Jump to content

daddyairplanes

+MODDER
  • Content count

    8,141
  • Joined

  • Last visited

  • Days Won

    123

Everything posted by daddyairplanes

  1. do you have the Squadron in Action book? it has some black and white pics in the RB-57E chapter, and mentions nothing about weapons
  2. Swedish AF fights forest fire

    makes you wonder what a BLU-82 or a MOAB would do.....
  3. i know the date: in two weeks mandatory screenie
  4. awesome work. one thing i notice looking at the photo vs skin is the air refueling markings(white and black) still contrast quite a bit. if you have it as a separate layer, simply reducing the opacity some should work to gray it out a little. that panel line work kicks ass, looking forward to the rest of the USAF
  5. I want a Phoenix firing Vulcan !!!

    my two cents.... as a Backfire or Badger blocker for the North Atlantic, this sounds like an excellent project kblomkvist is very much correct about the fake pilot pylons. this leads to the ini dance to place them..... just copy the information from the F-4M or F-14A for radar into the data.ini. But I would leave the HUD alone, as the Bomb/Nav would likely be working that anyhow and giving the pilot steering cues. keeps the same crew work dynamic, and the point is to nail the Sov's a hundred miles out, not dogfight with a Badger. and despite the Vulcans reputation, it would not handle any fighters of the late 1970s thru mid 80s save maybe the Tu-128! yes you could carry more in the bomb bay. but load out for the regular Vulcan was 21x 1000 lb Bombs internally(thats 21000 lb). 12 Phoenix would be 12000- 13000 lbs alone, not to mention pylon weight and drag. better to have fuel in the bomb bays, and maybe operational load of 8 Phoenix (this will also save your sanity when doing the ini dance to position pylons and weapons). This would likely go down as an quick response operational capability, so yes think quick and easy to slap on (like hte ARM capability in the last few Black Buck missions)
  6. esp if the Hog used in the fly off was a YA-10 without the GAU-8. but the point of the Hog was simplicity, it still has cables to back up the flight controls! my two take aways looking it up were that the point of the fly off was to pick one in 1973. instead the A-10 was judged overall better, but the A-7 kept and shifted to the ANG as Hogs became available. Good for lower intensity settings (most advanced combat aircraft allowed by treaty in Panama prior to Dec 1989) and as a back up when the Hog population got low (if the war over the Fulda Gap stayed non nuclear long enough). I also thought the bit about a SLUF with an Avenger was interesting too @Stratos, wasnt Cocas working on one sometime ago? it was up his alley as a what if project for sure before he went quiet
  7. the Hog won due to longer loiter times with the same load of Mk82s as the competing A-7, as well as greater lethality of the 30mm cannon vs 20mm cannon. interestingly, it was considered to stretch the A-7 and add a podded GAU-8 with 500 rds before the flyoff. sound familiar?
  8. we read different books sir one account i recall was the eval of the F-106 vs the F-4B. the F-106 was a pick up crew from many units and many rookies. The F-4B team was drawn from VF-74 which had recently achieved IOC. All star team as a F-106 pilot complained in Century Series Jets, the cards got stacked against the Six, which like any other aircraft is highly capable in the right hands.(the pilot narrating then told in what ways the Six/Falcon combo was superior to the Phantom/Sparrow) point is, why send in the scrubs if the eval was forced on them? or was it a scrub team to show how the USAF needed the F-110A? by all accounts the same tricks are ongoing with the F-35/A-10 fly off which only lasted a week and has conflicting accounts (JTAC or not, partial cannon loads for the Hog to name a few) other than it wasn't what Congress wanted. it wouldn't be the first time a show was put on to make a sale....
  9. Blackjack

    yes i did, but disregard until strahi answers the question..... how did you target a ship 59km away?
  10. In the mid 50s to early 70s the Air Force was run by bomber generals (such as Curtis LeMay) whose focus was on putting nuclear warheads on Russia, China and anyone else that had the slightest bad opinion of America. Even the transports of the time were for moving nuclear equipment first, people and other gear second. so the air force really wasnt thinking about air superiority as mission 1 was to nuke the bastards to the stone age and mission 2 (protect US air space) would be handled by missiles. the interceptors were just trucks for hauling the missiles and systems like SAGE were attempts to make even the pilots flying the interceptors unneccesary. as history shows, the tech wasnt mature enough yet (and would still be suspect today in an age where that interceptor may be engaging an airliner) the F-86 was the only pure air superiority fighter (as planned from the initial design, it was also used as a fighter bomber later in service) until the F-15. The various planes of the Century series were either interceptors (good to fly up, shoot a bomber and come back) or nuclear bombers with one engine (F-105 by design, F-100 when it was figured out that it wasnt too good A2A). The main air to air tactic was "they will be stupid enough to get in front of me and let the missile hit them" which of course was disproved over South East Asia. So the short answer, at least from 1954 until 1969 was no. Also the Phantom 2 was not forced on the USAF, they noticed this Navy plane outperforming all of theirs and wanted to have some of their own. The F-4 designation was forced by McNamara, as the Air Force was trying to buy it as the F-110. But McNamara was a little obsessed with everyone using the same gear (see the F-111) and noticed it was the same aircraft (in fact of the first 27 delivered to the Air Force the EXACT SAME F-4B as the Navy) so in the name of commonality the F-110A Spectre became the F-4C Phantom II. But the brass was impressed enough by the performance that they wanted it by any name.
  11. Blackjack

    short version: nope not even at DAT longer version: CowboyTodd has a good solution, i have an additional suggestion. Use data.ini edits to remove the canards from the B-1 as well as changing the skin and weapons. this will remove a main at distance identifier from the in game Bone. the cockpit windows will still be off, but otherwise they are similar in appearance from a distance and no, i'm a bit busy IRL to work it, but can offer advice as you work it
  12. for modern time flying (post Gulf War, with some restrictions even on that) SF2 really isnt the sim to use. if your interested in WW2 through Desert Storm, SF2 is a good base, along with many of the mods out there (esp. this site as it has the most). it took me about 2 1/2 years to work upto a fully merged install. some were just to get things to enhance the European experience (Israel for the Viper, Vietnam to have carriers then NA later for naval war). If you get Expansion Pack 2, you get many more aircraft(but no Netz), most of which have had pits developed here at CA. I very much understand about simming on a budget so to answer if you should or shouldnt, ask yourself this: Do you want a wide variety of available aircraft with not a lot of procedural depth (full checklists and such)? If you would prefer the checklists and in depth procedure to flying anything from a Spitfire to a Netz then you may want to save your money a little longer and enjoy flying in Nevada or the Ukraine. as for me, i enjoy the ability to fly any type of Phantom that entered production (and a few that didnt make it), and modding the many planes that are out there for a little better historical accuracy. the game out of box may not seem worth it, but the wealth of add ons is (that is presuming by the phrasing of your post that you dont own any of the titles)
  13. cool pics, tho i'll be the rivet counter and point out the F-17 would have been the Cobra in USAF service. makes you wonder tho about a world where the F-17 won the LWF competition and the F/A-16 the Navy Air Combat Fighter requirement
  14. Enoc, did they use same colors as the European 1 schemes on A-37s? colors look like a slightly off version of that scheme. Awesome work though!!! mandatory screenie or how to turn SF2 into your own private FSX in 180 weeks
  15. I'm not sure its a good idea because 1. money in a generally free group (hats off Erik on making the site work on donations!), either only contributors get access or they get mad at all the uses of what they paid for, 2. legality. best bet is first CombatAcer to win the lottery buys the rights to WoX/SF2 and secures a two year consulting contract with TK on whats going on with the code (a common daydream of mine that includes setting up an international company. hiring some tolerably qualified folks from here of course)
  16. ok, update for the public at large had a few projects i was working on when i first had this idea and am wrapping up the last one now. given my specialty is more on skins and particularly historic markings, my next project is BUFFs, by Provisional Bomb Wing and with multiple camos in each skin. already have done a lot of research into this (90 airframes to choose from across the 4 wings), setting up to start the mod next week. the PM has been quiet, but it is summer and alot of modding slows during the warm months. I said it would be a slow cooker at the thread beginning, just posting to let you all know I havent forgotten about it (however much i want to drop what im doing and make an OZ coded B-1B right now)
  17. well, this will be worth the wait judging by teh lodviewer shots!
  18. that (and a quick scroll through Quora) brought back some memories this morning! one of the more interesting memories of them though is seeing one one its back! (in Hohenfels Germany at that)
  19. Just Checking In, Miss Me?

    curious, whats your hook on a SF2 fan fic? i've thought of working one for a long time now, centered on the real Dhimari AF. not the merc centered deal there is now
  20. how many other modders out there, get deep into a project (or even release), just to find a more detailed reference on what youre working on? or so thats what the yellow squiggles in the Jersey tail are
  21. it happens. thats why you saved constantly, and throw away nothing
  22. this week on StrikeTankers2, obscure units lost to history (or at least the 70s) just moved to Beale AFB after a long stint at Wright Patterson is the 17th Bomb Wing and out of Kinchloe AFB we have the 449th Bomb Wing two last minute additions to SAC decals for the 70s. nice thing is i could just add them and the 301st BW at the tag end of the 80s decals rather than copying a folder to the tune of a few hundred more tga in the pack
  23. question 1: could some of those either consolidated into one or been put on the skin? statement two: its your world, put it where you like. observation 3: make the 000 and 001 Modexs (nose numbers) colorful, they are usually the CAG and squadron commander birds and the ones that are fancy. do the rest subdued.if you make the squadron markings level 2 decals, and have the main unnumbered decal subdued, then you only have to make two more that are colorful (same with insignia) otherwise very nice!
  24. would you believe its almost the original J57 exhaust? simply modified by upping the particle life time to 120 seconds and visible distance to 17000 meters. sounds like alot, but the old pics and vids show them things to be smoky mandatory screenie
  25. twas a typical lazy day, at any given airfield...
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..