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daddyairplanes

+MODDER
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Everything posted by daddyairplanes

  1. Zapad 2017

    well just more and more similarities tho on a smaller scale
  2. Zapad 2017

    Ship was scrapped in Greece after a few sales and name changes iirc. given he was built to haul fuel barges, i would imagine Russia has replacements given how big oil and LNG sales to Europe are to their economy....
  3. more asstd jumbos, almost like a trip to SeaWorld....
  4. looking good for someone who said they had no skills! you may want to consider changing the insignia to tga as well so it looks closer (as in better) to the unit markings. also may need to play with the placement of the decal in the ini some, not quite how sure but the tail doesnt feel quite right. keep at it, the end results are generally quite satisfying!
  5. very true. it's why i say "semi historically accurate"! you can get a few right with photos. the rest...........
  6. ok to clarify abit whats your willingness to learn those programs? having learned both (PS in a classroom, GIMP on my own) i would say that Phostoshop is easier, but GIMP is free and has over 80% of the features of PS (over 95% for modding uses). to get someone else to make it requires their time and interest, but this community is generally willing to assist new modders. i suggest reading through the knowledge bases for Wings over Series and SF2 before proceeding. personally i dont think decalling is very hard at all, and i got into it because i wanted post Vietnam markings for Phantoms. it is abit tricky at first like pretty much any new human endeavor. as to which serial to which unit, google search helps some. what you cant tie to a specific unit, add in a batch of the other historical serials. if you proceed let me know, will shoot you a font for the serials.
  7. hows your skills with Gimp or Photoshop? simplest would be to have a black skin and add the relevant serials and unit markings
  8. your Boeing is further along than mine. wont stop from asking if it will come it bare metal tho..... some ANG guys that tagged along and the CRAF contract for the rest of the gang to come along all same airfield rather cool i think
  9. 23 August 1954, the YC-130A took off for the first time. This has started a production run still going 63 years later and a machine that will be in service 100 years past that first flight.
  10. Sukhois

    some guy i know. tolerable skilled at skinning...... and yes my aim appears to be off. ya get rusty when you dont go to a range (or practice your geography) in a while. will raise a few mils and try again in the morning
  11. Sukhois

    i know, and your screenshots (even early wip) never disappoint. the previous teasing was directed more towards south america than europe. that said i recall being on a forever project myself....
  12. Sukhois

    you all dont release soon we'll refer to this as the mod that never ends
  13. @ angelp!!!

    not to thread hijack but while talking about missing members is veltro2k doing ok? i remember he was having some issues bout modding, bout still miss hearin from him even if he's done modding
  14. Parking issue

    baffmeister for the win. i have noticed this often, esp on the stock airfields such as keflavik (many times of DC-8-60s doing unnatural acts). 3rd party usually does not have this issue, i think because modders are thinking of jumbos such as the C-5 and the BUFF. note the word in italics however
  15. Say Wha...!?

    well, this is ..... interesting
  16. finally getting moving on this one..... but first some skin prep. something in a vintage 80s ADC grey.......
  17. are there any level 1 entries (unit) in that skins decal ini? i remember hgbn doing something with a blank decal and entry to call up nations, but its been awhile. was to fix a very similar problem tho and i suspect if a level isnt at least called in the ini, it wont show in the drop down iirc hgbns fix was a decal ini entry and tiny blank tga to address issues when folks put teh national markings directly on teh skin and therefore had no level 0 decals for refresher decal level 0 nations (or needed to show all the time) , level 1 units(specific to individual unit), level 2 serial numbers (or specific to inidvidual planes like nose art), level 3 kill marking.
  18. would you mind showing the entries? its can often be a very simple but subtle error that ones own eyes miss but others catch
  19. looks good! a question, is that white over grey (or corrogard) or white over natural metal?
  20. dont know about the types ini, but i have taken the squadronlist.ini up to 2999 with ill no effects. to test make 1000 blank (only the header, no info lines below) then make a 1001 entry of your choice for GP info, i took the squadronlist up that high to set aside blocks for different nations or types of units (South Vietnamese AF, USAF Fighter Interceptor Squadrons etc). that might help you in organizing what you have going on edit: you might want to try that with the targets as well
  21. great shots, but the first KC-10 is marcfighters iirc, not v2k. i can not recall who made the skin...... also reminds me gotta get crackin on teh 747-100/200s. (sigh...)
  22. F-4G serial numbers

    well joe baugher will tell you who an a/c was lost with or last served, not so good for aircraft history thru lifetime i know of 3 Wings that flew the G model (3d at Clark, 52d at Spang, and 35th/37th George AFB; last went a name only change sometime in 80s) plus the Fighter Weapons School at Nellis and Idaho ANG. between them one can pin some down although again it would be time consuming. i would go about it a search for each "xxxth TFS F-4G" and see what hits you get for each era. also iirc the two foward deployed wings started with Weasels in one squadron, then spread them later to create a whole wing of hunter killer weasel teams. yes i know im not making that any easier for you! edit : Blade posted before me, wow on what you posted sir
  23. F-4G serial numbers

    unless you have photos to show otherwise, i would have the decal in game doubled up, but the drop down with 4 numbers as you discussed. however you may want to look up those doubled serials, sometimes the whole number was used and depending on the number sometimes it was incorporated into a Wing King marking with certain numbers emphasized. also i suggest skin and individual decal folder by squadron, esp with a small a population as the G model (wouldnt suggest this for the E!). unit marking can still be a 2 level, just have a default and one for the fancy boss bird. plug in what known serials you have per skin, guestimate based on historical info on the rest. but thats my two cents
  24. Update for TMF E-3 Sentry

    Version

    539 downloads

    USAF/NATO E-3 Sentry Pack This mod will put the TF33 powered E-3 Sentry in game. It includes the original model and a Block 30/35 model with the ESM fairings on the cheeks and chin. 31 Historical serial numbers are incluled for USAF, 18 for NATO. Skins are FAIRLY historical although accurate representation of units by tail stripe was difficult due to lack of Photos with documentation. INSTALLATION Same as any other mod. Unzip, cut and past to mods folder. allow merge with Aircraft and Decals folders. INCLUDED E-3A with a 77, 83, ODS and 94 skin as well as NATO E-3C Blk30/35 with a 97 and NATO skin and ESM pods added ESM and fakepilot objects for pilots folder CREDITS TMF- the original 3D modeland original USAF skin. Florian- NATO skins and tweeks to USAF. While I prefer decals, these are good enough I only had to do serial numbers and nose badges. Also provided the original inspiration for the ESM pods part of the mod yakarov79- the fake pilot ESM pods Dave- consultation and approvals on the original project Daddyairplanes- serial numbers, new arrangement for skins, general ini editing TW- the base moddable game Thank you for downloading this mod and i hope you enjoy it Kevin Unruh aka daddyairplanes 5 Oct 2015
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