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daddyairplanes

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Everything posted by daddyairplanes

  1. something to look into. it crashes immediately on choosing Accept or edit, so couldnt say anything about the ranges involved cause i dont know what its picking. but pretty sure none of the parties had Tu-16s, and the MiG-21bis only shows Syrian camo in the basic ini will try to look into it in the next couple days. closing my desktop down this week prepping for a move, so no more modding or checking for a bit
  2. so this is happening..... using the new Italy 93-06 terrain in my R&D install. try to load F-16 for intercept. CTDs when i click accept. i try it with the F-15C. same result same install, i try intercept in Germany. it works both aircraft. try same terrain (literally, copy and paste folder) to a different install. both aircraft work in Italy. soooooo, what exactly would be causing intercepts to crash the game? note: this is not a big emergency thing. just a bit of curiousity.
  3. playing around in Donbass. or CA ANG on training deployment, circa 2005
  4. and Allen, tried your entry on a lark. no joy. but again, teh exact same files work (incuding ItalySE.ini) in a different install, allowing editor to work, and allowing missions to go forward. the problem child wont even let me run the mission editor. select intercept then click the pencil and ctd added stock MiG-21bis and F-14A from another install. no joy. accept crashes and "edit mission" (the pencil) crashes. its interesting all other mission types work in the wonky install Menrva, its not an attack on your terrain. you terrain works fine in the other install. its trying to find out what is different between the installs to cause this. like i said just a bit ago, its trying to understand whats going on under the hood. the knowledge probably wont do me much in the end. but somebody else a month or a couple years from now might get started on a project that this is relevant to.
  5. Any news?

    its two seperate projects. the scope on each suggests to me there wont be cooperation nor would it work too well anyhow not saying they dont get along or anything like that. just the two mods would likely be incompatable
  6. Ok, so answering my question, it's a lack of 21s that causes the crash. Not trying to reinvent the wheel. Just curious about some of the mechanics of its rolling. Consider it literally this
  7. whats interesting about that is the install that is crashing is clean on those. in fact clean except the aircraft i am skinning at the given moment. more than clean actually, only three stock aircraft in there the one i copied it to is heavily modded including teh nations. exact same folder pasted in. no crashing. but the only enemy aircraft i have in are a Badger model and a MiG-17. will set up an intercept in editor later making sure there is an target. as per my observation its straight CTD after hitting accept, hadnt forced the enemy issue yet new notice: one other thing noticed is that the test install exe is Israel. the install that works is an Europe exe. full 5+2 installs all of them, just talking what pops up when you start the game
  8. guests at Aviano. before the 31st showed up...
  9. well, there's this 0 B-52D Assignments, 1956-1985.xlsx picked it up a couple years back from a FB BUFF group thats more veterans than fans. got G and H as well from 58 through 94, but no F. are you looking at doing them more in the 50s or the 70s? PACER PLANK D models have been on my to do list for at least a year (if only shiny other projects would quit distracting). a bonus is there wouldnt need to be a mix of camos like on the G models) back to the excel, the Crested Dove entries would really be interesting to put in game. They were grounded F then D models that got moved around the SAC bases to screw with Russian satelites. i dont mean fly base to base, i mean just towed around at night to different places on the same base. B-52D ground object anyone?
  10. ok, that one was more Ed and me, with GKABs as armorer. it was after the cargo birds i believe got a chunk of chores to do, then will shoot it to ya when i get on the desktop (this is from the school comp). think i have an excel too that will have where all the D's were based during their careers. it a bit to go through, but once you get it figured out it is damn handy (had another one for the G and H models back when i did those) and why do you think i always say other Kevin?
  11. Whole new Mk15 weapons in the B-47E aircraft we worked on at Coyote Aerosoace back in the beginning of the year. Should have the effects in there too. GKABS made a beaut compared to the old weapon. Otherwise will send you it this afternoon. Got an huge folder just of nukes and notes ( the old and the
  12. You talking the Hound Dog ones? With the beam to use MERs, there's one in my ODS B-52 set. Not sure about SAC Twilight, but garunteed model in ODS. The one who made the model is in the credits ( can't remember and answering on phone). I set it up as a gunpod so it could be loaded as a weapon. But it was originally fake pilot Of course my question now is whatchya Doolin?
  13. keep in mind this doesnt need applied to all. some jets and weps did still get retired prior to 2020
  14. checking a few other things out, then caught the view
  15. NOTICE TO TEH FIRST 27 TO DOWNLOAD there was an error in the decal inis for the D models. this will fix them without downloading the whole mod again. unzip, allow overwrites, only has the decal ini's that are affected. my aplogies for not catching it sooner. if you are number 28 or higher to get this mod, disregard. first 27.7z
  16. View File Vipers in Reserve F-16s in the USAF Reserves in the 1990s Vipers in Reserve F-16s in the USAF Reserves in the 1990s This mod is to represent the F-16 in AFRES service in the early 1990s. All units except for the 457th FS and 704th FS are included, these units can be found in the Texas Falcons release. Units ------------------------------------------------------------------------------------------------------------- 89th FS "Rhinos" F-16A Block 10 Wright Patterson AFB 93rd FS "Florida Makos" F-16A/B Block 15 Homestead AFB F-16C Block 32 302nd FS "Sun Devils" F-16C/D Block 32 Luke AFB 465th FS "Okies" F-16A Block 10 Tinker AFB 466th FS "Diamondbacks" F-16C/D Block 30 Hill AFB 706th FS "Cajuns" F-16C/D Block 30 NAS New Orleans ----------------------------------------------------------------------------------------------------------- Included skins for TW based F-16A Block 10 DA mod Team Viper F-16A/B Block 15 OCU, F-16D Block 30 Team Viper F-16C Blocks 30,32 ravenclaw_007 F-16D Block 32 various period specific weapons and pilots various ini edits to match the era new hangar and loading screens NOTE 1: The B and D models have very few serial numbers to each unit. most units only had one or two family models. the best use for these is to add on as a member of a flight of single seaters rather than as a flight of their own. The loadouts are the same so you will be able to load the same weapons. ************************************************************************************************************************************************************************************************************************************************************************************* NOTE 2: The F-16A Block 10s do not have corresponding B models at this time. The existing Generation 1 models in my opinion need more work than is feasible to bring them to SF2 standards. There are entries in the numbers.lst for B models in the event a new Block 10 two seater becomes available. ************************************************************************************************************************************************************************************************************************************************************************************ LOADING SCREEN NOTE: I will be including various loading screens with the diferent packs available. different load screens will be available within each aircraft ini if you already had a different version and prefer that one, simply remove the "//" from the one you want and add to the one without. ************************************************************************************************************************************* Credits Viper Team F-16C Block 15,30,32 ravenclaw_007 F-16D Blocks 30,32, templates (C and D) killerbee331 original weapons pack that many armaments are drawn from here malibu43 2_LAU-88 mod to carry 4 Maverick rather than 6 daddyairplanes skins, tga work, much research, various ini edits, new TW inspired loading screens test team NightshadeP/R, allenjb42, Niels, bigstone, Wrench, Coupi, Svetlin I hope you enjoy this mod. daddyairplanes aka Kevin Unruh 13 Sep 2022 ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Submitter daddyairplanes Submitted 09/16/2022 Category F-16  
  17. View File Samurai, Headhunters, Panthers and Foxes: PACAF F-16C/Ds in the 1990s pt 1 Samurai, Headhunters, Panthers and Foxes PACAF F-16C/Ds in the 1990s pt 1 PACAF started transitioning their F-16 fleet in the very early 1990s from the initial F-16A/B models to the more advanced C/D models. 8th Fighter Wing in Korea and 432d Fighter Wing in Japan received Block 30 versions while the 18th Fighter Squadron in Alaska recieved the Block 40s. These units participated in many of the actions the USAF was involved in; including Deny Flight detachments in USAFE's AOR and no fly zone operations over Iraq. Included F-16C and D, Blocks 30 and 40 various period specific weapons and pilots various ini edits to match the era new hangar and loading screens ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ NOTE: The D models have very few serial numbers to each unit. most units only had one or two family models.the best use for these is to add on as a member of a flight of single seaters. The load outs are the same so you will be able to load them out easy ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Credits Viper Team F-16C Blocks 30 and 40, F-16D Block 30 ravenclaw_007 tweeked F-16D Block 40 and templates (C and D) killerbee331 original weapons pack that many armaments are drawn from here malibu43 2_LAU-88 mod to carry 4 Maverick rather than 6 daddyairplanes skins, tga work, much research, various ini edits, new TW inspired loading screens test team NightshadeP/R, allenjb42, Niels, bigstone, Wrench, Coupi, Svetlin I hope you enjoy this mod. daddyairplanes aka Kevin Unruh 17 Sep 2022 ********************************************************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ********************************************************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ********************************************************************************************************* Submitter daddyairplanes Submitted 09/17/2022 Category F-16  
  18. aaaand heres the last one for a while. RL says I wont be making anything new until after Thanksgiving earliest, after Christmas more likely
  19. Version 1.0.10

    223 downloads

    Samurai, Headhunters, Panthers and Foxes PACAF F-16C/Ds in the 1990s pt 1 PACAF started transitioning their F-16 fleet in the very early 1990s from the initial F-16A/B models to the more advanced C/D models. 8th Fighter Wing in Korea and 432d Fighter Wing in Japan received Block 30 versions while the 18th Fighter Squadron in Alaska recieved the Block 40s. These units participated in many of the actions the USAF was involved in; including Deny Flight detachments in USAFE's AOR and no fly zone operations over Iraq. Included F-16C and D, Blocks 30 and 40 various period specific weapons and pilots various ini edits to match the era new hangar and loading screens ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ NOTE: The D models have very few serial numbers to each unit. most units only had one or two family models.the best use for these is to add on as a member of a flight of single seaters. The load outs are the same so you will be able to load them out easy ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Credits Viper Team F-16C Blocks 30 and 40, F-16D Block 30 ravenclaw_007 tweeked F-16D Block 40 and templates (C and D) killerbee331 original weapons pack that many armaments are drawn from here malibu43 2_LAU-88 mod to carry 4 Maverick rather than 6 daddyairplanes skins, tga work, much research, various ini edits, new TW inspired loading screens test team NightshadeP/R, allenjb42, Niels, bigstone, Wrench, Coupi, Svetlin I hope you enjoy this mod. daddyairplanes aka Kevin Unruh 17 Sep 2022 ********************************************************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ********************************************************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. *********************************************************************************************************
  20. another one up and waiting, one last one for the year coming this weekend
  21. Version 1.0.05

    174 downloads

    Vipers in Reserve F-16s in the USAF Reserves in the 1990s This mod is to represent the F-16 in AFRES service in the early 1990s. All units except for the 457th FS and 704th FS are included, these units can be found in the Texas Falcons release. Units ------------------------------------------------------------------------------------------------------------- 89th FS "Rhinos" F-16A Block 10 Wright Patterson AFB 93rd FS "Florida Makos" F-16A/B Block 15 Homestead AFB F-16C Block 32 302nd FS "Sun Devils" F-16C/D Block 32 Luke AFB 465th FS "Okies" F-16A Block 10 Tinker AFB 466th FS "Diamondbacks" F-16C/D Block 30 Hill AFB 706th FS "Cajuns" F-16C/D Block 30 NAS New Orleans ----------------------------------------------------------------------------------------------------------- Included skins for TW based F-16A Block 10 DA mod Team Viper F-16A/B Block 15 OCU, F-16D Block 30 Team Viper F-16C Blocks 30,32 ravenclaw_007 F-16D Block 32 various period specific weapons and pilots various ini edits to match the era new hangar and loading screens NOTE 1: The B and D models have very few serial numbers to each unit. most units only had one or two family models. the best use for these is to add on as a member of a flight of single seaters rather than as a flight of their own. The loadouts are the same so you will be able to load the same weapons. ************************************************************************************************************************************************************************************************************************************************************************************* NOTE 2: The F-16A Block 10s do not have corresponding B models at this time. The existing Generation 1 models in my opinion need more work than is feasible to bring them to SF2 standards. There are entries in the numbers.lst for B models in the event a new Block 10 two seater becomes available. ************************************************************************************************************************************************************************************************************************************************************************************ LOADING SCREEN NOTE: I will be including various loading screens with the diferent packs available. different load screens will be available within each aircraft ini if you already had a different version and prefer that one, simply remove the "//" from the one you want and add to the one without. ************************************************************************************************************************************* Credits Viper Team F-16C Block 15,30,32 ravenclaw_007 F-16D Blocks 30,32, templates (C and D) killerbee331 original weapons pack that many armaments are drawn from here malibu43 2_LAU-88 mod to carry 4 Maverick rather than 6 daddyairplanes skins, tga work, much research, various ini edits, new TW inspired loading screens test team NightshadeP/R, allenjb42, Niels, bigstone, Wrench, Coupi, Svetlin I hope you enjoy this mod. daddyairplanes aka Kevin Unruh 13 Sep 2022 ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. *************************************************************
  22. my general guideline for my self is to get about to 90%. better than the hollywood representation (ALL WW2 aircraft are P-51s! ALL fighter jets are F-18s! etc) and as close to real life as possible. but at the end of hte day, you can only uncover so much through research, game or model limitations are what they are and 90% of the end users wont look that closely at whats going on. get things as close as you can without being an obsession then let it go. its my philosophy anyway
  23. as much as this retired Soldier would like to agree, not sure its good for a universal addition. the helos out there have a mix of USA and USAF nations so adding to the terrain wouldnt garuntee a show up does add something for me to do later in my own tho thank you very much a really interesting case would be Russia, given they were there for a few years after the bombing stopped. there was a cell of them at Camp Montieth to coordinate with KFOR as i recall, as well as their main body outside of Pristina. i say interesting because they are usually enemy in most installs, but not so much right then IRL
  24. good call Allen, although to plug direct into his all numbers should go up by one. Macedonia needs to stay, it was a big staging point for north into Kosovo. I spent Millenium New Years at Camp Able Sentry outside Skopje and it was pretty built up even then. back to countries, the US in general and USAFE specifically got the limelight for Deny Flight and Allied Force. but it was very much a NATO show. Spanish Hornets and Dutch Vipers are first to pop in mind tho there was much more
  25. checkin out the new south italy. Cajuns on detachment for Deny Flight gotta get to work on the 37th AS. not that i dont love my Pope birds but..
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