Peugeot205
JAGDSTAFFEL 11-
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Everything posted by Peugeot205
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Strike Fighters 2 Screenshots
Peugeot205 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
31 July 1964 Operation Sea Orbit -
Soviet navy MiG-23?
Peugeot205 replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Not for but yes for SFP1 it was made by Gepard many years ago: http://combatace.com/files/file/5493-mig-27k-carrier-based/ https://www.youtube.com/watch?v=QMSnTaQjft0 Take a lok at Minute 41:50 -
Operation el Dorado Canyon and Gulf of Sidra Incidents
Peugeot205 commented on Peugeot205's file in User Made Campaigns
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View File Operation el Dorado Canyon and Gulf of Sidra Incidents Operation el Dorado Canyon and Gulf of Sidra Incidents I 1) Requirements * A very powefull computer at LEAST with an intel core i5 and 6Gb of RAM, if not loading times will be crazy and gaming horrible as the CPU won't afford the MOD * SF2 NA and SF2 Europe , they are "a must" , so you MUST have them if not forget about this MOD Download this MODS from CombatAce: http://combatace.com/files/file/13052-ticonderoga-class-cruiser-superpack/ http://combatace.com/files/file/12897-a-6-superpack/ http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/ http://combatace.com/files/file/9879-fa-18a-a-and-c-by-the-mirage-factory-for-sf2/ http://combatace.com/files/file/12327-tmf-f-14-tomcat-superpack/ 2) Installation * Use a CLEAN , and when I say clean it is a CLEAN MOD folder * Path the game up to july 2013 if you don't do this the MOD won't work , so you are warned * Download and install the MODs indicated above * Drop everything you have in the .rar file and when it asks you to overwrite say: YES TO ALL * Rar files are at .rar5 format so please be sure that you use the lastest winrar version You can also try this program if you have problems unzipping it: http://www.bandisoft.com/bandizip/ * Then everything should work 3) If you do the above things , you think that you fullfill the requirements and the MOD does not work properly, What to do? * Any PM sent to me regarding this question WON'T BE TAKEN INTO ACCOUNT , because I don't want to have 12 PM's asking me the same thing in 3 different languages. * So to solve the above point I've created a "problem template" , that you must fill and post at the file announce post of this MOD "problem Template" Installation you have: Path: Type of problem: Campaign working (YES/NO): Air unit of the campaign: Plane used by the air unit 4) The MOD consistis on a campaign (Semi-ficitional) with a mission pack 100% accurate 5) Credits: "I approve of the mod" The Mirage Factory eburger68 Dave Sundowner JSF_Anggie Aleks1 Wrench WhiteBoySamurai HomeFries Spectre8750 FastCargo I've I forgotten to mention someone , just tell me. Have fun FRPignon Submitter FRPignon Submitted 08/05/2014 Category User Made Campaigns
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Version 1.1
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Operation el Dorado Canyon and Gulf of Sidra Incidents I 1) Requirements * A very powefull computer at LEAST with an intel core i5 and 6Gb of RAM, if not loading times will be crazy and gaming horrible as the CPU won't afford the MOD * SF2 NA and SF2 Europe , they are "a must" , so you MUST have them if not forget about this MOD Download this MODS from CombatAce: http://combatace.com/files/file/13052-ticonderoga-class-cruiser-superpack/ http://combatace.com/files/file/12897-a-6-superpack/ http://combatace.com/files/file/10425-f-111-super-vark-pack-version-24/ http://combatace.com/files/file/9879-fa-18a-a-and-c-by-the-mirage-factory-for-sf2/ http://combatace.com/files/file/12327-tmf-f-14-tomcat-superpack/ 2) Installation * Use a CLEAN , and when I say clean it is a CLEAN MOD folder * Path the game up to july 2013 if you don't do this the MOD won't work , so you are warned * Download and install the MODs indicated above * Drop everything you have in the .rar file and when it asks you to overwrite say: YES TO ALL * Rar files are at .rar5 format so please be sure that you use the lastest winrar version You can also try this program if you have problems unzipping it: http://www.bandisoft.com/bandizip/ * Then everything should work 3) If you do the above things , you think that you fullfill the requirements and the MOD does not work properly, What to do? * Any PM sent to me regarding this question WON'T BE TAKEN INTO ACCOUNT , because I don't want to have 12 PM's asking me the same thing in 3 different languages. * So to solve the above point I've created a "problem template" , that you must fill and post at the file announce post of this MOD "problem Template" Installation you have: Path: Type of problem: Campaign working (YES/NO): Air unit of the campaign: Plane used by the air unit 4) The MOD consistis on a campaign (Semi-ficitional) with a mission pack 100% accurate 5) Credits: "I approve of the mod" The Mirage Factory eburger68 Dave Sundowner JSF_Anggie Aleks1 Wrench WhiteBoySamurai HomeFries Spectre8750 FastCargo I've I forgotten to mention someone , just tell me. Have fun FRPignon -
I think you are not doing the things properly. You had an important budget cut during the last 6 years , I guess it was about more than a 10% during those years. And therefore that causes problems... 1) In 2006 the Sea Harrier fleet is retired , and then the joint force harrier is used insteand but now using Harriers with no radar with the task of defending the fleet among other missions, a few Sea Harrier with AMRAAM and the blue vixen radar would have been better to perform fleet defence rather than those Harrier Gr7/9 but during that time you still had fixed wing naval aviation. 2) At early 2011 all the Harriers are retired , about 72 aircraft? With no substitute , well yes the F-35....... 3) And many other capabilities: * Maritime patrol aircraft *Anti ship Missiles from aircraft (Sea Eagle) *Anti radar Missiles from aircraft (Alarm) (you rely too much on the Paveway IV system) 4) The F-35 must substitute not only the Harrier but also the Tornado, you have only bought the "b" version the less capable and more expensive of all of them and out of maximun of 138 only 48 are confirmed for both use of the RAF and the RN , so you must share about 48 between the RAF and the RN super carriers.... It is crazy they are very few aircraft. 5) In the Royal Army you have according to The independent more horses than tanks... Only 156 tanks they said that they are in service, even Italy or Spain have more!!! Sincerely, I'm from a country with a huge military tradition, like the UK, and during the past years I was complaning about the french military policy , but when I take a look to the UK m and I see what you had and what you have right now , I wonder... What did they do? It is just my opinion.
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One is for ship operation and the other one for aerial operations. Our PA2 had this design: In fact Thales made that adaptation from the original CVF for France. For futher reading (french): http://fr.wikipedia.org/wiki/PA_2
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Hello my friends!!!! Here I present you my upcoming project that will represent the 3 Gulf of sidra affaires as well as the well-known operation el Dorado Canyon , but first , take a look at this video. https://www.youtube.com/watch?v=Qer_9Wv6J6s The mod will be divided as follows: 1981 Affaire---- Custom mission 1986 Naval Affaire - Mission pack , the action is represented in the video 1986 El dorado Canyon---- Campaign focusing on Tripoli's attack + 2 Missions packs around Benina and Benghazi 1989 Affaire---- Custom mission Any idea or suggestion, please post it here. By the way, I need all the information about the US ships apart from the Saratoga, Coral Sea , America and Nimitz that were by that time in the region, please that is really important.
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Strike Fighters 2 Screenshots
Peugeot205 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Jonathan, we are still at 2014 -
Strike Fighters 2 Screenshots
Peugeot205 replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Historical european naval airframes -
Ok now we are going to work with the panels... First of all we must find a pic that has the panels of the aircraft for example this one: And then we start to draw them , to do this we do the following , we choose the layer "panels" and , as it is transparent we can work with it having another pic below the panels to help us drawing them. So once we do this, we us the option free select. Then we draw the panels following the reference And we have this. Then we are going to paint the panels , in this case I'm going to use a grey color , to do this we use the "airbrush" set with an opacity of 100% Once we are done we activate again the "color" layer and... There are different ways of doing this , this is the easiest so that's why I've chosen it. Then we are going to make more real panels by applying over them a small layer of airbrush with a low oppacity , so wtih the same color we choose and oppacity of 33.1% (Or other) and then we paint manually over the already created panels. And this is the result. And we keep going and...... Much better.... Then we can create a new layer called dirty , to make "dirty" the skin with the same technique described in the previous step You can try with different colors , oppacities etc... It is up to you, and the more amount of time you use , the better. Then we create a new layer called "bleu" in order to create the camo of the wing , to draw it we use again the free select option And then we paint it with the airbrush Now something very important. The herarchy of the layers. Let's assume we have these layers 1,2,3,4,5,6 Layer 4 affects to layers 5 and 6 if all of them are activated , and layer 1 affects to layers 2,3,4,5,6, if they are activated, so if the colors of the plane are for example at layer 1 and panels and dirty at layers 3 and 4 the panels and dirty won't be visible so the colors must be one of the "last" layers and the panels on the "first" layers. As you can see here: Then finally we do the cocarde for example, and we can export the template. Then, we save the image as XXXXX.psd And we press ok. And it is done. And now if you want to export the skin , you just choose the layers you want to see and then export it but at .jpg or .bmp and it is done. Any question , suggestion, please post it here.
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Hello guys I'm not a professional skinner however I decided to create this tutorial to help specially people who wants to get started with this. What do we need? 1) A program , Gimp is the one I use: http://www.gimp.org/ 2) Patience So we start opening Gimp.... And then, we must go to file , create new image , and then we choose the size of the image and the "background" that it is called as "Fill with" , in that option we choose "Transparency" and press ok. Then we go to the right part of the window , click with the right button and choose New Layer, Then we call the layer in this case we call it: Layer_1_Background And then we have the new layer if we select it we will be able to manipulate it and if we select the "eye" we can hide the template, then you will see that this is very important. Then , in this case is an example and in a real project this is never done , i'm going to paste from another pic, in this case from CadeteBra's Rafale the "bakground layer" that it is obtained unwrapping the 3D model , so I've copied it from the original source anf them paste it into the layer "background" with the right button and the option paste: And then..... Important remark: You can create the template from an already existing skin, which is more flexible Then we create a new layer called "color" and then we are going to paint it with the main color of the plane , in this case "white" To fill the layer with the color you just have to choose the rectangle select tooll and select the whole image. Then once we have done this we select the option fill bucket with the white color. And then with the left button we press int the image and........ But if we press the "eye" button on the "color" layer... The color disapears , so that we can choose the layers we want to see or not. Then we create a new layer called "panels"
