
topcat II
JAGDSTAFFEL 11-
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mytai skins
topcat II replied to topcat II's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
IT WORKS!! Here was the problem I used the F-4B Late from the Mytai site and had all the problems? and when I put the new file in the early F-4B it worked without making any changes I just extracted the file and fly. Thank You all for your help!!! Cheers -
mytai skins
topcat II replied to topcat II's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Thank You LloydNB I will will also give that a try.. -
mytai skins
topcat II replied to topcat II's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Kevin I hope this is what you need and I will check the name on the folders and make sure they are correct. Thank you both for your help!! [Decal001] MeshName=wing_left_outer DecalLevel=0 DecalFacing=TOP FilenameFormat=f-4b\usmcvmfa115 66\D\usa Position=-4.0,-0.94 Rotation=37.5 Scale=3.2 DecalMaxLOD=3 [Decal002] MeshName=wing_right_outer DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=f-4b\usmcvmfa115 66\D\usa Position=4.0,-0.94 Rotation=37.5 Scale=3.2 DecalMaxLOD=3 [Decal003] MeshName=splitter_plate_left DecalLevel=3 DecalFacing=LEFT FilenameFormat=kill Position=5.995,-.141 Rotation=00.0 Scale=0.75 DecalMaxLOD=2 [Decal004] MeshName=fuselage_P DecalLevel=2 DecalFacing=LEFT FilenameFormat=f-4b\usmcvmfa115 66\D\nsdl Position=1.35,-0.17 Rotation=0.0 Scale=8.625 DecalMaxLOD=3 [Decal005] MeshName=fuselage_P DecalLevel=2 DecalFacing=RIGHT FilenameFormat=f-4b\usmcvmfa115 66\D\nsdr Position=1.35,-0.17 Rotation=0.0 Scale=8.625 DecalMaxLOD=3 [Decal006] MeshName=vertical_stabilizer DecalLevel=1 DecalFacing=RIGHT FilenameFormat=f-4b\usmcvmfa115 66\D\tarr Position=-5.20,1.73 Rotation=0.0 Scale=5.566 DecalMaxLOD=3 [Decal007] MeshName=vertical_stabilizer DecalLevel=1 DecalFacing=LEFT FilenameFormat=f-4b\usmcvmfa115 66\D\tarl Position=-5.20,1.73 Rotation=0.0 Scale=5.566 DecalMaxLOD=3 Reverse=TRUE [Decal008] MeshName=vertical_stabilizer DecalLevel=2 DecalFacing=RIGHT FilenameFormat=f-4b\usmcvmfa115 66\D\fp Position=-6.85,2.47 Rotation=0.0 Scale=0.40 DecalMaxLOD=4 [Decal009] MeshName=vertical_stabilizer DecalLevel=2 DecalFacing=LEFT FilenameFormat=f-4b\usmcvmfa115 66\D\fp Position=-6.85,2.47 Rotation=0.0 Scale=0.40 DecalMaxLOD=4 [Decal010] MeshName=rudder DecalLevel=1 DecalFacing=RIGHT FilenameFormat=f-4b\usmcvmfa115 66\D\tarr Position=-5.20,1.73 Rotation=0.0 Scale=5.566 DecalMaxLOD=3 [Decal011] MeshName=rudder DecalLevel=1 DecalFacing=LEFT FilenameFormat=f-4b\usmcvmfa115 66\D\tarl Position=-5.20,1.73 Rotation=0.0 Scale=5.566 DecalMaxLOD=3 Reverse=TRUE [Decal012] MeshName=fuselage_P DecalLevel=2 DecalFacing=LEFT FilenameFormat=f-4b\usmcvmfa115 66\D\b Position=-3.40,2.20 Rotation=0.0 Scale=5.0 DecalMaxLOD=3 [Decal013] MeshName=fuselage_P DecalLevel=2 DecalFacing=RIGHT FilenameFormat=f-4b\usmcvmfa115 66\D\b Position=-3.38,-1.0 Rotation=0.0 Scale=5.0 DecalMaxLOD=3 [Decal014] MeshName=fuselage_front DecalLevel=2 DecalFacing=RIGHT FilenameFormat=f-4b\usmcvmfa115 66\D\bln Position=7.0,0.0 Rotation=0.0 Scale=10.0 DecalMaxLOD=3 [Decal015] MeshName=fuselage_front DecalLevel=2 DecalFacing=LEFT FilenameFormat=f-4b\usmcvmfa115 66\D\bln Position=7.0,0.0 Rotation=0.0 Scale=10.0 DecalMaxLOD=3 Reverse=TRUE [Decal016] MeshName=canopy_front_outer DecalLevel=2 DecalFacing=LEFT FilenameFormat=f-4b\usmcvmfa115 66\D\bln Position=7.0,0.0 Rotation=0.0 Scale=10.0 DecalMaxLOD=3 Reverse=TRUE [Decal017] MeshName=canopy_front_outer DecalLevel=2 DecalFacing=RIGHT FilenameFormat=f-4b\usmcvmfa115 66\D\bln Position=7.0,0.0 Rotation=0.0 Scale=10.0 DecalMaxLOD=3 [Decal018] MeshName=canopy_rear_outer DecalLevel=2 DecalFacing=LEFT FilenameFormat=f-4b\usmcvmfa115 66\D\bln Position=7.0,0.0 Rotation=0.0 Scale=10.0 DecalMaxLOD=3 Reverse=TRUE [Decal019] MeshName=canopy_rear_outer DecalLevel=2 DecalFacing=RIGHT FilenameFormat=f-4b\usmcvmfa115 66\D\bln Position=7.0,0.0 Rotation=0.0 Scale=10.0 DecalMaxLOD=3 [Decal020] MeshName=fuselage_front DecalLevel=2 DecalFacing=LEFT FilenameFormat=f-4b\usmcvmfa115 66\D\ls Position=7.50,-0.3 Rotation=0.0 Scale=5.80 DecalMaxLOD=3 [Decal021] MeshName=fuselage_front DecalLevel=2 DecalFacing=RIGHT FilenameFormat=f-4b\usmcvmfa115 66\D\rs Position=7.50,-0.3 Rotation=0.0 Scale=5.80 DecalMaxLOD=3 [Decal022] MeshName=wing_left_inner DecalLevel=0 DecalFacing=TOP FilenameFormat=f-4b\usmcvmfa115 66\D\usa Position=-4.0,-0.94 Rotation=37.5 Scale=3.2 DecalMaxLOD=3 [Decal023] MeshName=wing_right_inner DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=f-4b\usmcvmfa115 66\D\usa Position=4.0,-0.94 Rotation=37.5 Scale=3.2 DecalMaxLOD=3 [Decal024] MeshName=spoiler_left DecalLevel=0 DecalFacing=TOP FilenameFormat=f-4b\usmcvmfa115 66\D\usa Position=-4.0,-0.94 Rotation=37.5 Scale=3.2 DecalMaxLOD=3 [Decal025] MeshName=wing_right_outer DecalLevel=2 DecalFacing=TOP FilenameFormat=f-4b\usmcvmfa115 66\D\wtt Position=5.50,-2.48 Rotation=90.0 Scale=3.8 DecalMaxLOD=4 Reverse=TRUE [Decal026] MeshName=wing_right_outer DecalLevel=2 DecalFacing=BOTTOM FilenameFormat=f-4b\usmcvmfa115 66\D\wtb Position=5.50,-2.48 Rotation=90.0 Scale=3.8 DecalMaxLOD=4 [Decal027] MeshName=wing_left_outer DecalLevel=0 DecalFacing=TOP FilenameFormat=f-4b\usmcvmfa115 66\D\wtt Position=-5.50,-2.48 Rotation=90.0 Scale=3.8 DecalMaxLOD=3 [Decal028] MeshName=wing_left_outer DecalLevel=0 DecalFacing=BOTTOM FilenameFormat=f-4b\usmcvmfa115 66\D\wtb Position=-5.50,-2.48 Rotation=90.0 Scale=3.8 DecalMaxLOD=3 Reverse=TRUE -
mytai skins
topcat II replied to topcat II's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Hi Kevin here is mytais note on how to which is public let me know if you need anything more. Mytai01's 1966 VMFA-115 F-4B skin This skin depicts the 1966 F-4B's of VMFA-115 Silver Eagles. Installation: 1.Drop the USMCVMFA115 66 folder into your Objects/Aircraft/F-4b folder. 2.Add the following lines to the F-4b.ini: [TextureSetXXX] Directory=USMCVMFA115 66 Name=VMFA-115 Silver Eagles 66' Nation=USMC Squadron=VMFA115 Specular=0.30 Glossiness=0.75 Reflection=0.00 The "XXX" should be replaced by the number that follows the last texture set number. I have followed this and still have no luck?? -
Thats no ARM
topcat II replied to Viggen's topic in Thirdwire: Strike Fighters 1 Series - Mods/Skinning Discussion
Cool thank you for making this -
New WOI Pics From TK
topcat II replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Cool stuff can't wait!! Thanks guys -
Mirage Factory Weapons Pack
topcat II replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Very cool and high res. looks great. Great job guys!!! Thank You!!! -
Mirage Factory F-4G
topcat II replied to Dave's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Wow this is Great the pit is cool really nice to fly and looks great. Thank you all!!! -
5 Years
topcat II replied to column5's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
One thing for sure may this game go on and on well you know -
WOV F-4E SE Asia textures
topcat II replied to mppd's topic in Thirdwire: Strike Fighters 1 Series - File Announcements
Thank You for this!!!!! -
Autopilot problem
topcat II replied to topcat II's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Thank you for your reply yes I did and do have it set on A but I found that you have to move the stick around and put it back in sequence to have it work. It now works great.. -
Hi all, Sag this is what you asked about I have Woe and fly the F-15. I hit the A for autopilot and it will engage then disengage and the speed that shows in the bottom left corner flickers so I think you are correct in that it to much movement. I tried to replace my control folder with a new download SFP1 after uninstall and then a new reinstall fully patched and it still does the same thing. I then tried by unplug my joystick and see if that woukd work and no luck. I fly the F-15. Now at a loss what to try next. Thank You All for the help!!