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Everything posted by Major Bloodnok
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LOD Viewer
Major Bloodnok replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Does anybody know, what causes this on startup(latest update): No interface visible, although options visible when right click. ATI card, WIN7 64 -
[WIP] Target Area Editor
Major Bloodnok replied to mue's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Superb, looking forward to the editing version. -
Colmack's Iwo Jima class LPH
Major Bloodnok replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Looking good. -
Colmack's Iwo Jima class LPH
Major Bloodnok replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Looking superb. -
SF2 Scooters! Vol.1 - Skinpack for TW A-4 Skyhawks
Major Bloodnok replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Oh yes, very nice indeed. -
Can You Take Minute to Answer this Poll?
Major Bloodnok replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Sf2 Vietnam plus Sfna plus a few DLCs merged. -
USMC Aircraft carriers for helos.
Major Bloodnok replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Most welcome, whoever did it. -
USMC Aircraft carriers for helos.
Major Bloodnok replied to yakarov79's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks. -
F-4J Phantom II Early (1966-1974) TK
Major Bloodnok replied to Peugeot205's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
This looks bloody marvelous and that Ranger VF-21 skin looks superb. -
RA-5C Skinpack
Major Bloodnok replied to slick cowboy's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Absolute magic, superb. -
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Alternate TFD Terrain Tilemap editor/viewer
Major Bloodnok replied to gerwin's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Thanks for the great update, Gerwin. It is a fantastic tool. -
SF2 A-4E(65) VA-164 'Ghost Riders' 1967
Major Bloodnok replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Got it now, great quality. -
SF2 A-4E(65) VA-164 'Ghost Riders' 1967
Major Bloodnok replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Cannot download, either filepath or link path error. -
VX-4 black & white Bunny F-4B/J skins
Major Bloodnok replied to Soulfreak's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Marcfighters skins page Marcfighters.combatace.com/page5.htm -
SF2 A-4C(65) VA-153 'Blue Tail Flies' 1966
Major Bloodnok replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Wow! Outstanding. -
SF2 A-4C(65) VA-172 'Blue Bolts' 1966
Major Bloodnok replied to Nyghtfall's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
That looks superb, congrats. -
Here is the Deal. We Need Money...Bad!
Major Bloodnok replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Done my small bit for the forum, sorry I couldn't do more. -
Green Hell 3.5 Enhancement Package
Major Bloodnok replied to eburger68's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thanks. -
USS Coontz (*)
Major Bloodnok replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
You should have the coontz if you have an up to date YAP(SET 7 I think it is), if not, try copying and renaming either the king.lod or mahan.lod -
USS Coontz (*)
Major Bloodnok replied to paulopanz's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Yes, it is in YAP3 along with DLG-10 and DLG-11. -
Changing aircraft Data
Major Bloodnok replied to spiteful21's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
This is from the MF A-7E: Add these to the fuselage section: SystemName[xxx]=Chaff1 SystemName[xxx]=Flare1 The entries must be in sequence after the entries already there. Then further down: [Chaff1] SystemType=DECOY_DISPENSER EjectPosition=-0.182,-5.542,-0.713 EjectVelocity=0.0, 2.00,-1.25 NumFlare=0 NumChaff=30 MinExtentPosition= -1.097, -1.301, -1.04 MaxExtentPosition= -0.945, -1.022, -1.076 [Flare1] SystemType=DECOY_DISPENSER EjectPosition= 0.182,-5.542,-0.713 EjectVelocity=0.0, 2.00,-1.25 NumFlare=30 NumChaff=0 MinExtentPosition= 1.097, -1.301, -1.04 MaxExtentPosition= 0.945, -1.022, -1.076 As for the Aim9: Open the loadout ini file and change the entries. For example: [AirToAir] Loadout[01].WeaponType=AIM-9B Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9B Loadout[02].Quantity=1 [AirToAir] Loadout[01].WeaponType=AIM-9G Loadout[01].Quantity=1 Loadout[02].WeaponType=AIM-9G Loadout[02].Quantity=1 But remember that the weapons must be in the timeframe of the aircraft, if the aircraft goes out of service before the new missiles are available, then they will not show. -
SF2 A-4E Skyhawk, VMA-211 "Wake Island Avengers" Skin/Decal Pak
Major Bloodnok replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Brilliant, thanks.