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Posts posted by daddyairplanes
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they beat me too it
personally, i dont use the 3 level on decals. in a wartime situation (non Vietnam) a pilots kills wouldnt be displayed(opsec). in peacetime, the aircraft will carry small kill marks (generally credited to the aircraft, although some ranking officers have their kills painted on "their" aircraft).
when i do add kill marks on skins, its a two level (individual serial numbes and nose arts) and based on that birds history.
but ww2 or your scenaro in mind could be different. so check decal ini; defineatley stock and possibly some from a mod more in line with what you want
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ok. not trying to discourage, more of a to each their own
even in fantasy scenarios, i myself like to be a realist ("oh, this country used this fighter because there were 100 laying around waiting to be scrapped" type of thing)
waiting to see where you go with this
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not sure what youre looking to do here, but if i understand it its 80% ini work
is this player flyable? if not then you dont even need a pilot or cockpit. any real current drone isnt going to bother with replacing the canopy and smoothing out (the YQF-144 came that way out of the factory). cheaper to leave the cockpit as is and have cameras/sensors around the airframe. even the seat would be left for balance reasons (easier/cheaper than reworking software or adding new build ballast)
the chirps and whistles could be recorded, and added as language in the game. several like Menrva who have worked whole campaigns have added other language packs that translate the basic comms. but again, not needed if its not a player flyable
as for name, why not keep what the USAF drone operators call the QF-16s? Zombie Vipers......
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i will wish you luck on your path. there's alot of folks who just ask for stuff, without anything to offer in return. its nice to see someone who wants to try to learn this gig
as more of a skinner, i will concur that the set up will be the longest part of any type of mod you do. for me making a skin, an average time cycle (overly simplified) can be about 50% research, 35% setting up templates, 15% actually making the skins/making small tweeks to the templates
do try to look up the basic stuff first, theres tons of things posted previously in forums and the knowledge base. but if youre making an effort, theres plenty that will help you along the way
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welcome to the party!
bit of advice, just fo ahead and update to the Jul 2013 patch (little surpised its not already). it should be available on TW site, but if not its available here
the bulk of the mods on here for 2nd Gen are set up for it already, so therell be fewer hiccups (unlike the days where we get a patch like every other month, and a day later modders would be bitchin that the new patch broke their mod!)
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37 minutes ago, CrazyhorseB34 said:
My son is Zanzibar. He might ask some newbie questions!
i'll ask the old timer question, where you been hidin?
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hey, i did twelve years total at Bragg. dirty nasty leg for all twelve (although i did get dropped from jump school for big time bronchitis before ever going to Fayettenam)
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4 minutes ago, Flanker562 said:
I find it funny that I'm really into naval aviation, but it's the fear of heights that prevented me from reclassing though. But yeah pretty much lol
now i gotta ask: were you Airborne?
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3 minutes ago, Flanker562 said:
Only Eagle114th knows the files better than most, so if he comes up with something then so be it, but as virgin there's no way you can do a SAR mission. I'm not against it, but you're fighting the game too.
work around would probablyl be more to the tune of scripted"strike" missions, lowering a PJ "bomb" onto a downed pilot "target" with no explosions
pretty sure even Eagle wont be able to play with the files to create a SAR mission, other than renaming a duplicate STRIKE mission
i gots ideas folks, just not enough know how to make em reality
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joins the Navy to be around jets
get sent to Sub school in Connecticutt
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55 minutes ago, Flanker562 said:
unless TK patches it with those style of missions...
or a modder gets a bug up and works a hell of a work around
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i wasnt quite as research heavy when i did the ANG skins and the serials are also very generic
as for VNAF, joe baugher should tell ya what serials went there. but given how VNAF Herks went, there wont be much matchin beyond that. and those only had 22 serials to consider (iirc, 3 were not strictcly matched). will look up the site this weekend that i got the Herk serials from.
appropriately, im beaucoup busy with homework the next 48 hours
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On 12/2/2025 at 2:30 AM, Wrench said:
I'll just leave this here for now ... (serials are placeholders)
just tagged you into a very old pm thread on that topic. might be helpfule might not
dont have access to the working commentary from while Centurion-1 was working on it anymore. that mightve been helpful
been toying with a revisit to this bird myself (ANG of course). along with 789 other projects
lemme know how deep down the rabbit hole your going with this. whether its a peek in from outside or running with a watch screaming "im late"
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ya know, all the more reason to get fearless leader back in here
fire up the popcorn and read away.....
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Just now, Flanker562 said:
Exactly. There's some people who just sit and complain, and want this, and want that. In some ways I'm like that too, and skinners look at me when I request a skin from people. It's like "Can't I ask every now and then?" for something? But yeah man, there's a distinction when you do, and not do in gaming.
well, there is a difference in those of us who have done and ask, and those who just ask for something to be made. i've been blessed with some new models to play with over the years, generally starting with me asking if there was a improvement on some older model floating out there
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hello, dont know the answer off top of my head
but i would suggest getting one of the mega mods like ODS30AE or NATO Fighters 5 and look at those folders. in the mmulti part ones like NF5, all but terrains and aircraft are usually in the first part of the series
most of the major campaign mods feature the changes it seems you want to make. good luck
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true, but not as bad these days as complaining about download restrictions.
folks dont realize it could have been much, much worse
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4 hours ago, Flanker562 said:
but I don't particularly enjoy looking at it either.
i dunno. once the semesters over and i got some time agaiin, i might have fun arguing with BlackStar on there.
starting with "so what have you done to add to the game?"
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8 minutes ago, Flanker562 said:
The only thing you need to worry about is Wrench, he's old and ornery on the forums. Other than that he's a pretty good guy though.
Mean Kevin may bite your head off, but in 90% of cases it will be deserved
try to search the answer to your questions (theres a vast knowledge base on SF2 modding and the Wings over series before that), and dont complain about download restrictions (theres a long story behind it, and its not about hiding mods behind a paywall) and you'll be good.
so says Nice Kevin
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Strike Fighters 2 Screenshots Thread
in Thirdwire: Strike Fighters 2 Series - Screen Shots
Posted
Tigers over the Midwest
naturally, the game gave us "Gopher" flight designation