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Geezer

+MODDER
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Everything posted by Geezer

  1. The code may not be up to this, but your quest for greater realism might include ammo feed problems? Ever wonder why the flexible cloth ammo belts, which worked fine when used by the infantry, were replaced by more complex and more expensive metal links in aircraft? Answer: the cloth belts would flex too much under high-G manuevering, resulting in a mis-feed and jam the guns. Also, some ammo feed systems were poorly designed at first, which all but guaranteed a mis-feed. French aircraft were especially bad in this regard - early Nieuports and SPADs used circular ammo drums, rather than ammo boxes. The drum system in all Nieuport 11s and early batches of Nieuport 17s required the ammo to travel as much as three feet and also bend 90 degrees before feeding into the gun! Later versions of the Nieuport and SPAD dropped the faulty drum design and used the more conventional ammo box located under the gun. Shot below shows drum system in SPAD 7. Smooth, reliable ammo feed has been a problem since WW1. The B-52 tail turrets I worked on also had ammo feed problems. Despite being propelled by powered starwheels all along a 10-foot length of flexible chute, ammo belts would usually kink and jam before all the ammo had been fired out. Operational units considered 70% fire-out to be "acceptable."
  2. In the last shot, the shelled ground looks really good. Or, is that bomb damage? Either way, nice work.
  3. Over the Alps....
  4. Geezer

    img00109

    From the album: CR32 Chirri

  5. Geezer

    img00095

    From the album: CR32 Chirri

  6. Geezer

    img00093

    From the album: CR32 Chirri

  7. Geezer

    img00086

    From the album: CR32 Chirri

  8. Geezer

    img00064

    From the album: CR32 Chirri

  9. Geezer

    img00047

    From the album: CR32 Chirri

  10. Geezer

    img00043

    From the album: CR32 Chirri

  11. Geezer

    img00036

    From the album: CR32 Chirri

  12. Two more test shots.
  13. Geezer

    img00026

    From the album: CR32 Chirri

  14. Geezer

    img00025

    From the album: CR32 Chirri

  15. Steven1918 and I are making all new stuff - aircraft, figures, ground objects, etc - for the Spanish Civil War. Because Steve works in FE1, everything we make will work in FE1 though I would like to make a high performance FE2 equivalent. Shot below is FE1.
  16. I second that - really impressive. Got a question. In the course of developing aircraft ingame, I noticed a lot of frame rate variation. Naturally some variation is normal, but I saw more variation than would seem justified so I set up a test with 16 Gladiators. Framerates varied from 13 to 41, even though there was no real variation in objects within the FOV. Has anyone elese gotten that much variation?
  17. Thanks. More test shots below.
  18. Geezer

    img00109

    From the album: CR32 Chirri

  19. Geezer

    img00061

    From the album: CR32 Chirri

  20. Geezer

    img00016

    From the album: CR32 Chirri

  21. Geezer

    img00011

    From the album: CR32 Chirri

  22. Geezer

    img00024

    From the album: CR32 Chirri

  23. More Chirris.
  24. Got lots of other airplanes to do before we get around to a new BR20.
  25. Eventually, I'll release a second version for early WW2. More than 200 CR32s were still in service when Italy declared war on Britain in mid-1940. Most of them were employed as ground attack aircraft, with two small bomb racks under the fuselage plus an additional radiator when deployed to North Africa.
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