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Teras

JAGDSTAFFEL 11
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Everything posted by Teras

  1. right , JDAMS are GPS guided bombs which is hit their coordinates only and as usual the coordinates cannot be mobile so the newer JDAMs ( GBU-54/B or lJdam ) able to hit multiple and mobile targets!! i will soon release the JDAM-ER and AGM-84H ( SLAM-ER )
  2. had the same problem then i used chrome and solved
  3. true eric i tried many times to fix this but no cure , last think i found that TW sf2 doesn't support DDS formats for radar display
  4. Harpia = fighter nice one heberth
  5. hi hawk its no problem man , i think the fun under hard setting and ultimate graphics so you can have nice toys in the screen and something to endure in the game best regards for ya
  6. firstly welcome to CA the main point to understand is , this game ( strike fighters 2 ) is a light simulation! as i read your post i understand that you are trying to do a strike mission but you dont know how to hit the primary target strike mission in sf2 is about to hit E and then "\" and then ENTER to release the iron , thats it mission complete GJ RTB! start a single mission - have your ride ( your jet ) - chose a map ( in case if you have the whole series merged install ) - chose a mission type ( strike ) - loadout your jet -fly while you are in the air press E key to have a red box indicating your target location after pressing E key you will notice a black faded box on the right down corner and that box showing the target location and type and heading and the range ... ETC and also a red small box on the ground and thats the target locked and ready to be destroyed now , flight across the target at 13000ft on 1.0 mach speed and have an eye on the range between you and the target also watch your RWR for any SAMs threat , when you 9 miles far from target reduce your speed and press S key in case your speed above 1.0 mach press "\" key to load the bomb and lets say that bomb is GBU-30 JDAM then press F1 to toggle the cockpit view , nose your jet down to the target ... then at 10000ft and 450 kts hit ENTER key after having your bomb released preform escaping or cover by pressing X key triple times at least and at the same time preform a right or left turn and case of using a TV guided bomb or missile such as mavricks or gbu-15 just reach a distance under 10 miles from the target and adjust your nose to target then hit ENTER key to release , and thy are capable to hit mobile targets and multiple targets and no need for LTP ( leaser targeting pod ) in case of using bombs such as GBU 10&12&24&22&28 you must have targeting pod loaded on board because those bombs cannot be release without the targeting pod for riding the leaser beam to hit their targets and thy are capable to hit mobile targets but cant hit multiple targets in case of using JDAMS such as GBU 30&31&32&38 just have a range under 12 and nose on target and a medium speed then release , and those bombs can hit multiple targets and cant hit mobile targets , no need for LTP ( leaser targeting pod ) because they are GPS guided bombs i advice you to play on easy settings till you have everything clear good luck
  7. ahhh , migbuster you right i've forgot to mention all detailed things thanks everyone
  8. our f-16s all with pratt & whitney engines with its air intake ( all f-16 from b50/52 to b60 uses P&W engines with its air intake ) and yes me and cadeteBRA working on the D block we welcome your help and appreciate it SF1 version will be included thanks
  9. thanks for tips but my recent post's screens was for BLOCK 70! it means that model was F-16C Block 70 and its already Advanced Falcon so don't worry me and cadeteBRA taking care for each part and detail in each block and variant!
  10. thy just dont know what is happening!!!
  11. well thats not targeting pods , its a navigation pod and it is used by many countries such as usa and israel and its important for night operations our f-16s will come up with many various ( f-16 b50/52 & b60 & b70 ) the b70 is the indian one which is offered by usa for india with high performance but india picked other fighter , we have here many f16 fans the block 70 will be more than likely fictional plus the f-16fin for some reason with its performance considered as block 60+ IMHO so the block 70 will come up as the best f-16 ever released here at CA with its armaments block 70 single & tow seater armaments list : electronic systems / - AN/APG-79 active electronically scanned array ( AESA ) you know this piece of art -AN/AVQ-14V sniper pod XR Enhanced -AN/AAQ-13 lantirn navigation pod -foe or friend system weapons / - new jdams model including jdam er -aim-120c amram new model -aim-9x new model -gbu-24 new model -gbu-12D & B new models -jsow all types new models -gbu-15er -agm-84h/ER -storm shadow cruise missile other / - wing and fuselage external fuel tanks + conformal fuel tanks ( over fuselage ) - all new racks - all new multiple and triple and single ejector racks - multiple ejector racks for jsow - all new cockpit with 4 MFDs thats all about the block 70s and other thing i will mention in the release day! Cheers
  12. i have just finished the new navigation pod that will come up with our f-16s and also will be used by ace's f-16s Update on electronic systems : AN/AAQ-13 Navigation Pod in game screens will come up soon! Cheers
  13. true , sorry for that mistake for quick resolve do the flowing ... open up your rafale b_data.ini and press ctrl + g type 1852 in box [FuselageFuelCell1] SystemType=FUEL_TANK FuelTankID=1 MaxFuelAmount=705 ----------------------------------------------- > change it to 3705 SelfHealing=TRUE FireSuppression=TRUE MinExtentPosition=-0.32, 2.636,0.293 MaxExtentPosition= 0.32, 1.686,-0.426 save. i recommend everyone to use external tanks , rafale B is a light jet without external tanks i cant grant long range flying also for dogfight try to drop external tanks for maximum manuaver ability good luck
  14. cant wait for that stary great job
  15. if you have the max file then assign a new material for the canards
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