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Geezer

+MODDER
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Everything posted by Geezer

  1. Thought I'd summarize what has been covered in other threads. The first six months of the 1940 desert war were unique compared to "normal" WW2 aerial warfare. Both sides suffered a shortage of modern equipment, so June-December 1940 operations had much in common with WW1 - including the extensive use of biplanes. The CR42 and Gladiator were the stars of the show, with Hurricane MK1s slowly becoming significant, but never replacing the Gladiator. Obsolete fighters - the CR32 and Gauntlet - were used as ground attack, but often engaged in dogfights after dropping their bombs. FE2 is the best choice for this unique situation, as it it optimized for biplanes and low level combat.
  2. I posted this shot in a different thread, but thought it would interest those guys following this one. All of the 1940 desert biplanes have realistically scalloped flying surfaces. No more having to paint the rib shading into the artwork!
  3. Both FE2 and SF2. I'll develop the mod for FE2, and then see about making an SF2 version. Wrench says it should work because both systems pretty much use the same code.
  4. Geezer

    WW2 Stuff

  5. Geezer

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    From the album: WW2 Stuff

  6. Yes, because I don't plan on making a million decals I am going to include many aids to modders making their own artwork. I will include many samples of art - color swatches, squadron insignia, etc - along with the original .psd artwork. I will also try to keep the details - panel lines, weathering, etc - on layers that are separate from the basic camo, so modders can make different color schemes without losing too much of my detail work. That's the theory anyway.
  7. To expand on comment above, after 1940 even the Italians had to admit the day of the biplane fighter had passed, so the Falco was used for ground attack and night intruder. The CR42 did not carry bombs in 1940 but I included bomb racks in case modders wanted to adapt the released aircraft to other times and places. I think there may be space for night exhausts on the existing maps - if so, I'll include those also. I'd like to make skins for late-war Regia Aeronautica use, and maybe Luftwaffe use, but those may have to wait until phase 2.
  8. Yep - no reason why the BoB guys can't have something to play with. Dunno if it will actually get done, but I'd like to release the Falco with skins for several different theaters.
  9. Progress shots of the CR42 Falco. The model is mapped and the skin art started, but lack final details, weathering, etc. Also shown are two quick and dirty examples of 1940 markings.
  10. Got 'em. I'll use them as layout templates when I start the 3D harbor models. What would be the real world dimensions of the images? 1000x1000m? 10,000x10,000m? Whatever? Found this shot of Tobruk's waterfront. Based on the other map makers' inputs, I would probably break it down into two modules. Looks like the best place to split it would be about where all the figures are standing on a dock in the center? That would also allow the map makers to use either module elsewhere, say in a really small harbor.
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