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Geezer

+MODDER
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Everything posted by Geezer

  1. Delightful! The transparent center section looks really good.
  2. It sure is. Ya done good!
  3. Also gonna make some dedicated Alpine houses/buildings. They will have deep foundations - like the Alpine fort - so they can be placed on irregular terrain.
  4. Fun atmosphere shot.
  5. Alpine fort overlooking valley with some buildings to give sense of scale. Might stick some trees on the fort?
  6. Two more shots of damaged Alpine fort, for gterl's mountain maps.
  7. Thanks. Because many of these new objects will be HUGE - such as the maritime harbors - I'm experimenting with damage versions. Two test shots below.
  8. Speaking of "someday" terrain, I've also been fooling around with Storm Over The Sahara. Wrench's North Africa map runs well in FE2, so I dropped in some hi-res ground textures from Eritrea and it looked pretty good. Edit: just checked and the 1024x1024 ground textures were from the HiRes Desert pack, not Eritrea.
  9. As we discussed, I can make many of these as clusters. BIG clusters will cover a lot of ground and - somewhat - reduce the amount of files in the Types.INI.
  10. Working with Wrench, Quack, Gterl, and Stephen, I'm developing a range of more realistic looking ground objects. Shots below are WIPs, and will eventually include ships and waterfront objects. While intended for WW1, they can also be used for most other eras - 1930s, WW2, and even the Cold War. The Forts are dinosaurs from a bygone age, and are BIG muthers!
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