Well looky here, I got it done
The tutorial contains some errors/omissions, so I'm going to post here how I got it to work.
The Forrestal problem was mainly due to the directory structure not being correct in the GroundObjects folder, after extracting the rar file. Probably my fault in hindsight, but the readme didn't state that I had to create a new directory within the GroundObjects folder. That part was probably lost in translation, or maybe just presumption
I moved the files and folders from the CV-59.rar into their own folder called CV-59, then referenced that folder in the CAMPAIGN1DATA.INI file here:
//-----------------------------------------------------------------------------
[CarrierUnit001]
CarrierType=CV-59
CarrierNumber=59
UnitName=CVA-59 USS Forrestal
ForceID=1
Nation=USN
BaseArea=Echo Station
NumSquadron=5
BaseSize=MEDIUM
Experience=100
Morale=100
Supply=100
//-----------------------------------------------------------------------------
I'm happy, I have a usable carrier stationed off Dhimar but, not wishing to take anything away from the guys who made it, the deck textures are too low a resolution, so I really have to try and get that WOV carrier working. Which I'm glad to say didn't take long once I applied the same file structure principles.
First, I copied the 'CVA-63' folder from C:\Program Files\Wings Over Vietnam\Objects\GroundObject to C:\Program Files\ThirdWire\SFG\Objects\GroundObject.
Next I extracted all the CV-63, CV63 and CVA-63 files from C:\Program Files\Wings Over Vietnam\Objects\ObjectData.CAT with SFP1E, and copied them to the new CVA-63 folder in SF. Here I've shown the files, everything between, and including, the 2 that are selected were extracted.
The bitmap files I copied into the 'USN Grey' texture folder, the rest stayed in CVA-63. I guess you could extract them all to WOV's CVA-63 folder before you copy it, but I'm just stating what worked for me :)
I then edited SF's CAMPAIGN1_DATA.INI adding the new carrier as Carrierunit002:
//-----------------------------------------------------------------------------
[CarrierUnit001]
CarrierType=CV-59
CarrierNumber=59
UnitName=CVA-59 USS Forrestal
ForceID=1
Nation=USN
BaseArea=Echo Station
NumSquadron=5
BaseSize=MEDIUM
Experience=100
Morale=100
Supply=100
[CarrierUnit002]
CarrierType=CVA-63
CarrierNumber=63
UnitName=CVA-63 USS Kitty Hawk
ForceID=1
Nation=USN
BaseArea=India Station
NumSquadron=5
BaseSize=MEDIUM
Experience=100
Morale=100
Supply=100
//-----------------------------------------------------------------------------
Then I made Airgroup006 it's embarked squadron, VMFA-531, flying F4-B's:
[AirUnit006]
AircraftType=F-4B
Squadron=VMFA531
StartDate=8/15/1963
ForceID=1
Nation=USMC
DefaultTexture=USMCGrey1
StartNumber=1
BaseArea=India Station
CarrierBased=TRUE
CarrierNumber=63
etc...
etc...
It's location is named 'India Station' which is 60 KM East and 100 KM North of 'Echo Station', defined in the DESERT_TARGETS.INI file, as Location=4:
[TargetArea075]
Name=India Station
Position=800000,760000
Radius=5657
ActiveYear=0
Location=4
Alignment=FRIENDLY
CarrierStation=TRUE
Finally I added 'Location004=Eastern Dhimar Strait' to the DESERT_NATIONS.INI
And that's it, a nice hi-res carrier in SF