-
Posts
9,093 -
Joined
-
Last visited
-
Days Won
179
Content Type
Profiles
Forums
Gallery
Downloads
Store
Posts posted by daddyairplanes
-
-
On 3/1/2026 at 1:46 PM, Flanker562 said:
Lol wtf
for a very late reply, it reminded me of an episode of Person of Interest. the one where Samaritan goes live iirc
meanwhile, gotta wrap things up for spring
-
1
-
-
5 hours ago, Flanker562 said:
No I didn't know about that they had actual Migs
thats what you get for simming naval aviation all this time
Hell, when MG Bond crashed the MiG-23 in 1983, its now believed the AF gave up the aircraft type so readily so that reporters wouldnt dig and find the big secret in the desert at that time, the F-117
-
1
-
-
-
-
its a Vietnam air war game at its heart
the North Vietnamese didnt have radar missiles on their fighters (that i recall). and TK didnt make the MiGs player flyable
therefore, no need for him to code in Fox 1 or 3 warnings and rwr tones. if they fire a heat seeker, theyre close enough for the wingman (and you) to see the smoke trail
anything we do have is due to modders and workarounds
me, i just keep it low and fast. just like AirLand Battle intended. Radar missiles cant hit you if the ground is the bigger more inviting target
-
6 hours ago, ravenclaw_007 said:
other than this i do my daily routine and the exersice that i have do here and hope that i can have a speedy recovery
that much is awesome
i didnt think you were about to release a two hole Block 10 anytime soon
, but the jump from where you were to active research was startling without the updates. but still a happy surprise
way i think of things, the urge to do other stuff than the basic care/recovery is a damn good sign. life's too short to stick to just the survival stuff...
-
1
-
1
-
-
ok, so what the update? we gotchya posting elsewhere (which is very good), but i figured id ask how youre doing in this thread rather than derail the other one
-
2
-
-
-
3 hours ago, yakarov79 said:
I think someone did a missile rack for three. It was a part of some mod...not sure when, why, and where.
We did not try to do this in some old jets? Aerial FFARs? Scorpion Sabre Dog.....I think it turned out quite ineffective. But maybe a new, fresh approach....
i thought the answer to the Sabre Dog wound up being making it a gun with FFAR bullets. but that would match the accuracy of that system, vs laser guided rockets now i would think
4 hours ago, yakarov79 said:No i do not think so. Perhaps you can make something to work as... If you have 3d mesh for 3 missiles..but in data.ini you have work around the problem. In KLu 104 I have added a training rocket/bomb dispenser...It is not supported in-game to have a rocket launcher - bomb rack together...but it is possible to make it work - In a way. You, just need to think out of the box...
i also thought there was a rocket pod/fuel tank in one of the Mirage DLCs, making what you did a little easier to work
all the same, cheers on making an AMRAAM triple launch rail
-
1
-
-
well, triple AAM launch rails arent really a thing IRL, so i doubt anyone's really worked on them in game. HOWEVER....
using APKWS (laser guided Zuni rockets) against drones has very much become a thing. you hang three pods of 7 rockets under each wing, and suddenly have the potential to take out 42 drones (plus however many AAMs and gun ammo you got)
there is no laser guided AAMs. but the weapon guruus could think up a way to mount 42 IRMs on a rocketpod "pylon"
-
1
-
-
-
-
could it be something from when IAI upgraded Turkish Phantoms in the late 90s? thought i had when you mentions Israeli and late Turkish birds...
-
1
-
-
-
So, many of us old heads/regular contributors are ranking up and either "Proficient" or "Experienced". Sometime this year, somebody will become "Grand Master"
When that happens, do we get to pick our full title?
if so, i'm calling dibs on Grand Master Flash


-
7
-
-
or alternately, i thought he was creating a first posts thread. 1st for 2 of required to be able to download
some of the new member posts are interesting, but its vastly better than "wHy cAn'T I DownLOad?" was
I will agree that the lead post here is a little hard to follow
-
2
-
-
Mrs Cleo isnt a member on this site. without some more input from you, we cant really give you too much advise, and that advise would vary anyhow
Flanker likes Super Hornets (ie post 2001) and flying off carriers
I myself like Air Force birds, from post Nam up to Allied Force (so before 2000) and doing air to mud work.
so we're gonna have two different view points on whats good
what aircraft are you interested in? what era do you like best? what theater of combat interests you most? tell us that and we could steer you in much better direction
but some general advice youre gonna get is to fly it, practice and learn yourself. the lesson will stick alot better than reading in a forum
-
well, the other guy beat me to it
i should make mention of that in the readme, except that 99% of end users dont read those.
but yes, it was intended for a timeframe outside of stock installs. if youre running stock, you'll have problems galore.
a big clue in the future that you need to change the install or terrain dates is if you select an aircraft and it only has one year available to play in
-
1
-
-
sorry campaign.
-
1
-
-
start over with the original inis.
add the desired units one at a time to the end of each needed ini in the terrain , using the next number in line for that given ini
do this one squadron at a time, check back in if you get an issue.
be prepared to share the modified inis so we can see whats screwy
-
5 hours ago, alfa2 said:
You can try Ravenclaws F-4E/F Cockpit models with the CCIP (Continuously Computed Impact Point) function implemented, or Yakarov79's F-104G's.
rc007 also did an F-4D pit set, while Eagle114th did a comprehensive avionics overhaul that includes Phantoms
otherwise, like any other skill, its practice practice practice
-
1
-
-
-
-
More specifically on the Strike Eagle, the prototype was a modified B model, and it shared alot of airframe commonality with the Fighter Eagles. it did get differrent engines, radar and other avionics including the hardpoints for the LANTIRN system and later FLIR/targeting pods. it also carried the FAST conformal fuel tanks more regularly, although the C/D models could always use those and the Es have been spotted over the last couple years sans FAST tanks to act in an air to air dedicated role. finally, some inside structure and the landing gear was beefed up to handle more weight and down low flying (the original operational environ for hte Mud Hen)
The Super Hornet is more of an "inspired by" the legacy Hornet than an evolution.
-
1
-

SF2:MTV
in Screen Shots
Posted
as heard on Antennae Bayerne....