new! (with "hole" for the guns)
  12. I'm not really sure if the youtube videos are a reliable source... If I remember correctly, some of them have scenes from CoD between the "real" footage!
  13. Version

    542 downloads

    Bf-109 E-1 SF/SFG/WoV/WoE (ideal for the Poland campaign) --for Games at 06 Patch Level -ONLY!!!- It includes skins used in Poland (and the templates, based on Russo's original ones) and killmarks up to 350. To make it easier to create new skins there are two 'blank' skins already included (green and splinter) and all skins are using a central decal folder with the numbers 1-20 in black, white, red and yellow. This is a mod of Russo's (new!) Bf-109 E-4, to make the Bf-109 E-1 of the early campaigns of WWII. The The only difference to later types is the armament, consisting of four 7.92mm MGs. The cockpit is Kesselbrut's Bf-109E pit, the damage tgas created by Wrench and the skins are mine. I really don't know who made the numbers in black and yellow, the white and red ones are just repaints of them by me... (If you made them, contact me. I will update this readme!) = IMPORTANT: This aircraft is designed for use in SF/WoV/WoE -ONLY- at the 10/06 patch levels. It has =NOT= been tested it in post 8/28/08 patch WoI, nor post 9/08 - 10/08 patch SF/SFG/WoV/WoE. Nor has it been tested in SF2 or SF2:V. You use it in these enviroments at YOUR own risk. = ---------------------------------------------------------------- NOTE to SF2 users-- you all know this better than I, so you should know what to do. Put the contents of Bf109 Killmarks folder into your \Objects\Aircraft folder.(If you haven't already installed my Bf109 killmarks) Put the contents of Pilot folder into your \Objects\Aircraft folder.(where all your pilot figures go) Put the contents of Sounds folder into your \Sounds folder. -------------------------------------------------------------- with thanks to Russo, and everyone else involved ------------------------------------------------------------------------------------- Readme format "borrowed" from Kevin "Wrench" Stein ------------------------------------------------------------------------------------- If you have any problems, questions, comments, I can be reached via CombatAce Have Fun! Shaolin -------------------------------------------- Legal BS: This is freeware; it CAN be distrubuted as long as the original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package may NOT in any way, shape or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modfications, MUST remember to put everyone's name in it...otherwise I =WILL= find you and you will discover what's at the Lowest Level of Hell ... Bribes are accepted; ask for the day's going rates The Bf-109E-1 remains property of Messerschmitt AB; it's heirs/successors/stockholders or others from corporate take-overs, and of course, RussoUK -------------------------------------------
  14. I know... The E-1 I am uploading right now is a conversion of the E-4 - the MGs look like cannons... (but act as machineguns!) I have repainted my skins again (after I found a good reference for the colors): EDIT: I didn't manage to hide the cannons - does anyone know how that works? EDIT2: Uploaded: http://forum.combatace.com/index.php?autoc...p;showfile=9070
  15. Bf109 E-1.jpg

    From the album Common

  16. Hey cocas, if you want to include my killmarks in your 109 releases you could send me the (finished!) versions before releasing - I have a little bit experience with fiddling the right coordinates and scale... (it took me a few hours)
  17. File Name: Bf109 Killmarks File Submitter: Shaolin File Submitted: 25 May 2009 File Category: Skin Templates / Decal Sets Killmarks for all Bf109 Models, up to 350 kills. ---------------------------------------------------------------- Put all Bars*.png files into the \Objects\Aircraft folder. Add the following in the decal.ini: for Bf109 E: [DecalXXX] MeshName=Rudder DecalLevel=3 DecalFacing=Left FilenameFormat=Bars Position=-4.048,0.48 Scale=0.85 DecalMaxLOD=4 for Bf109 F/G/K: [DecalXXX] MeshName=Rudder DecalLevel=3 DecalFacing=LEFT FilenameFormat=Bars Position=-5.8,1.0 Scale=0.85 DecalMaxLOD=4 -------------------------------------------------------------- Readme format "borrowed" from Kevin "Wrench" Stein ------------------------------------------------------------------------------------- If you have any problems, questions, comments, I can be reached via CombatAce Have Fun! Shaolin -------------------------------------------- Legal BS: This is freeware; it CAN be distrubuted as long as the original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package may NOT in any way, shape or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modfications, MUST remember to put everyone's name in it...otherwise I =WILL= find you and you will discover what's at the Lowest Level of Hell ... Bribes are accepted; ask for the day's going rates ------------------------------------------- Click here to download this file
  18. Bf109 Killmarks.gif

    From the album Common

  19. I'll wait for cacas' new C (BTW: could you provide templates with them, cocas?)! Regarding the schemes - don't worry, I have pretty good reference material As far as I can judge there are three different camo types in the poland campaign: the all green one, "your" splinter one (working on it) and a blue one with splinter only on the upper side (like in the BoB, without the "dots" in the blue area)! I will release a Bf109 E-1 this week (based on Russo's/ndicki's E-4) with some skins - I think some known squads and "blank" ones (without sqadron markings) + templates... And new killmarks! (example in the screens below) The "new" model with the II./JG 3 skin: And II./ZG 1: More to come... EDIT: Is there a way to get decals to show on moving surfaces (like the rudder)?
  20. Bf109 E-1, II./ZG 1, 1939

    From the album Common

  21. My first attempt on skinning: Bf 109 E-1, 2./JG 3, 1939/40
  22. Are there a C and E templates out there? edit (again): Found the E templates...
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