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Everything posted by daddyairplanes
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Road map
daddyairplanes replied to GKABS's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
my tastes are simpler yet explosive. a new AGM-28 Hound Dog. better mapping than the current would allow a camo version for the late 60s/70s a B57. this was about the most versitile of the tactical nukes, even being used as a depth charge on USN ASW helos. in service from the mid 60s through 92. and on a personal note, a mobile kitchen trailer. feeding Soldiers for a few decades now and used by yours truly from 96 to 17... -
we going with Welch or Yeager on this? https://www.thisdayinaviation.com/14-october-1947/
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WW2 Screenshots Thread
daddyairplanes replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
you know, for everyone saying this sim is dead, theres at least another keeping it up reworking the oldies. good job (and im mildly jealous of the bare metal work ) -
we need video of you bouncing up and down in the field full of MiGs it was awesome to see in progress on FB, and awesome to see the boxset version on here
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Has Anyone done a Balkans Campaign?NATO
daddyairplanes replied to usafphantom2's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
i didnt figure you would be interested Menrva. You have said in the past that Balkans had sort of worn you out and I know that you still keep fine tuning ODS 30AE. It is impressive how you keep improving it so far out after its release when many modders and teams would have stopped and declared it finished when i make posts like that, it is to try to get other new interest in it. the game is up to the modders and those that still enjoy our work. everyone starts somewhere, maybe the Balkans gets someone new interested in modding. that interest goes further when we encourage new skinners, modelers, terrain builders and campaign writers rather than decrying the lack of interest. for the folks that dont have interest tweaking their work for a future update, i would hope they would be willing to help a next generation with interest learn. besides, like i mentioned theres quite abit of time to work on it. and even Allied Force wasnt as intensive as Iraq 91, let alone Deliberate Force or fictional strikes durng Deny Flight -
Has Anyone done a Balkans Campaign?NATO
daddyairplanes replied to usafphantom2's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
and then it was October. the necrothread rose from the depths.... with a low gutteral breathe it kept calling out... Moddddds.... and with that the bump. we have a damn good terrain for this finally, and many objects and skins since this was last visited. any (serious) thoughts on getting this back on track? not trying to rush it at all here. 30th anniversary of Banja Luka engagement (NATOs first active combat action) isnt for almost a year and a half. but It would be nice to revisit the major military actions that were ongoing in the 90s (besides occasional actions in Iraq) its a good excuse to break out the Euro Herks too going into Sarejevo -
My next terrain project
daddyairplanes replied to Gepard's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
flats is good for most of Europe i think. those of us onthe other side of the pond would go with apartments or just buildings if its a mix of homes and businesses. looking good like usual tho -
Scooters
daddyairplanes replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
that is alot of time put brother, esp getting historical serials. i feel your pain, and satisfaction when its done -
congrats
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What would Cause CTD on an Intercept mission?
daddyairplanes replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
something to look into. it crashes immediately on choosing Accept or edit, so couldnt say anything about the ranges involved cause i dont know what its picking. but pretty sure none of the parties had Tu-16s, and the MiG-21bis only shows Syrian camo in the basic ini will try to look into it in the next couple days. closing my desktop down this week prepping for a move, so no more modding or checking for a bit -
What would Cause CTD on an Intercept mission?
daddyairplanes posted a topic in Thirdwire: Strike Fighters 2 Series - General Discussion
so this is happening..... using the new Italy 93-06 terrain in my R&D install. try to load F-16 for intercept. CTDs when i click accept. i try it with the F-15C. same result same install, i try intercept in Germany. it works both aircraft. try same terrain (literally, copy and paste folder) to a different install. both aircraft work in Italy. soooooo, what exactly would be causing intercepts to crash the game? note: this is not a big emergency thing. just a bit of curiousity. -
Strike Fighters 2 Screenshots Thread
daddyairplanes replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
playing around in Donbass. or CA ANG on training deployment, circa 2005 -
What would Cause CTD on an Intercept mission?
daddyairplanes replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
and Allen, tried your entry on a lark. no joy. but again, teh exact same files work (incuding ItalySE.ini) in a different install, allowing editor to work, and allowing missions to go forward. the problem child wont even let me run the mission editor. select intercept then click the pencil and ctd added stock MiG-21bis and F-14A from another install. no joy. accept crashes and "edit mission" (the pencil) crashes. its interesting all other mission types work in the wonky install Menrva, its not an attack on your terrain. you terrain works fine in the other install. its trying to find out what is different between the installs to cause this. like i said just a bit ago, its trying to understand whats going on under the hood. the knowledge probably wont do me much in the end. but somebody else a month or a couple years from now might get started on a project that this is relevant to. -
Any news?
daddyairplanes replied to Sokol's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
its two seperate projects. the scope on each suggests to me there wont be cooperation nor would it work too well anyhow not saying they dont get along or anything like that. just the two mods would likely be incompatable -
What would Cause CTD on an Intercept mission?
daddyairplanes replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ok, so answering my question, it's a lack of 21s that causes the crash. Not trying to reinvent the wheel. Just curious about some of the mechanics of its rolling. Consider it literally this -
What would Cause CTD on an Intercept mission?
daddyairplanes replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
whats interesting about that is the install that is crashing is clean on those. in fact clean except the aircraft i am skinning at the given moment. more than clean actually, only three stock aircraft in there the one i copied it to is heavily modded including teh nations. exact same folder pasted in. no crashing. but the only enemy aircraft i have in are a Badger model and a MiG-17. will set up an intercept in editor later making sure there is an target. as per my observation its straight CTD after hitting accept, hadnt forced the enemy issue yet new notice: one other thing noticed is that the test install exe is Israel. the install that works is an Europe exe. full 5+2 installs all of them, just talking what pops up when you start the game -
Strike Fighters 2 Screenshots Thread
daddyairplanes replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
guests at Aviano. before the 31st showed up... -
B-52 D/F wing pylons???
daddyairplanes replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
well, there's this 0 B-52D Assignments, 1956-1985.xlsx picked it up a couple years back from a FB BUFF group thats more veterans than fans. got G and H as well from 58 through 94, but no F. are you looking at doing them more in the 50s or the 70s? PACER PLANK D models have been on my to do list for at least a year (if only shiny other projects would quit distracting). a bonus is there wouldnt need to be a mix of camos like on the G models) back to the excel, the Crested Dove entries would really be interesting to put in game. They were grounded F then D models that got moved around the SAC bases to screw with Russian satelites. i dont mean fly base to base, i mean just towed around at night to different places on the same base. B-52D ground object anyone? -
B-52 D/F wing pylons???
daddyairplanes replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
ok, that one was more Ed and me, with GKABs as armorer. it was after the cargo birds i believe got a chunk of chores to do, then will shoot it to ya when i get on the desktop (this is from the school comp). think i have an excel too that will have where all the D's were based during their careers. it a bit to go through, but once you get it figured out it is damn handy (had another one for the G and H models back when i did those) and why do you think i always say other Kevin? -
B-52 D/F wing pylons???
daddyairplanes replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Whole new Mk15 weapons in the B-47E aircraft we worked on at Coyote Aerosoace back in the beginning of the year. Should have the effects in there too. GKABS made a beaut compared to the old weapon. Otherwise will send you it this afternoon. Got an huge folder just of nukes and notes ( the old and the -
B-52 D/F wing pylons???
daddyairplanes replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
You talking the Hound Dog ones? With the beam to use MERs, there's one in my ODS B-52 set. Not sure about SAC Twilight, but garunteed model in ODS. The one who made the model is in the credits ( can't remember and answering on phone). I set it up as a gunpod so it could be loaded as a weapon. But it was originally fake pilot Of course my question now is whatchya Doolin? -
WeaponData for AGM-84 Harpoon?
daddyairplanes replied to madvad's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
keep in mind this doesnt need applied to all. some jets and weps did still get retired prior to 2020 -
Strike Fighters 2 Screenshots Thread
daddyairplanes replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
checking a few other things out, then caught the view -
Vipers in Reserve F-16s in the USAF Reserves in the 1990s
daddyairplanes replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
NOTICE TO TEH FIRST 27 TO DOWNLOAD there was an error in the decal inis for the D models. this will fix them without downloading the whole mod again. unzip, allow overwrites, only has the decal ini's that are affected. my aplogies for not catching it sooner. if you are number 28 or higher to get this mod, disregard. first 27.7z -
Vipers in Reserve F-16s in the USAF Reserves in the 1990s
daddyairplanes posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
View File Vipers in Reserve F-16s in the USAF Reserves in the 1990s Vipers in Reserve F-16s in the USAF Reserves in the 1990s This mod is to represent the F-16 in AFRES service in the early 1990s. All units except for the 457th FS and 704th FS are included, these units can be found in the Texas Falcons release. Units ------------------------------------------------------------------------------------------------------------- 89th FS "Rhinos" F-16A Block 10 Wright Patterson AFB 93rd FS "Florida Makos" F-16A/B Block 15 Homestead AFB F-16C Block 32 302nd FS "Sun Devils" F-16C/D Block 32 Luke AFB 465th FS "Okies" F-16A Block 10 Tinker AFB 466th FS "Diamondbacks" F-16C/D Block 30 Hill AFB 706th FS "Cajuns" F-16C/D Block 30 NAS New Orleans ----------------------------------------------------------------------------------------------------------- Included skins for TW based F-16A Block 10 DA mod Team Viper F-16A/B Block 15 OCU, F-16D Block 30 Team Viper F-16C Blocks 30,32 ravenclaw_007 F-16D Block 32 various period specific weapons and pilots various ini edits to match the era new hangar and loading screens NOTE 1: The B and D models have very few serial numbers to each unit. most units only had one or two family models. the best use for these is to add on as a member of a flight of single seaters rather than as a flight of their own. The loadouts are the same so you will be able to load the same weapons. ************************************************************************************************************************************************************************************************************************************************************************************* NOTE 2: The F-16A Block 10s do not have corresponding B models at this time. The existing Generation 1 models in my opinion need more work than is feasible to bring them to SF2 standards. There are entries in the numbers.lst for B models in the event a new Block 10 two seater becomes available. ************************************************************************************************************************************************************************************************************************************************************************************ LOADING SCREEN NOTE: I will be including various loading screens with the diferent packs available. different load screens will be available within each aircraft ini if you already had a different version and prefer that one, simply remove the "//" from the one you want and add to the one without. ************************************************************************************************************************************* Credits Viper Team F-16C Block 15,30,32 ravenclaw_007 F-16D Blocks 30,32, templates (C and D) killerbee331 original weapons pack that many armaments are drawn from here malibu43 2_LAU-88 mod to carry 4 Maverick rather than 6 daddyairplanes skins, tga work, much research, various ini edits, new TW inspired loading screens test team NightshadeP/R, allenjb42, Niels, bigstone, Wrench, Coupi, Svetlin I hope you enjoy this mod. daddyairplanes aka Kevin Unruh 13 Sep 2022 ************************************************************* This is freeware; it CANNOT be distributed unless permissions are granted by myself. The original readmes, if any, and all other pieces of the package MUST remain intact. The names of all contributors, modders, suppliers, etc =MUST= be listed in any new readmes. This package and any part of it may NOT in any way, shape, or form be used in any payware additions. See the original readme documentation, if any, for further allowances and restrictions Any persons wishing to make further modifications, contact me first. Any persons wishing to make further modifications MUST remember to put everyone's name in it. ************************************************************* THIS AIRCRAFT MOD OR ANY PART OF IT MUST NOT BE HOSTED OR POSTED FOR DOWNLOAD ON ANY OTHER WEBSITE WITHOUT MY EXPRESS PERMISSION, OR USED FOR ANY OTHER PURPOSE THAN THIRDWIRE FLIGHT SIMULATORS, AND MUST NOT BE SOLD OR OFFERED FOR SALE BY ITSELF OR WITH ANY OTHER FILES OR MODS. ************************************************************* Submitter daddyairplanes Submitted 09/16/2022 Category F-16- 1 reply
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