Jump to content

Geezer

+MODDER
  • Content count

    2,813
  • Joined

  • Last visited

  • Days Won

    93

Everything posted by Geezer

  1. New FE2 Aircaft Skins

  2. BE2 5

    From the album New FE2 Aircaft Skins

  3. Weapon attachment angles?

    I don't have time to completely rework the Junkers J1, but I could knock out two Maxim AA guns already pointing downward at 45 degrees. But.....would this solve your problem?
  4. Request - Thank you!

    Will these help?
  5. Impressive work. Natural metal finish is extremely difficult to simulate well, but you've done it.
  6. First Eagles WW2

    Yep, both camo schemes will eventually be released. The overall dark olive green scheme is faster/easier to make, so I'm finishing it first so testors have something to play with while I finish the 3-color scheme.
  7. First Eagles WW2

    Another example of how different bits and pieces from a graphics pack could be pasted onto the baseline camo to make new skins. EDIT: the last know aerial combat for the CR42. On 8 February 1945, ten Luftwaffe CR.42LWs of Stab and 2. Staffel' of Nachtschlachtgruppe 7, took off from their base in Agram-Gorica, Croatia, bound to strafe the airfield of Grabovica, used by partisan forces. But at the last moment they were sent to attack partisans northwest of Sisak. They were attacked by P-38 Lightnings of the 14th Fighter Group. The American fighters shot down three Fiat biplanes, but two P-38s did not return to base. One of them was claimed by a German pilot but not confirmed. Not bad for an "obsolete" biplane.
  8. Comparison 9

    From the album WW2 Stuff

  9. First Eagles WW2

    That is exactly what I propose for the graphics pack. A selection of insignia and markings for guys with basic skills to paste onto the baseline artwork. For guys with more advanced skills, there will also be a selection of color swatches to make new markings and camo.
  10. Comparison 8

    From the album WW2 Stuff

  11. Comparison 7

    From the album WW2 Stuff

  12. First Eagles WW2

    Thanks. Two more shots showing the two different camo jobs in development. Personally, I like the early war 3-color camo better, but the late-war 1-color camo is faster/easier to finish. I'm finishing the late war artwork so I can get the aircraft and graphics pack to a couple of guys for testing. The graphics pack concept is that guys who know paint program basics - copy/paste/postion/etc - can make new versions of the camo art provided in the pack. There will also be color swatches provided so guys with more advanced skills can make all-new camo artwork. EDIT: I'm also considering a couple of "how-to-do-it" articles for the knowledge base, but only if enough guys are interested. Having trained as a Painter (with a capital P) in my miss-spent youth, I use the color theories of the European masters - that's why my stuff has a distinctive look to it. Anyone interested in learning this approach to colors, leave a comment.
  13. Comparison 6

    From the album WW2 Stuff

  14. Comparison 5

    From the album WW2 Stuff

  15. First Eagles WW2

    Total polycount is 20,273 - less than Third Wire's RE8. The "extra" polys needed to sculpt the flying surfaces are maybe 15% of the total. The polycount around the nose is fairly conservative, but I grafted in additional polys forward of the pilot so the upper fuselage and cowling appear smoother when viewed from the cockpit. EDIT: polycount for the engine cowling is 3,846 - does not include engine.
  16. Comparison 4

    From the album WW2 Stuff

  17. Farman F.40 WIP

    Lovely! The F.40 had LOTS of character. I can see why the gunner is an awkward design problem.
  18. First Eagles WW2

    Back working on the CR42. Merged the CR42 with the Hurricane to eyeball simulated fabric covering. On the flying surfaces, the model's surface is sculpted in 3D to simulate fabric covering. On the fuselages, instead of 3D sculpting, I used smoothing groups to simulate fabric covered stringers.
  19. Comparison 2

    From the album WW2 Stuff

  20. Comparison 1

    From the album WW2 Stuff

  21. File Name: Industrial Objects File Submitter: Geezer File Submitted: 12 February 2015 File Category: First Eagles Object Mods This pack contains a variety of large, medium, and small industrial objects - plus two urban housing blocks. They were originally developed at the request of FE map makers so their appearance is typical of WW1. Wrench then pointed out that they could also be used for other maps - 1930s, WW2, and even parts of the Cold War. A modest selection of complimentary 1930s civilian vehicles is in development, and will be added in the future. THESE MODELS ARE ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL THEY BE USED, EVEN IN PART, OF ANYTHING THAT IS PAYWARE, IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT. Click here to download this file
  22. Version V.1

    182 downloads

    This pack contains a variety of large, medium, and small industrial objects - plus two urban housing blocks. They were originally developed at the request of FE map makers so their appearance is typical of WW1. Wrench then pointed out that they could also be used for other maps - 1930s, WW2, and even parts of the Cold War. A modest selection of complimentary 1930s civilian vehicles is in development, and will be added in the future. THESE MODELS ARE ONLY TO BE DISTRIBUTED AS FREEWARE AND IN NO OTHER CIRCUMSTANCE SHALL THEY BE USED, EVEN IN PART, OF ANYTHING THAT IS PAYWARE, IN ACCORDANCE WITH THE COMBAT ACE MODDERS AGREEMENT.
  23. Thought I'd move this stuff out the door, as I want to concentrate on the CR42 and then start the harbor objects. The civilian vehicles are about 3/4 done and will get finished sometime in the next few months.
  24. Help Us Prevent Cable Company F..kery

    It may not be a case of one or the other. The heavy handed intervention by the White House in what should be a straight forward administrative decision implies that it's BOTH.
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..