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Everything posted by daddyairplanes
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Runways in Snowy Norway
daddyairplanes posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
i downloaded the snowynorway terrain to my SF2E install and its great but for one prob......i have no runways! tower aircraft shelters and fuel trucks are there but nothing else. is the weather there that bad or am i missin something here? -
Runways in Snowy Norway
daddyairplanes replied to daddyairplanes's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
@ eject the uncommented lines are the ones that work not the commented(//xxxxx.ini). they get commented for quick and easy change up as i understand it. that set me straight for therunways the game was looking for files in the desert terrian which i dont have.(SF2E only here) as for the trees i had noticed the same thing one time flying from an enemy airbase. was trying out the Il-76 and thought i had started in the forest! i have not noticed this with the friendly airbases and dont fly red air too often. myself i think this is a kicska$$ terrian and find myself doing my skin and WOE to SF2E conversion testing in the terrian since i got it working. hmm 3 months left here good time to figure out how to create a campaign maybe? hehehe -
download question
daddyairplanes replied to kenhil2's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
welcome to combatace! as caesar said your member status has to do with your participation. theres alot of interesting topics going on in the forums always in addition to the downloads. plus when you run into problems in game the folks round here are very helpful at helping you figure it out, as long as you try to find the answer in the knowledge basse first! like with the military rank has its priviledge and the more you participate within the site the more you will be able to download. enjoy your time with us. -
Ethics Question.
daddyairplanes replied to baffmeister's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
thank you much guys -
Ethics Question.
daddyairplanes replied to baffmeister's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
curious since i have a similiar issue what about skins like the Euro 1 skins in WOE and transfering them to SF2E? im doing a project for mine with taking those skins transfering them and turning th tail codes and nums black for an accurate Euro 1 scheme in my SF2E with any appropriate unit. would that not be uploadable when im done? im not messing with the LODs just the bmp's and tga's -
Stock TGA Question
daddyairplanes posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
well yet another question from yours truly. i copied the Euro 1 skins over from WOE to the F-4E_78 folder in SF2E. i was trying however to change the markings to low viz instead of the Vietnam era higher viz markings used. i was successful in turning the national insignia over (insigniaLV) but not so with the tail codes. i took the stock tga's from WOE used gimp to fill the letters in black then copied them to a folder to use as a decal folder for the particular F-4. i then changed that skins decal,ini to read F-4E_78\Euro1\D\F4_Sq_TailR etc as appropriate. however my markings are still showing as white. is there something i am missing here? also another thought i had would it be easier for me to use the F-15s codes instead and make the appropriate ini edit? i can make this work i plan to then change up euro 1 into SEA Wraparound since the main chainge was replacing the tan with grey. oh and i have the F-4 skin pack 6 that has euro 1 for the F-4C and D, but the markings are on the skin not decals. also i looked at the KB tutorial on making a new one but couldnt quite figure out how to apply it to changing an existing decal -
Stock TGA Question
daddyairplanes replied to daddyairplanes's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
i appreciate your quick response. it was how i was saving the files in GIMP. i was doing how i do for ini changes x'ing out the box (yes bill gates i would like to save my changes) but when i went in and saved as tho little longer to do it actually worked. now i just hafta find the tail num's and do the same(dont tell me where they are thatll take some of the fun and learning outta it ) thank you much -
Eagles Gone Wild
daddyairplanes replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
i'm assuming 2 weeks eta on the both -
NF4 1953 campaing
daddyairplanes replied to christian59's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
afaik those two aircraft are not availble for download. they may be pending release with the campaign itself -
Strike Fighters 2: Israel RELEASE
daddyairplanes replied to Crusader's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
aaaaargh. 3 1/2 more months til i have internet reliable enough to d/l 616MB. or 3 weeks if i can actually get my wife to d/l and send it. as has been said you all suck! -
Aircraft on the Ground in SF2
daddyairplanes posted a topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Recently added Snowy Norway to my SF2E install and after fixing a runway issue (again thank you wrench) noticed that they were pretty vacant. after trying advice to change the airfield.ini to xxxairfield_old.ini and tryin taking the said ini's out completly still no parked jets. however i got to thinkin about two things on the GermanyCE terrain. one generally the aircraft not in the arming pits are all some make of Vaark (choice of D, E, F, or EF-111). also i remembered a mission where i was flying a converted F-80 had bombed the runway and was havin lil fun strafing the mig-15s parked when two of them scrambled out of the arming pits and came up to chase me off! The question behind this post is what controls the parked aircraft in SF2? How does it determine what gets placed and whether the stationed aircraft take off or stay put? Have me a few ideas to play with but dont know where to look if if its even a good idea to mess with. -
SF2E help please
daddyairplanes replied to hi ho silver's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
check out the knowledge base for SF2 i would recommend a very nice thread on Converting older planes to work in SF2. if it was in Gen 1 it can be transferred to Gen 2. i also reccommend gettin Gunnys weapons pack for SF2. its saved me many a moment tryin to get the appropriate weapon converted over. -
I have an idea for yous modder types
daddyairplanes replied to Caveman's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
As for the dedicated Weasel Viper they have it already its called the Block 52. Units flying that make of Viper spend the majority of their time training on SEAD with some training given to the other disciplines. Block 40/42 i believe are not HARM Targeting System compatable and focus primarily on precision strike. However even units flying the F-4G dedicated part of their training program to a2a even though the only time they were used in that capacity was escorting BUFFs on a strike against the Republican Guard late in Desert Storm. As for the RF-16 most proposals i've ever read about involved recon pods and maybe stripping down some gear to make it lighter and faster. At least the Isrealis if not others have converted some centerline tanks into recon pods. -
the chinese have done with the old mig-19 what the rest of the worlds done with the mig-21s..... upgrade the hell outta them
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Runways in Snowy Norway
daddyairplanes replied to daddyairplanes's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
appreciate the response anson but neither changing airfield1-6 to 1-6_old, removing the airfield files from the terrain or removing the aircrafttarget.ini did the trick. thank you for responding so quickly tho -
Runways in Snowy Norway
daddyairplanes replied to daddyairplanes's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
first at wrench and derk ha ha ha ha at wrench your last idea there worked the snow blowers came out and i can see the runways now beforeand after thank you very much. however a new question how do i populate the airfields like in the stock GermanyCE terrian? where do i find this line and what do i need to change? as always i appreciate ya'lls help(and humor!) btw this sim kicks a$$ if no one mentioned it -
Modding: Good Stuff!
daddyairplanes replied to Zurawski's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
blackbird are they fps killing ya after reducing the bmps to 1024? someone think it was FC not sure told me to do that on the hi res skins to get them to work. i feel your pain on fps tho. i cant use widesky or 4 seasons on my compaq laptop w/o gettin killed on it. but i havent had much issue with aircraft doing that esp after resizing. -
the world won't see anything like the Luftwaffe's Experten again. RIP
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how to take old SF 1 mods and use them in SF 2
daddyairplanes replied to xXmobius1Xx's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
should only need to copy your Gen 1 effects AB and sounds and paste them to your appropriate Gen 2 folder. not 100 percent sure on effects but ive transferred several birds from NF4 to SF2E with out much issue. -
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Strange aircraft sightings
daddyairplanes replied to Falcon161's topic in Military and General Aviation
here at kandahar get all kinds of traffic. tornado gr4, harrier gr7 until the Marines took over IL-76, An-224, contractor Mi-8 and 26, a DC-8 visits regular. Had Rafales pairing up with Mirage 2000 for a bit there some Sea Kings(you Tommies need some new gear seriously), hogs, though the one that made my eyes bug out was the day i saw a DC-3/C-47. not the turboprop upgrade the original piston engine variety. EricJ put perfectly when he said cosmopolitan nature yes Dave once again i've even see a C-5 take off every so often. but the noise they make, it doesnt sound like they're too happy bout it. -
were police able to determine the caliber of biscuit used?
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Making sure I Understand
daddyairplanes posted a topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Having read the SF2 KB on separate installs i copied the exe file moved it to my desktop. ran it all i got was a (what i named that install) folder in my saved games/.../ mods folder. having re-read it should i put an x after SF2E folder and its options.ini folder then install? got some tooling around i want to try and really dont wanna mess up my original install esp after getting my personal upgraded planes where i like em. like the title says think i have the answer but confirmation or redirection if im wrong would be apprreciated. thanks -
Making sure I Understand
daddyairplanes replied to daddyairplanes's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
thanks migbuster that did the trick tho i notice it comes up as SF2 with germany ce terrian instead of SF2E. no worries though works for my purposes. yesterday i copied the exe and pasted it to my desktop before running. once again thanks!