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daddyairplanes

+MODDER
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Everything posted by daddyairplanes

  1. Supreme Commander Michelle's new flagship

    no they will have run out of names when they do like the airforce and add 2...... Camry 2, Lesabre 2 etc.. nice ride tho. bein an Army household, my wife isnt supreme commander, just Household 6.
  2. new question guys.... in the engine part of the data.ini what value do i need to change to adjust the AB? i want the right to kick in at 70% and left to kick in at 72% creating the navy burner effect, where in RL navy pilots would go min burner on one engine to reduce their smoke trail.
  3. kick a$$ Wrench. and i have the opposite problem. my basic stock SF2V install is where i check my Phantom skins and tga's cause yours and Stary's terrains slow my SF2E install down!!
  4. Meet the B-52 video on YouTube.

    sometimes think that they took out the tail gun not because it was redundant, but cause fighter pilots kept getting pissed at Red Flag!
  5. say again Beagle, one tail or two?
  6. i'm working with mppd on getting DECM for the shoulders on the late J, N, and S models. given how the mods for the N and S have worked out in Gen 2 the only serious LOD change TK should have to make is slats for the late S. thats why i think that this project would transfer easily to a TW N or S. the one major change i think i will make from stock (aside from tga's) is turning USNGREY3 from a Sundowners only skin to the three tone with black on top, grey in middle and white on bottom of the radome. i'm gonna do a radome decal first for the Sundowner's sharksmouth, but later for the several stary Marine radomes that are out there. as to Spinners comment please remember sir that my usual focus i post Vietnam(SF2V is great but not as interested in the wars where you know the outcome, its why i love SF2E!) and the stock decals are more for 61-70, especially on the J. the end result plans to be redo of the TGA for USNGrey1 and 2, changing 3 majorly, and adding two versions of Gloss Gull overall, hi and low viz, and the TPS. and of course dooing all 6 naval variants currently available. it is now settling into research on each squadron overthe years and how their markings have changed. the DECM will be done long before the skins so i will likely release that with a data ini adjustment for the affected planes when complete.
  7. thanks for the help Wrench. was listin em as 0 level, going to 2 made it all right again. nice thing about the stock decal.ini, it has alot more space for decals on fuselage_p than the air force models do. and combining nationname, insignia and squadron name frees up abunch of slots too! as promised here is some screenies. this is very early WIP for me as i'm just getting the logic for proceeding down, still have much research and pic hunting to do to get images. please ignore serials/buno's i was still fixin it when i took the screenies and havent applied the decal list to the other skins yet as i still have to convert images to the right colors.the gloss gull overall i have in two versions right now. those units that had it with colorful markings seemed to be a lot glossier while those that had toned down markings seem to be much duller. still really early in this game for me. lets say atlantic fleet should be done, two weeks after SF2NA release! also gettin some outside help for DECM pods for all late naval Phantoms. thanks again for all the assistance you guys have given!
  8. ok decalling and numbering question. tried adding the lil BuNo's in addition to the large 4 digit one commonly seen. get it to show but not randomize with the USN fighter numbers. how do i get the BuNo to randomize as well? do i need to add it as a second column in the numbers.lst? or is there another method? the decal was listed as F-4JBUNOxxx with the filename being F-4J\USNGrey1\F-4JBUNO. again it shows, but all birds in the flight have the same Buno and dont have time for the next 12-15 hours to experiment further. if i do hafta add as a second column(like in nose art) then this is gonna be a really historically accurate mod!
  9. thanks for the replies everyone. i believe the Gen 2 N model has the fairings tho i will hafta double check after work tonight. @ Wrench trust me i'm all over the squadron.ini and ordering the tails. already have the tails, 4 digit numbers and squadron names extracted and setting to work. i dont expect this to be an easy project given Navy squadrons are less standardized in markings than USAF. the good news for the Atlantic fleet half though is that all but i think 3 squadrons are stock. less editing to do everytime a new patch comes out, unlike my USAF one! and yes when its done i expect it to be HUGE, again given that there is black noses, white noses, overall gull gray, tactical paint schem and Ferris. that not even going into Bi-Centennial birds! but hey gotta have something to kill the downtime here....
  10. The truth about cats

    you make cats sound like wives!
  11. support the troops! send us all your old copies of the Sun! surely newspapers cant be banned under General Order #1...........
  12. Call in a Missile Strike on your iPhone

    not worried til they make a WOPR app. then its time to head for the hills.
  13. RDAF Meteor has been there for a minute. i'm currently on Sep Patch and have it stock. what this thread needs however is more cowbell!
  14. Kim Jong Il is dead

    just my two cent nutjob conspiracy theory here. he's really been dead for 6 months now. but to raise some cash the NKPA has allowed him to be used for Weekend at Bernie's 3: Kim's Dance Party! wave to the ladies Kim!
  15. that nuke is missing a pilot with a cowboy hat Fubar!
  16. But I don't like SPAM!!!!!
  17. the stock stations can carry quite a bit on inner and outer, more than what was often carried in RL. as to the outer pylons they were never wired for AAM, though for a time the navy flew with Sparrow on the inner pylon as well as four under belly. even saw a pic years ago of a early B model with 5 Sparrow and two Winders. but usual warloads were a bit more conservative on operational A2A missions (4 radar, 4 heat, three bags gas)
  18. you had to let the bad guys know about #4 in the ZSU-23 manual dint ya?
  19. old planes

    first flight in a 727. many a flight since in L1011, C-130(J model has hard seats. not broken in yet like the E's) and C-17 and a 737 trans atlantic. (whaddya mean no smoking in iceland after midnight?!?!?!)
  20. i have had the A-37 in SF-2 but it has the big ole white patch in the middle. does Op Hydra have an updated LOD to get rid of that?
  21. The Last.......

    RIP SPC Hickman.
  22. OT . . . . . .Top 10 Memorable NFL Coaches Rants

    being from 45 mins outside Soldier Field originally, i remember the game (and post game) from the number 1 pick. still love it!
  23. Ceasar, i normally fly air to mud, but felt like flyin A2A in the Hornet on the night in question. just a quick see what ya get mission. i sometimes script missions flyin crusaders or Phantoms against isreali jets just for the heck of it. call it fictional response to the Liberty strike. i know all about gettin jumped halfway home, but a fighter sweep of the home base was kinda new to me. Slarti, with my luck a nuke would land while in the pub! (Dave doesnt fly red air does he? )
  24. general question for those that participate in here. did a mission last night, 4 CF-18 v 8 Mig-21PFM. easy enough, cakewalk mission not done with ME. it was a mission cranked out before bed, so i alt-N'd back home to land only to find my flight bounced by 4 Mig-23s over the homedrome!! took them all out as well(thank you rayethon, thank you mcdonnell douglas)but lost my #3. has anyone else seen this before? obviously it was a bit of a shock as home has been safe at the end in single missions! also i obviously shouldnt fly outta laarbruch again.
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