pvince
JAGDSTAFFEL 11-
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Everything posted by pvince
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Type=RADAR_LOW_VC tested successfully, only one threshold on absolute value, eg: Type=RADAR_LOW_VC NodeName= MovementType=LIGHT Set[01].Position=1 Set[01].Value=50 ValueUnit=KNOTS Tested Type=MAX_G, returns a fast decreasing cycling value, not understood at the moment. I've quickly tested "Type=THREAT_AZ_ANGLE" but always returns 0, even with RWR warning. May need further test. What could be "MISSILE_INTERLOCK" ? Quickly tested as a lamp in missile operation (lock, min/max range) but never went on.
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Correction: LOW_ALT_WARNING_LIGHT works, tested ok on F1CZ_late. Syntax is slightly different than RADAR_ALTIMETER (one entry for threshold). With LOW_ALT_WARNING_LIGHT: [RadarAltimeterWarning] Type=LOW_ALT_WARNING_LIGHT NodeName=LightRadarAltLight MovementType=LIGHT Set[01].Position=1.0 Set[01].Value=500 ValueUnit=FEET With RADAR_ALTIMETER: [RadarAltimeterWarning] Type=RADAR_ALTIMETER NodeName=LightRadarAltLight MovementType=LIGHT Set[01].Position=1.0 Set[01].Value=499 Set[02].Position=0.0 Set[02].Value=500 ValueUnit=FEET At first glance the 2 functions give the same functional result and I do not see the difference for using "LOW_ALT_WARNING_LIGHT". Interested to know.
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My personal experience (cockpit.ini functions, Type=...): Those are new for me, never seen, never tried before: CONTROL_STICK COURSE_DIFFERENCE ECM_TRANSMIT ENGINE_EXHAUST_PRESSURE MAX_G MISSILE_INTERLOCK RADAR_AZ_ANGLE RADAR_LOW_VC RADAR_OBSTACLE RADAR_TARGET_CLOSURE_RATE RADAR_TARGET_RANGE THREAT_AZ_ANGLE THREAT_INDICATOR TURN_COORDINATOR TV_DISPLAY Those were known, but operational not sure: GYRO_COMPASS (never used) HYDRAULIC_PRESSURE_INDICATOR (never worked for me) LOW_ALT_WARNING_LIGHT (seems it works, but I have failed on F1CZ test, should retry) PNEUMATIC_PRESSURE_INDICATOR (mostly not operational) THREAT_CW_WARNING_LIGHT (never got it on, but difficult to test with sure conclusion) THREAT_GROUND_RADAR_WARNING_LIGHT (never got it on, but difficult to test with sure conclusion) Open to feedback from the others ...
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I am not 100% sure but for me the StallXXTableData are not nominal values but relative coefficients to apply to the nominal value. For example for the Stall Lift Table, the coefficient will be 1, multiplied by CLmax=1.45, which gives 1.45 in your example. I say that based on how tables are used in SF2 and actual values in data.ini. To be checked.
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I tried a few new functions found. For some, so far nok (tried in Avionics70 only): I tried SymbolType=MISSILE_TOF and then tried SymbolType=MISSILE_TOF_TEXT in case of ... but none displayed something I also tried the font overrides: // --- Per-symbol font overrides (optional) --- TextFontName=Arial TextSize=14 TextBold=TRUE TextItalic=FALSE TextUnderline=FALSE TextStrikeOut=FALSE TextShadow=FALSE ShadowColor=0.0,0.0,0.0,1.0 ShadowOffset=1 TextOutline=FALSE OutlineColor=0.0,0.0,0.0,1.0 OutlineSize=1 in a TEXT entry, and also added them in [RadarFont] but also no effect. On the opposite, for "SymbolType=MASTER_ARM_TEXT", I knew the simplified one, but I could test successfully the options "OnText" OffText" and "HideWithGuns=TRUE" that were unknown so far. For those that did not work I can assume they are there as provision, or leftover from the library, but not coded yet, or code removed because unused for optimization.
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It's not exactly the table you described but it is a first step. All the Avionics and Cockpit functions I know, by alphabetical order. I cannot claim it is exhaustive. Those in red were captured in dll or mods but either they do not work or I have not been able to make them work. Cockpit and Avionics Functions.xlsx
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Incredible work, amazing, this is much more complete than the databases we had so far based on accumulated experience. It seems that the outcome has HUD, RADAR, but also COCKPIT functions. For example I have not been able to get "SymbolType=LOW_ALT_INDICATOR" working for the HUD. But the "INDICATOR" part is the clue for me that it is like the cockpit function "Type=LOW_ALT_WARNING_LIGHT" (that works). I am not sure. Unfortunately, a function intended for "RADAR" does not work for "HUD" (or COCKPIT, and vice-versa). A great future outcome of the work could be to get a new "HUD" function (for example) derived from an existing "RADAR" or "COCKPIT" function (because in that case the output data is known existing from the simulation engine, so it is "just" to display it). Some Remarks: "HUD_" in Symbol[XX]=HUD_FUNCTION and [HUD_FUNCTION] entry is not mandatory, just practical legacy naming convention. Any name would work. Same for Radar_ (and most likely VDI_) SymbolType=ALT_LOW_TEXT is an interesting case (not in your list). It works, the defined text will be displayed, but whatever the altitude is. A bug I guess. BORESIGHT alone not sure, but SymbolType=BORESIGHT_CROSS works SymbolType=CLOSURE_RATE_SCALE not sure but SymbolType=RADAR_CLOSURE_SCALE works SymbolType=DEVIATION -> SymbolType=COURSE_DEVIATION SymbolType=FLIGHTPATH not sure but SymbolType=FLIGHTPATH_MARKER works (I have seen your note on alias in the previous release but not tested) G_INDICATOR not sure for HUD, but SymbolType=CURRENT_G_TEXT works SymbolType=GLIDESLOPE -> SymbolType=ILS_GLIDESLOPE SymbolType=LOW_ALT_INDICATOR does not work (see above) MACH_INDICATOR not sure but SymbolType=MACH_TEXT works MasterArm not sure but SymbolType=MASTER_ARM_TEXT confirmed yes SymbolType=MAX_G_INDICATOR -> SymbolType=MAX_G_TEXT works SymbolType=MODE_INDICATOR not sure, and not useful, as any function is called in a known mode so "SymbolType=" makes it (but "Type=HUD_MODE_INDIDCATOR" is valid cockpit function) SymbolType=RADAR_ALT_INDICATOR -> SymbolType=RADAR_ALT_TEXT SymbolType=RADAR_RANGE -> SymbolType=RADAR_RANGE_TEXT SymbolType=RADAR_TARGET_ALT -> SymbolType=RADAR_TARGET_ALT_TEXT SymbolType=RADAR_TARGET_ASPECT -> SymbolType=RADAR_TARGET_ASPECT_TEXT SymbolType=RADAR_TARGET_BEARING not HUD (tbc) but SymbolType=TARGET_BEARING_TEXT works in radar display SymbolType=RADAR_TARGET_HEADING not HUD (tbc) but SymbolType=TARGET_HEADING_TEXT works in radar display SymbolType=RADAR_TARGET_TAS -> SymbolType=RADAR_TARGET_TAS_TEXT SymbolType=RADAR_TARGET_VC -> SymbolType=RADAR_TARGET_VC_TEXT SymbolType=SCALE alone I am not sure (what on the scale ?) SymbolType=TARGET_TEXT alone ? SymbolType=WAYPOINT_ID not ok (checked) -> SymbolType=WAYPOINT_ID_TEXT works SymbolType=WAYPOINT_RANGE not ok (checked) -> SymbolType=WAYPOINT_RANGE_TEXT works SymbolType=WEAPON_COUNT -> SymbolType=WEAPON_COUNT_TEXT Again, great, very promising !
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I would not correct the typos bugs in the dll, because then the old XX.ini, modded but also original ones, will not work. There are other typos like that, but they are known by ini modders: Type=HUD_MODE_INDIDCATOR (cockpit.ini) NoJettisionTank=TRUE (data.ini) and maybe others that do not come to my mind now
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Good to read. I wish you a complete fast recovery.
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Yes, Idle, Cruise, Mil, Max are normalized values from 0 to 1. No RPM value in real for Jet_Engine (Prop_Engine has other entries with a real value for RPM). AB values are above 1 for Throttle and RPM for engines with afterburner (no AB entries for engines without AB). If your Hotas has "hardpoints" for idle and AB start, you have then 2 additional "throttle" parameters to align your hotas "hardpoints" on the "idle" and "max" engine settings.
