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Geezer

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Everything posted by Geezer

  1. 2 PM Sunday: just submitted it for release. Should be available pretty soon.
  2. Version V1.0

    377 downloads

    This aircraft is an all-new model, with hi-res skins. The D5 was basically a cleaned up D3. The upper wing structure was revised with a simpler strut system that improved pilot visibility, and the exhaust system was simplified. The D5 had provision for two Spandau machine guns, but usually just one was installed on the left side (to save weight). The D5's structure was very strong for its day, but the 120 hp engine was not powerful enough to match the performance of Albatross fighters so only fifty-seven D5s were built. A separate graphics pack will be posted soon, containing textures and templates. To install, unzip the contents to a new folder. For FE/FEG: I don't have them so I don't know how to install these files. If you run FE/FEG and have trouble loading these files, post a question in the First Eagles section here at Combat Ace - someone should help you. For FE2: Copies of three ini files - ENVIRONMENTSYSTEM, SOUNDLIST, VIEWLIST - go in your FLIGHT folder. A copy of the HalberstadtD5 folder goes in your OBJECTS/AIRCRAFT folder. A copy of the Pilots folder goes in your OBJECTS folder. A copy of the SOUNDS folder goes in your First Eagles 2 folder (alongside FLIGHT, OBJECTS, etc) There is a long list of guys who helped me produce this aircraft, or posted stuff that I used to complete the package: - Stephen1918 - Ojcar - gambit168 - Sully - Southside Bucky - Nixou - Viper63a I've probably forgotten someone - if so, my apologies. Enjoy!
  3. Nearly ready for release. Ojcar has tweaked the FM and, as usual, Stephen1918 has been an immense help in answering my questions. Shots below show a dogfight between eight D5s and ten Martinsydes, with good framerates.
  4. Geezer

    img00228

    From the album: Halberstadt D5

  5. Geezer

    img00219

    From the album: Halberstadt D5

  6. Geezer

    img00196

    From the album: Halberstadt D5

  7. Geezer

    img00186

    From the album: Halberstadt D5

  8. Geezer

    img00177

    From the album: Halberstadt D5

  9. Nice work. It's an oldie but a goodie.
  10. Thanks for catching that. I've been experimenting with shadow distances and didn't notice the shadows went away!
  11. More test shots. I keep experimenting with game lighting - the stock light settings are too dark and murky for bright sunshine. If you like the look of high summer shown below, drop the attached ENVIRONMENTSYSTEM file into your FLIGHT folder.
  12. Geezer

    img00112

    From the album: Halberstadt D5

  13. Geezer

    img00125

    From the album: Halberstadt D5

  14. Geezer

    img00004

    From the album: Halberstadt D5

  15. Some shots of the Halberstadt, in final stages of development.
  16. Got the test version off to Ojcar and Steve today. Hangar and loading screens below, based on viper63a's templates.
  17. Yes, the lower wing root was a major source of aerodynamic drag that few constructors cared about in WW1. In the early 1930s, constructors had to make smooth transitions to reduce drag.
  18. Interesting. I don't know much about map making. To my uninformed eye, it looks like eliminating the straight edged river banks would require custom tile art?
  19. The radically curved lower wing trailing edge seems counter-intuitive, but is accurate. Shots below show the curved trailing edge was typical of Halberstadt designs.
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