Jump to content

Stratos

MODERATOR
  • Content count

    6,177
  • Joined

  • Last visited

  • Days Won

    27

Everything posted by Stratos

  1. We have a working JATO?? Where?
  2. Is the June-Screenshot of the month topic available somewhere??
  3. Yes this one!! Excellent pic mate thank's for it
  4. Nice ones mate!! Congratulations and thank's!!
  5. I want to save a screenshot of a TSR.2 imiting a magazine central page. Is that possible please? Also want to know the author of this project
  6. I'm using XP Pro 2 service pack. Anyway ZIP metohd is working
  7. No interest on this?? Tought it was cool BTW: Is possible to create a kind of JATO pack selectable as a loadout?
  8. Hey it works!! Thank's a lot mate!!
  9. Is not working at all, as I said when I push the "open" button of the ditor it CTD
  10. Reinstalled July pack ( Yes I have it installed ) and tried with the new editor, same problem. Don't know where can be the problem is strange... P.S. Thank's for the PM
  11. That's the problem! If I hit OPEN button in Weapons editor it CTD, and yes compatibility mod is set. I uploaded my file here http://rapidshare.com/files/132913922/WEAPONDATA.rar.html Can someone save it correctly and resend please? I get my weapons editor from here: http://forum.combatace.com/index.php?autoc...mp;showfile=708 MAybe is not the correct one??
  12. SF game, patched to 08.30.06, compatibility mod set. Don't know why but every time I push the button open it CTD
  13. Sunday Morning Downtime

    Apreciatte your efforts
  14. MWAHAHAHAHAHAHA First step!! Defined the Scud launcher as a carrier with no engine ( if it have one it will run at 400km/h lol ) is possible to use it on land so we have the launcher ready. Problems: 1-Someone need to define the start position of the plane 2-Someone need to tune the catapult I believe is something a ship maker can do it in no time ( correct me If I'm wrong please ) Know limitations: Plane need to have the wheels down during take off sequence
  15. IIRC we have somewhere a big pack of Lighning skins for the FMK6, not the P38, the british jet fighter one. Can't find in here, anyone know where it is?
  16. Man that was fast! Thank's don't know how I passed two times over it and miss it
  17. Want to nkow If is possible to extract the WOV default A7B so I can use it in another SF series game. I know there are TMF new planes, but is for a experiment I'm doing. I'm almost sure is possible using the extractor, but which files I need to extract and where they go? Anyone can help?
  18. Thank's lxsapper it worked. Now I "only" need help with the FM
  19. Can't find skins for the default WOV A7B that have flap decals, even don't know If is possible to add them to the default A7B. what a pity
  20. I tried with no luck, there are strange squadron markings no numbers :(
  21. Having a little problem by myself will use this threat to search a bit of help. I want to add numbers ( like in the nose ) to both flaps and top of the tail, I tried everything, doing from scratch, copying from another files... but no luck, can someone help with this please??
  22. USS Cabot question

    Progressing on it, but need some help here please... http://forum.combatace.com/index.php?showtopic=30434
  23. I managed to get the Afterburner working and appearing, nice effect on the small corsair 2, radar and avionics working perfectly, I can intercept and destroy the range drone with Sparrows also I'm working on decals for it and also some skin work, but still have some problems and doubts, hope someone can help me. 1- At 500 kts more or less the stabs start to "vibrate" is a light effect but is annoying and makes the cockpit shake, I supose is ini related, anyone know how to solve it?? 2- I really need more speed for this plane, can't have a plane that can barely hold 500 kts, need something faster, fast as the Crusader will be cool... F8E version maybe? And now a doubt, which parameter should I change to get a "new" plane that not interfere with the default A-7B?? Thank's guys!
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..