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Bullethead

JAGDSTAFFEL 11
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Everything posted by Bullethead

  1. The world is full of people with way more money than sense (sadly, I'm not one of them) who like to collect utterly useless but still very expensive stuff. Some of them go for paintings, some for classic cars, and some for projectile points. In the case of masterpiece projectile points, what they really want are real artifacts, but those are not only exceedingly rare but also mostly illegal to acquire these days. Thus, the get the next best thing: modern reproductions. These are also very rare because the skill required to produce them is very rare, so these reproductions are every bit as expensive as blackmarket artifacts of similar quality. At my talent level, however, I'm lucky to get more than $20 for a point. It's just a hobby to me, so I don't mind--I make enough to cover the cost of tools and materials. I actually sell most of my stuff to little kids; small points for $5 each. Every little kid wants an arrowhead :yes: . Even the girls, who make necklaces and pins out of them. The girls especially like points made of glass for this, because they sparkle. The best material for that is an empty Bombay Sapphire gin bottle, which not only has a pretty light blue shade, but also has large flat areas from which to make points. Knapping is a reasonably popular hobby these days. Look for flint knapping on Google and YouTube and you'll find all sorts of stuff. There are several magazines and newsletters to choose from. I like visitors, especially those who come over to drink. I was just reminding folks, however, that this area killed scads of European settlers back in the day, so you might want to get your vaccinations up to date before visiting. Uncle Sam vaccinated me, but my family's been here nearly 3 centuries through all the epidemics so I figure I was immune already. Yup, it's free. Sign up for Yahoo and you get an email address (which I never use--I just let it trap spam) and a place on Flickr to post your pics.
  2. I come from a very long line of anarchists, bandits, pirates, and failed revolutionaries. My ancestors were chased out of many countries and stomped flat wherever they tried to set up their own. I therefore claim no nationality to any extant country. IOW, don't blame me, I just live here ;)
  3. Humanity will never be free until the last priest is strangled with the entrails of the last king, or however it was said :). Or, as I prefer to say today, until the last lawyer is strangled with the entrails of the last politician...
  4. You're too kind. Nothing I've made in my life would sell for more than $50 unless the buyer didn't know anything about the pricing of modern points. True masters can command their price into 5 figures. Where I live, most of the Indians weren't very good a knapping, if I do say so myself. This isn't surprising, because they didn't get much practice. Lousy Anna is mud all they way down to Hell, where there's a thin layer of baked adobe just above the flames :). Thus, the local Indians had to import most of their rock. Most of their points were therefore made of fire-hardened wood, antler tines, and garfish scales. The points I find lying around on the surface were doubtless lost during hunting. These are work-a-day points that don't have to look nice as long as they get groceries. In fact, the thicker they are, the more likely they are to survive. OTOH, their true artisans made very fine stuff, often paper-thin, that they buried with their chiefs in their mounds. Such things would be 1-shot weapons on the hunt or in war, however, despite the extreme skill needed to make them. Modern masters make stuff that you'd bury with a chief. I make stuff that's somewhere in between that and what you find lying on the surface.
  5. I don't live in a city, town, village, hamlet, or anything officially recognized. I just live "in the country" somewhere near Lousy Anna's armpit. As Hank Jr. said, I can skin a buck, I can run a trot line And a country boy can survive Oh, the glories of satellite broadband, or else I wouldn't be here . The pic below was taken when I was standin' at de Crossroads Evenin' sun goin' down This crossroads is the closest landmark to where I live. As you can see, this is dead on the Blues Highway. The main gate of Schloss Geschosskopt is centered between the sign posts and you can just barely make it out if you know what to look for. Walking out there to take the pic just now, I stepped over a possum and a water moccasin, and ducked several swooping bats that were after the yellow fever, malaria, and West Nile mosquitos that swarm around here. Enter at your own risk http://www.flickr.com/photos/39416639@N02/3718309613/
  6. Being in the software industry, I can't bring myself to use cracked versions :). And BTW, you just have to restart the mission if you forget to put in the CD, you don't have to restart OFF from scratch.
  7. The relative performance of the planes is very important to me, too, but I've never seen an N24 out-turn a DrI in OFF :). I perhaps give the planes a bit more leeway than you do. After all, I've never flown any of them myself, so have only the subjective anecdotal evidence of WW1 pilot memoirs to go on. I trust the OFF team to be way more knowledgeable than I am in this matter, so I trust their judgment. One thing to remember, however, is that I doubt very much that all real WW1 planes of the same type flew the same, or that the same plane flew the same way 2 days in a row. I can think of many reasons for this, ranging from as-built weight variations in the wooden structure, to daily weight changes due to local humidity, to differences in "tuning" the bracing wires. And then you've got the potential for battle damage before you even meet the enemy--maybe hit took an Archie fragment on the way over. Finally, it takes a good pilot to get the most out of his plane, and pilot quality varies considerably. Thus, the same plane in the hands of an ace will turn much tighter than when flown by a noob. As a result, it seems to me that just getting the relative performances within the right ballpark is quite good enough. That would seem to be within the margin of error produced by all the above factors, especially the pilot quality thing. Thus, if on one day I'm able to out-turn a given type of enemy plane, but not on the next, I'm not going to complain. I figure the 2nd guy was just a better pilot :yes:
  8. Welcome aboard, Wolfje! Yes, you've come to the right place for "Over Flanders Fields: Between Heaven and Hell" (OFF:BHAH or just OFF for short). As Ohlam says, OFF is a total conversion mod for Microsoft's Combat Flight Simulator 3 (CFS3), not the civilian flight simulator they make. If you don't already have it, you can probably find it somewhere on the web for about $5 US. There are 2 different versions available, on a DVD and on CD. The advantage of the DVD vesion is that you don't need to keep the disc in the drive while playing OFF. The problem is, this is very hard to find. I myself could only find the CD version for a reasonable price. This works just as well, except I have to keep the CD in the drive. I'm sure you will enjoy OFF. It's the best stand-alone flightsim I've ever played.
  9. I hope WF2 sees this. It's the 1st spotting of a D.VIII in OFF
  10. All synchronization/interruptor systems slowed the rate of fire, but the difference this made varied considerably. IIRC, the German system of WW1 was more efficient than at least the initial system in widespread use by the Entente, although I think they became more equal in late 1917 or early 1918. Thus, for example, the Pup has rather less than 1/2 the firepower of an Albatros D.III.
  11. If that's the same show that's been running in the US the last year or so, it's pretty good.
  12. I concur. A single synchronized gun, at least on the Entente side, is pretty pathetic. You hold down the trigger for about 2 seconds and only fire 6 rounds or so. I understand this is entirely accurate, so I'm not complaining. I'm just saying that going from a wing gun to a synchronized gun on the Entente side is really a significant loss in firepower for the amount of time the trigger is pressed. The advantage is, you usually have more ammo in total, and it's easier to aim. But if you've gotten good with aiming the wing-mounted gun, you really notice the difference.
  13. Never take the trouble and stife anywhere, but most especially never to the rubber dub dub, unless you can go up the apples and be with Vera Lynn in the bush, or perhaps the other way around . But mind you, I said I was TRYING to learn Cockney rhyming slang. The above sallies have pretty much expended my ammo, and some shots were no doubt far wide of the mark. I haven't practiced it in years, and it goes away like any foreign language you don't use. I must admit, however, that while I enjoy busting out with some exotic turn of phrase, my main reason for trying to learn local slang wherever I go is economical drinking, especially where the USD is worth less than the local currency. I've found that if I put a valiant effort into learning a couple of phrases, the natives will buy me drinks the rest of the night in exchange for me trying to teach them my own local slang. Thus, maybe they can impress some girl from a different village, and I drink mostly for free, so everybody goes away happy .
  14. I have to agree with that. I've probably spent a total of 2 months in the UK (spread over several trips), and I can count on 1 hand the number of nights I spent in towns of more than 1000 people. The vast majority of the cool stuff to see is out in the countryside, and at the top of the list of "cool things to see" are the local people of the out-of-the-way places. Especially the women when you tell them you're from Texas and have the accent to back that claim up. Besides all that babe-magnet badboy cachet that Texas has, women know everything's bigger in Texas . But seriously, I'm no fan of any city, US or otherwise. I realize that my redneck perspective is very much the minority view of the geographically huge but relatively unpopulated "fly-over territory" of the US, but no matter where in the civilized world you live, you can see a big, dirty, crime-infested, but somehow nevertheless snobbish and self-righteous city within a few miles of your home. So why pay big money to cross an ocean to see another? I went into London to see the IWM (to pay an artilleryman's respects to the Nery Gun) and the incredible collections in the Tower, plus HMS Belfast adjacent. But what I remember most fondly of that trip is trying to learn a few bits of Cockney rhyming slang in a pub nearby. I've seen the Eiffel Tower and the Pyramids from 30,000' feet and have never felt the need to get any closer. But trying to learn how to curse in local Welsh slang in the only pub for miles, or in local Mexican slang in a brothel in Acuna, or in local Arabic slang in the only coffeehouse for dozens of miles, is to me much more of an attraction. Plus, all the cool ruins are in those distant neighborhoods.
  15. I should have mentioned above that squadron quality also varies over time. I've seen squadrons that are rated as "poor" and "elite" and everything in betweeen a different times in the same year. Not that I've ever lived long enough to see that happen in the game--I just see this while scrolling the date around. So that's another thing to keep in mind when picking your squadron.... You might want to scroll the date to keep an eye on the squadron quality, besides checking where it's based and what it's flying.
  16. A few more things about starting a campaign.... The choices of squadron and date are extremely important for your overall enjoyment of your career. These determine what sort of plane you'll fly and how much opposition you'll face. Early in the war, there's not much doing anywhere, but after that enemy planes are usually concentrated in the areas of the major ground battles going on at the time, and are rather thin elsewhere. So, you pick a squadron that has the type of plane you want, then run the date back and forth to see where it's based in relation to the battles of that date, to set the level of challenge you want to face, at least to start with. If you live long enough, the local battle might end and if your squadron doesn't move to the new hotspot, you'll experience a lull. Another VERY important thing when picking your squadron is its quality. This has a huge effect on your personal survival, because it largely determines how effective your wingmen are. In "poor" squadrons, your wingmen won't last long at all in a fight, either dying on the 1st pass or running away immediately, leaving you to face all the enemy alone. OTOH, in "elite" squadrons, your wingmen are so effective that you'll have trouble getting a shot off, and your main threat is being rammed by one of them who's trying to steal your kill. Of course, this varies with the difference in quality between your lot and the enemy. The bottom line is, when picking your squadron and your date, don't forget to check the quality, and if it's not what you want, find a different squadron. Also, before going to the Briefing Room for your 1st mission, you should go to the Duty Room to meet your buddies. This is the only place where you can learn their ranks, with is important in several things, such as who ends up being the leader if it's not you. Plus, you might find it fun to keep track of how they fare throughout the war.
  17. Interesting. Too bad there's more about peace symbols than the history :).
  18. I saw a show on the History Channel a few months ago about how they'd finally located the battlefield begun to dig up some of the bodies and artifacts. Folks have been looking for it for at least the last couple of centuries. That battle was one of the most significant events in European history, because of its long-term cultural effects. It set an early and long-term boundary on the Roman Empire, drawing a sharp line through Europe between those who got thoroughly romanized and those who didn't, between Romance and Germanic languages, and all sorts of other things. The effects of this are divide are still felt today, rather like how Hadrian's Wall was largely responsible for the continuing differences between England and Scotland. Unfortunately, there hasn't been that much info on the ongoing results of the excavation. I was under the impression from some old Roman historian (I forget which) that a few years later, the Romans went back, gathered up all the identifiably Roman bones they could find scattered about the ground, and burned them. Thus, I've been curious as to whether the excavations verified this somehow.
  19. Well, I've give it a go, too ;). I found a copy of the 1st volume at B&N.
  20. Like it or hate it, the superstitious keeping of a memento from a notable dead person, even an enemy, is very, very deeply rooted in the human mind. Therefore, it doesn't surprise me to see many instances of it today, not just in museums and cathedrals, but on TV like at Arafat's funeral. So I don't think the practice will ever disappear. Give that it's part of life, you just have to deal with it some way when you meet an example. You can put it in the respectful but very superstitious category with venerated saintly relics, or you can put it in the degrading and oppressive category of gibbetting a hanged thief at the crossroads. I prefer to put museum collections in the former category, if for no other reason than to keep them from spoiling my enjoyment of the rest of the museum. And honestly, while my rational side scoffs at the superstitions surrounding relics, I have to admit that when I view a museum collection of some notable man's effects, I myself feel a touch of that superstitious awe creeping up my spine from its paleolithic roots. Thus, I can understand why people make such displays.
  21. I kinda feel the opposite. Taking trophies in war has a long and, for the most part, honorable history. OT1H, you knew your defeated foe was a bad-ass in life, so you needed some way to placate his ghost, which would be even harder to defeat. OTOH, you knew your foe had been favored by the gods and you wanted some of that mojo to rub off on you. This latter feeling was transported in later days into the veneration of saints. Thus, the various things in museums are affording MvR the same reverence that attracts pilgrims to cathedrals housing some fragment of a saint. However, IMHO, showing a photo of the bloody corpse, untouched by morticians, smacks of crass commercialism and propaganda, in a heavy-handed modern effort to counter the above superstitions. He was just a man and now he's dead, see? Others who oppose us can expect the same treatment. I personally prefer the old superstitions in this case. EDIT: MvR himself kept a famous trophy collection. I wonder what his reasons were.
  22. If I was doing a WW1 movie, it would be on the Brusilov Offensive, which IMHO is one of the most interesting and least-studied things that happened.
  23. Here are the Verdun forts, for them as are interested and use Google Earth.
  24. 31 May - 1 June 1916, the Battle of Jutland, one of my favorite subjects.
  25. to you as well. @Widowmaker, on this day, 31 May - 1 June 1916, the Battle of Jutland was fought. (Topic save for WW1 stuff )
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