Jump to content

PeacePuma

VALUED MEMBER
  • Content count

    602
  • Joined

  • Last visited

  • Days Won

    13

Everything posted by PeacePuma

  1. Interesting revelation hehe ... thinking of other ideas, will editing the hex allow you to change a map from bmp to tga? I have thought several times to modify elements of a LOD with transparency and it cannot be done by mapping without redoing the 3d ... would this option work? For example, to remove elements that are part of a larger mesh but have a different texture, would it be a solution?
  2. WIP o Trabajos en progreso

    Ohhh un simulador nuevo!! como le podras torno??
  3. but mistakes can also leave some opportunities ... maybe maveriks or guided weapons can be replaced by lasers based on machine guns or unguided weapons ... and also hidden LODs can serve as force fields ... Or do I propose very crazy? ??
  4. @MenrvaExcellent!! could you show us a short video ??? ...
  5. A new world of simulation literally opens up ... Question: 1) Does the game engine allow you to extend the terrain beyond the stratosphere? thinking about space stations to make trips from there to the ground and vice versa. ... and 2) if this is possible, could a floating structure or a ship (type of engines with unlimited energy) or some structure not anchored to the ground be made? ... I know that with this we can speculate a lot and there are many limitations of the game, but you have already gone far and exceeded some limits and that is already encouraging to propose many ideas ...
  6. Regarding the work of our friend, I ask the most experienced if it is possible to make a reverse thrust for commercial aircraft to position them in the terminal and then take them out, considering that our simulator does not have a towing system
  7. hello... what happen? download this file is offline?
  8. Hi Gepard, can you give me the positions of the stickers to have as a reference for a kuz? I can't find the position for such large models ... by the way, there is some advice to quickly locate stickers ...
  9. My contribution decals kuznetzov by peacepuma.zip
  10. if what happens is that I work in another Kuznetsov that, according to the forum rules, it is not possible to publish it, of course, your work will be much better and, for the same reason, I would like to contribute with the graphic improvements I was doing so that This model with everyone's support is the definitive one in sim. The captures are stickers that I made in vectors so I can also take them to 3ds max and extrude the shapes that stand out like the stars and the badge.
  11. Recently I realized that in some terrains some helicopters have problems with the tail rotor animation ... you can try a predetermined terrain that happens and then do the same with the SWUS terrain, for example, obviously I think it can be a problem of graphics in complex terrain ... when I have time I will put a video or a photo to show this case ...
  12. Tip: (For 80% of plastics) Super Glue + baking soda, all the blades could be dropped but the one you repaired. His claim had a basis that cannot be refuted ... if the blade was damaged by an overclocking product, where is the blow that generated its detachment? you can't drop a blade like a flower petal ... at the revolutions of a fan the blade would have broken a various pieces. As I see the photo it seems a bad manipulation in the fan assembly, as a lever effect on the blade.
  13. I'm just thinking out loud (or in writing) ... if TK confesses that the game did not sell as planned and we add that the community does not generate significant new profits, will it not be appropriate to redirect your business to the community? modder and mod consumers? Instead of creating a new saga that cannot be financed, it could give a new air to what it has with small patches that apply very specific functions, I remember as an example the mods of mirage of Dennis Olivera needed his DLC and I bet that many do not resisted acquiring it only to use the mod, according to that idea, you can work with refueling in flight, A/G radars, etc., so you can pay the programming time, a part finances it with crowdfundings and the result sells it in the royalty-free DLC style Of course for taxpayers who would be largely the modders of this community ... comments ??? Is what I am thinking very silly? we will have to put ourselves in the skin of the programmer and propose a business idea that benefits us all
  14. Hi Gepard, Ask how you did to put airplanes parked in the carrier
  15. What I usually do is not leave the decal layer transparent, in case the selection fails and then find white pixels on the edges ... in your example, I leave the red background in the original layer and make the transparency in the layer alpha in the channel tab, making the absolute black counterform contrast the white of the decal ... with PS it is simple to make the selection in the layer, invert it, the selection is saved and in the channels I create an alpha layer and open the selection again and I paint in white (or gray) and black where it belongs
  16. Hola Angel estas?? te deje un PM.. Saludos!

     

  17. Hello here semi-buried hangars. I have a land in the southern tip of South America would be very good if you dare to make hangars of this type
  18. You say by the example that I put ?? because exactly that is intentionally aligned to the left because the numeral that follows fills the space that 1 does not fill ...
  19. So it looks in Photoshop 1 only one layer filled with the color of the decal 2) in the RGB channels layer is added in alpha (the numerals are pasted there) 3) It is important that this alpha be with absolute black background and absolute white text (lighter or darker tones will result in a translucent sticker ... which can also be an option according to your intention) 4 So it looks with the RGB and alpha activated, in pink all the transparent area A strange fact, product of my experience ... each 3d mesh can accept up to 8 stickers, ask who would use both. Well, when you discover that labels are not only useful for creating serial numbers, for example, they paint. Meshes that have no texture, or locate texts that can not be read by low resolution, you may need it. I hope it is useful, greetings!
  20. Last touches in skins ... thanks emre for your contribution !!
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..