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Everything posted by umm
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North Dakota Tanker
umm replied to Julhelm's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I did that dear Wrench, see my post http://combatace.com...atermap__st__80 and I am not only talking about one ship I am not getting any. -
North Dakota Tanker
umm replied to Julhelm's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thanks -
North Dakota Tanker
umm replied to Julhelm's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Thanks a lot for your work Julhelm, I just have one problem the tanker will not show up in the single mission editor using the Iraq\Iran Terrains. But it will show up if I use the Israeli gamedefault to Terrains. Any idea why thisis happening and how to fix it please. -
Loadout help for the Mirage F1C
umm replied to umm's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks for the help. I well try that. Yes I did but I have posted this before the file was there. You did a good job witht he Mirage but two things 1. the main gun is not working 2. Jet engine flame is not showing. I hope you will fix it. or may be it's from my end. just trying to help. -
Loadout help for the Mirage F1C
umm replied to umm's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Please can someone help I know that I am doing somthing incorrect and it may be somthing that i have overlooked. -
My work in progress
umm replied to umm's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I am glad that you liked the skin work. and this is the upcoming BAE Kuwait Hawk I will have it released after I comple the Mirage F1 take care, umm -
Loadout help for the Mirage F1C
umm replied to umm's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Any suggestion _DATA.INI and this is the _loudout.ini -
Loadout help for the Mirage F1C
umm replied to umm's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
one thing the Tank_RP35D is not showing!!!! and I have tryed others but an;t get it to show too. any help -
Loadout help for the Mirage F1C
umm replied to umm's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
OK I have fixed it but I had to ajust the hight of the missiles this is what I but insted: // Weapon Stations --------------------------------------------------------- [sidewinderStation1] SystemType=WEAPON_STATION StationID=1 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=4.095,-2.9,0.45 AttachmentAngles=0.0,0.0,-90.0 LoadLimit=127.0 AllowedWeaponClass=IRM AttachmentType=FRANCE ModelNodeName=Rail_Magic_R PylonMass=45.0 PylonDragArea=0.02 [sidewinderStation2] SystemType=WEAPON_STATION StationID=2 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-4.095,-2.9,0.45 AttachmentAngles=0.0,0.0,90.0 LoadLimit=127.0 AllowedWeaponClass=IRM AttachmentType=FRANCE ModelNodeName=Rail_Magic_L PylonMass=45.0 PylonDragArea=0.02 [LeftWingStation1] SystemType=WEAPON_STATION StationID=3 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=-2.9,-2.49,0.28 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.00 AllowedWeaponClass=BOMB,RP,EP AttachmentType=FRANCE,UK ModelNodeName=LeftOuterPylon LaunchRailNodeName=Rail_Magic_L01 PylonMass=55 PylonDragArea=0.02 [RightWingStation1] SystemType=WEAPON_STATION StationID=4 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=2.9,-2.49,0.28 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.00 AllowedWeaponClass=BOMB,RP,EP AttachmentType=FRANCE,UK ModelNodeName=RightOuterPylon LaunchRailNodeName=Rail_Magic_R01 PylonMass=55 PylonDragArea=0.02 [LeftWingStation2] SystemType=WEAPON_STATION StationID=5 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.08,-1.83,0.20 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1270.0 AllowedWeaponClass=BOMB,2BR,RP,SAHM,FT,LGR AttachmentType=FRANCE,UK ModelNodeName=LeftPylonWing PylonMass=163.2 PylonDragArea=0.03 FuelTankName=Tank_RP35D [RightWingStation2] SystemType=WEAPON_STATION StationID=6 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.08,-1.83,0.20 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1270.0 AllowedWeaponClass=BOMB,2BR,RP,SAHM,FT,LGR AttachmentType=FRANCE,UK ModelNodeName=RightPylonWing PylonMass=163.2 PylonDragArea=0.03 FuelTankName=Tank_RP35D [CenterlineStation] SystemType=WEAPON_STATION StationID=7 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=0.0,-1.45,-0.55 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2040.0 AllowedWeaponClass=RCN,MER,BOMB,FT,EOGB,EOGR,ARM,EP,C GR,LGR,LP AttachmentType=FRANCE,UK ModelNodeName=centerlinepylon PylonMass=108.9 PylonDragArea=0.02 FuelTankName=Tank_RP35D Thanks one more time for your help. -
Loadout help for the Mirage F1C
umm replied to umm's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks Wrench for your help I will do the search and the reading -
Loadout help for the Mirage F1C
umm replied to umm's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I am Trying to read everything that I can about the game,but it's not ease. I have tried to do everythingfrom reading posts before I start my post requesting any help. I have read converting older planes to work in SF2 , and this article at http://combatace.com/topic/61375-creating-custom-loadouts-for-your-airplane/ and I do now where a lot of file and where they go. Thanks for your help I will try to get it to work soon. -
Loadout help for the Mirage F1C
umm replied to umm's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Like I have stated I am New DO I add it to the R-550_data.INI like this: [WeaponData001] TypeName=R-550 FullName=Matra R.550 Magic I ModelName=R-550 Mass=89.849998 Diameter=0.160000 Length=2.770000 SubsonicDragCoeff=0.120000 SupersonicDragCoeff=0.222000 AttachmentType=FRANCE,CHINA,BRAZIL,S_AFRICA,TAIWAN,ARGENTINA,KUWAIT SpecificStationCode= NationName=FRANCE StartYear=1975 EndYear=2020 Availability=1 BaseQuantity=80 Exported=TRUE ExportStartYear=1975 ExportEndYear=2020 ExportAvailability=2 WeaponDataType=1 RailLaunched=TRUE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=TRUE HasGrowl=TRUE EffectClassName=SmallMissileEffects ReleaseDelay=0.000000 WarheadType=0 Explosives=12.500000 FusingDistance=1.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=10 Accuracy=85 MaxTurnRate=30.000000 MaxLaunchG=7.000000 LockonChance=80 LaunchReliability=85 ArmingTime=0.500000 SeekerFOV=3.200000 SeekerGimbleLimit=40.000000 SeekerTrackRate=17.500000 SeekerRange=8000.000000 CLmax=14.000000 MinFreq=0.000000 MaxFreq=0.000000 MinLaunchRange=400.000000 MaxLaunchRange=10000.000000 Duration=27.000000 CounterCountermeasure=80.000000 NoiseRejection=85.000000 CapabilityFlags=0x00000240 LoftAngle=0.000000 DescentAngle=0.000000 MaxLoftAltitude=0.000000 BoosterStart=0.000000 BoosterDuration=1.900000 BoosterAccel=53.220001 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-1.380000,0.000000 SustainerDuration=0.000000 SustainerAccel=0.000000 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,-1.380000,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 SidewinderStation1] SystemType=WEAPON_STATION StationID=1 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=4.074,-2.9,0.15 AttachmentAngles=0.0,0.0,-90.0 LoadLimit=127.0 AllowedWeaponClass=IRM AttachmentType=FRANCE ModelNodeName=Rail_Magic_R PylonMass=45.0 PylonDragArea=0.02 [sidewinderStation2] SystemType=WEAPON_STATION StationID=2 StationGroupID=5 StationType=EXTERNAL AttachmentPosition=-4.074,-2.9,0.15 AttachmentAngles=0.0,0.0,90.0 LoadLimit=127.0 AllowedWeaponClass=IRM AttachmentType=FRANCE ModelNodeName=Rail_Magic_L PylonMass=45.0 PylonDragArea=0.02 [LeftWingStation1] SystemType=WEAPON_STATION StationID=3 StationGroupID=4 StationType=EXTERNAL AttachmentPosition=-2.9,-2.2,-0.05 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.00 AllowedWeaponClass=BOMB,RP,EP AttachmentType=FRANCE,UK ModelNodeName=LeftOuterPylon LaunchRailNodeName=Rail_Magic_L01 PylonMass=55 PylonDragArea=0.02 [RightWingStation1] SystemType=WEAPON_STATION StationID=4 StationGroupID=3 StationType=EXTERNAL AttachmentPosition=2.9,-2.2,-0.05 AttachmentAngles=0.0,0.0,0.0 LoadLimit=500.00 AllowedWeaponClass=BOMB,RP,EP AttachmentType=FRANCE,UK ModelNodeName=RightOuterPylon LaunchRailNodeName=Rail_Magic_R01 PylonMass=55 PylonDragArea=0.02 [LeftWingStation2] SystemType=WEAPON_STATION StationID=5 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=-2.08,-1.83,-0.1 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1270.0 AllowedWeaponClass=BOMB,2BR,RP,SAHM,FT,LGR AttachmentType=FRANCE,UK ModelNodeName=LeftPylonWing PylonMass=163.2 PylonDragArea=0.03 FuelTankName=Tank_RP35D [RightWingStation2] SystemType=WEAPON_STATION StationID=6 StationGroupID=2 StationType=EXTERNAL AttachmentPosition=2.08,-1.83,-0.1 AttachmentAngles=0.0,0.0,0.0 LoadLimit=1270.0 AllowedWeaponClass=BOMB,2BR,RP,SAHM,FT,LGR AttachmentType=FRANCE,UK ModelNodeName=RightPylonWing PylonMass=163.2 PylonDragArea=0.03 FuelTankName=Tank_RP35D [CenterlineStation] SystemType=WEAPON_STATION StationID=7 StationGroupID=1 StationType=EXTERNAL AttachmentPosition=0.0,-1.45,-0.85 AttachmentAngles=0.0,0.0,0.0 LoadLimit=2040.0 AllowedWeaponClass=RCN,MER,BOMB,FT,EOGB,EOGR,ARM,EP,CGR,LGR,LP AttachmentType=FRANCE,UK ModelNodeName=centerlinepylon PylonMass=108.9 PylonDragArea=0.02 FuelTankName=Tank_RP35D -
Loadout help for the Mirage F1C
umm replied to umm's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
forgive me as I am a new to all of this but where do I butthis weaponsstations from data? Thanks for your support man. -
Loadout help for the Mirage F1C
umm replied to umm's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Sorry this is the correct loadout [AirToAir] Loadout[01].WeaponType=R-550 Loadout[01].Quantity=1 Loadout[02].WeaponType=R-550 Loadout[02].Quantity=1 Loadout[07].WeaponType=R-530F Loadout[07].Quantity=1 Loadout[08].WeaponType=R-530F Loadout[08].Quantity=1 Loadout[11].WeaponType=Tank_RP35a Loadout[11].Quantity=1 and I am using the missile to make the loadout for the Kuwaiti Mirage F1 C -
rafale b problem
umm replied to Teras's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Thanks for your replay and looking forwared to see your final work.