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Found 16 results

  1. Hi everyone, I was wondering how to customize the numbers after your callsigns, since it always gives me the same ones. I think i managed somehow once, a bit of time ago, but now i forgot and have no idea how to. I'm not talking about how to customize the callsign name, but the unit number after it. As you can see in the Roster and in the picture under, i get "Fast Eagle 1-1" and "Fast Eagle 1-2" Here are some examples: The numbers on the tail, wing and nose numbers are customized, cause i managed how to change them, choosing them individually for each unit in the mission file by changing "AircraftNumber=" and typing the number, like "2" (as for 202). It doesn't change by typing the whole number tho, like 202 by typing 202, but it goes by typing the number that corresponds to the list of numbers you have. For example, In a list that goes from 200 to 400, you will have to type 10 to get 300. Here i just typed "2" and "7" since the list starts from 200 IIRC, in the past i just used to type the Aircaft number just like that, and in-game i had the proper number after the callsign, like "Fast Eagle 102", not just the number displayed on the plane livery. How do i do? I'm pretty sure that it's possible to have "Fast Eagle 102" on my screen HUD and in the Roster Thanks in advance for helping me.
  2. just requesting to rise your voice for strike fighters 3 or atleast graphics engine update for Strike Fighters 2 series
  3. Can Anyone help me..?After installing Su-35 mod in WOE,i cant get the Russian Weapons like R-77,R-73 even if i v already installed latest weapon pack,this case only happens with su-35,but in Mig-35 or Mig-29 mod i can get Those Russian Weapons like R-27,R-77 ETC..
  4. i need help !! hi guys, i have Strike fighters Project one and SF2 sims, but both have problems... SF1 then i end a mission, the game close without error or anything (renders correctly) SF2 ground rendering problems (the terrain disapears or renders over the aircraft, hiding it (i dont have crash or anything, only render problems) my computer is a lenovo thinkcentre m70e WIN 7 sp1 4gb Ram 3.2ghz Intel 5800 processor Intel g41 express chipset (i know, its a crap) what can i do for repair at least one of this sims ?
  5. This is created by Devin Horner many thank for all his videos you can see more videos at his YouTube channel
  6. Can anyone tell me where I can find mirage 3 EL and mirage 5 BA DLCs.
  7. Hello! I've been playing SFP1 for quite some time now and i know a little bit about its online features (i have already hosted a LAN party). However, i've recently acquired a VPS and wanted to try out hosting a public server for it. I'm hosting another flight sim server as well (YSFlight) and i needed to do some port forwarding and endpoint configuration on my VPS. For SFP1 however, i don't know the Port or Port Range it uses, and running netstat -ab didn't give me anything (using the host batch file the game gives me). Does someone know the game's ports or port range? (Or am i doing something wrong?) Thanks in advance!
  8. I have finally been able to purchase a decent more recent model PC. I have MS CFS2 & SFP1 running great on it. With all the hard-drive space I have created many installs with specific planes loaded in each install so the random mission generator button will load appropriate planes. With MS CFS2 I like that you can define groups of enemy planes to chose from, but it messes up if you dump all your planes in one install. Strike Fighters 1 doesn't seem to restrict appropriate planes to showing up when flying over a terrain even if you define friendly and enemy planes in that terrain's 'nations' file. What I would like to do is upgrade to a more recent combat flight sim(s). I say sims because Id be surprised to find a game i liked for both WWII props AND jet (missile) combat. Yes...I'd like some improvement in graphics, but I like the realism (flight mode;s) to be realistic as possible. I do realize the 'air' file or 'data' file creater or modifiers have a huge impact on flight model realism. For example, I can only remember losing a F-4 to an uncontrolable spin once and that was a stock plane not a mod; while, my MiG-29 will spin if you pull to many Gs at a low airspeed (to much AOA) and its a mod add-on! Anyway, looking at pics online it appears that folks are really doing a good job on aircraft for more recent sims...and terrains. Can anyone give me some input on what would be a good combat sim buy(s)? My budget is limitted and I can not buy everything out there to see if i like it like back in the day when i had less responsibility. Oh, I do think i want to get MS FSX to get modern graphics. There's a payware F-4J/S Phantom available that I think I want. However, the VC and skin of my F-4s in Strike Fightes 1 is pretty good really. I would imagine there's probably some pretty good free mod planes for a more recent combat simZ. I'm not THAT picky...I've been living with sims that came out practically in the last millinium for Jeez sake. Input please...and thanks!!
  9. -AIR SUPERIORITY-

    From the album -AIR SUPERIORITY-

    MiG-35 para SF1.....
  10. Strike Fighters: Modern Combat

    Strike Fighters: Modern Combat Remember the Strike Fighters series, you know the good old days, when most people were using Windows XP and Thirdwire had the Cold War era combat sim market to themselves. The days when free updates would fall from the cloud(s) giving us new game features for no extra cost. When we could marvel at flying iconic aircraft over historical battlefields such as Vietnam, Europe, the middle east, and some made up desert place……..all in the latest Direct X 9 Graphics. We thought those days would last forever, but sadly after a while Thirdwire realised it could no longer afford anything greater than a Mcdonalds double Cheeseburger for its lunch. It then released an ambitious new addition set over the North Atlantic, however sadly the games didn’t fly off the virtual shelves and they realised they couldn’t even afford an out of date cheeseburger from the Iceland budget supermarket chain. Then just as all hope was lost, out of nowhere, lady luck smiled on the starving company and smart phones and tablets rained down from the heavens. Not only were these mini PCs locked down for any old idiot to use, they came with interesting new opportunities to make money. And here we are in good old 2017 with the release of Strike Fighters: Modern Combat. Anyone who has played any of the Strike Fighters mobile series (e.g. Strike Fighters: Attack) will instantly recognise the type of game this is, however there are some changes, and the development of this series has now advanced a bit further on compared to the original Strike Fighters or Strike Fighters: Israel on IOS or Android. Windows 10 This is the first of the series you can buy for a Windows device from the Thirdwire store, so if you are one of the ten people that have a Windows mobile device (including myself yaah!) this might be good news. I however am not going to buy that version and instead am going to review the version on IOS ( iPhone ). Features The controls are pretty much the same as before, tilt the phone to bank, pitch and roll, there is a rudder option in the menu if you must. Because of the large variety of weapons there is a handy mode select (MSL SEL) button to switch ordnance, you always have guns available though(if you have any). Once a weapon is selected it will auto lock onto a relevant target, for example a Radar if you have selected an Anti- Radiation missile, or an aircraft if you have selected an ASRAAM. The veteran F-4 still makes an appearance There is a handy 360 degree radar type screen you get in the top right corner. Advanced jets like the FA-18C will have a Data Link type picture showing all ground and air targets and if they are friend or foe. Less advanced jets like the Su-22M4 only show an older radar type picture with green blobs. (Note the blob with diamond is your primary target set) An auto lock on a ground target brings up a nifty Infra Red (IR) view as you might see from a targeting pod, and you can press Mode to get the 360 degree radar view back at any time. (Not that I can make anything out on a tiny iPhone screen anyway!) When out of view, red arrows will point to the enemy jets and blue arrows to friendlies (just like 1980s computer games!). Green thing acquired sir Missions & Mission Editor The game auto chooses a mission for you (Escort/ Intercept / Fighter sweep / etc) which you then attempt to complete by blowing up as many relevant targets as you can in the given time period. If you destroy all the mission targets your mission ends even earlier.(you can even abort by pressing pause then hitting the cross) On each mission you often have allied jets helping you by blasting those baddies out of the sky! If you want to pay you can unlock the mission editor feature getting options to customise the missions a bit more. Weapons Loadout You can now select weapons (again a paid unlock), and just like in life the more money you have the more you make (perhaps). For example with the F-16 I can remove the tanks and add 4 x GBU-12s to go with 8 x SDBs and 4 x AIMs which is a potential 1600 points yippee! The flying SAM site! Points mean prizes Literally the more points you get the more credit you get. On a typical mission you might get 500 to 1000 points with the right aircraft, choose an A-10C or F-5E for the A-A role though and you had better be good with the gun to rack up the points. More points please – plus purists avert your eyes! Flight models Hmmm……….nothing to see here, I think it might have borrowed the one from the 1980s arcade game Afterburner. The music Yes, you can still switch that off by putting the phone to silent. Payware Well yes, the game is free and you can play it for free, however the aircraft you may want are very expensive and so getting enough credits may take a while. Su-57 = lots of roubles You can of course remove the adds by always playing off line, which is a good way to save battery and not constantly microwave your hands, however there is an incentive to play online because you get 500 free points per day for logging in every day. So for example 10 consecutive days will yield 10 x 500 points! That’s not all folks, after one mission a birthday cake appeared on the left top corner to which I clicked on. Here I was given the option to watch a 30 second hotel advert for 10,000 extra free credits (which I took). If you click on the trolley with a dollar sign you will find options to buy 375,000 credits per payment and other features to pay for including the mission editor and loadout screen as mentioned. 375000 credits doesn’t go far in Strike Fighters land! Summary Strike Fighters: Modern Combat brings together good features from the earlier mobile games and adds to them. If you want to pay to unlock the features you will likely get more from it, however it seems to be a fairly fun arcade game, especially when you need to baby sit your daughter or are at lunchtime at work, or instead of work maybe. As for the future, perhaps utilisation of Virtual Reality could be one direction…who knows. Off to kick some A-A butt! Anyone not familiar with the original mobile games might be interested to read this previous review:
  11. File Name: MiG-35 Fulcrum F File Submitter: Kaiser1 File Submitted: 20 May 2017 File Category: Modern Soviet Aircraft Kaiser1 MiG-35 Fulcrum F Español Versión 3.0 del caza polivalente MiG-35, toda la aviónica y el armamento lanzable ha recibido una mejora, tratándolo de parecerlo lo mas posible al verdadero MiG-35: Nuevas características del radar, mas leal al Zhuk Phazotron AE. Inclusión de un sistema IRST, llamado OLS-K con detección IR y TV. Adaptado al nuevo armamento ruso, misiles AA R-74EM y bombas LGB de la serie 500. Probado en combate contra aviones de 4,5° y 5° generación de aviones de combate. English Version 3.0 of the multi-purpose MiG-35 fighter, all avionics and launchable weaponry has received an improvement, trying to look as much as possible to the true MiG-35: New features of the radar, more loyal to the Zhuk Phazotron AE. Inclusion of an IRST system, called OLS-K with IR and TV detection. Adapted to new Russian armament, AA R-74EM missiles and 500 series LGB bombs. Tested in combat against aircraft of 4,5 ° and 5 ° generation of combat aircraft. Click here to download this file
  12. MiG-35 Fulcrum F

    Version V 3.0

    519 downloads

    Kaiser1 MiG-35 Fulcrum F Español Versión 3.0 del caza polivalente MiG-35, toda la aviónica y el armamento lanzable ha recibido una mejora, tratándolo de parecerlo lo mas posible al verdadero MiG-35: Nuevas características del radar, mas leal al Zhuk Phazotron AE. Inclusión de un sistema IRST, llamado OLS-K con detección IR y TV. Adaptado al nuevo armamento ruso, misiles AA R-74EM y bombas LGB de la serie 500. Probado en combate contra aviones de 4,5° y 5° generación de aviones de combate. English Version 3.0 of the multi-purpose MiG-35 fighter, all avionics and launchable weaponry has received an improvement, trying to look as much as possible to the true MiG-35: New features of the radar, more loyal to the Zhuk Phazotron AE. Inclusion of an IRST system, called OLS-K with IR and TV detection. Adapted to new Russian armament, AA R-74EM missiles and 500 series LGB bombs. Tested in combat against aircraft of 4,5 ° and 5 ° generation of combat aircraft.
  13. File Name: SF2 Alternate Desktop Icons File Submitter: viper63a File Submitted: 20 October 2016 File Category: Other SF2 Desktop Icons Tired of those ugly green stock icons? Well you can replace them with these... Forgot to mention, one icon (ODS) is from the ODS Pack... Enjoy! Click here to download this file
  14. SF2 Alternate Desktop Icons

    Version v1.1

    324 downloads

    SF2 Desktop Icons Tired of those ugly green stock icons? Well you can replace them with these... Forgot to mention, one icon (ODS) is from the ODS Pack... Enjoy!
  15. I guess this might be better in the hardware forums but I want to have the opinions of SF Guys specifically. I wanted to build a new pc that can run the game at least on the high settings and hopefully still run them on high settings with all the HD mod available here at CA. Aside from SF2 i'm also planning to run Some 2k Stuff for when my friends come over and other SIM titles. I've been running the game off my laptop for a long time now which to be honest is very convenient but not that great. And since I got diagnosed with a spine problem i can no longer do karate, Boxing and other strenuous lifting and movements i can no longer use my equipment's thus i may have to sell my bag mounts and other stuff. The good thing about this is i now have extra space available for a PC Set up and some probable startup cash for building a new PC that can handle gaming. I want to avoid over clocking as much as possible as I'm from the tropics so we have high ambient temp all year round and i want to keep the power draw as low as possible as the Electric bill here is really high. Parts i'm looking at Processor: Intel Core i5-4690 which sells at USD 235 (Php10500), for some reason i couldn't find an i5-4690K Video Card: I'm having trouble with this one. My first choice was an Asus Strix-GTX760OC 2gbd5 which cost about 260USDbut then is saw a STRIX-GTX960 2GB at USD 250 which is inexplicably cheaper. Or would it be wise to go for an AMD R9-280X which is also around the same price point but has 3GB DDR5? Will the Vram difference make a difference for SF2 or will the 760 or 960 both with 2GB of VRAM be enough? Motherboard: I'm looking at get a Z97 or Z87 board from Asus as i had a really good history with ASUS but they range from 150 to 250 USD i could probably get the same ones from MSI for half that but is the quality of MSI boards on par with Asus? RAM, storage, PSU, fans and Chasis will be decide once i figured out these 3. So do you guys think i can get away with max settings on an 1080P, 32" display with these stuff?
  16. Look! I'm a console player now!

    Well, sorta... FC
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