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Everything posted by KJakker
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Chinese territorial claims
KJakker replied to Ice Man's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
I forgot to check the difference in dates between your post and the latest one. -
Chinese territorial claims
KJakker replied to Ice Man's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
Try the steps below with the latest version of GIMP for importing the terrain palette. -
Just came across of B-47 scene on YouTube.
- 6 replies
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- stategic air command
- peacemaker
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So let me get this straight..... (more about TW/CA BUFFS)
KJakker replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Spillone104 is working on one, it has just been on the back burner. -
Afterburner kick in values
KJakker replied to daddyairplanes's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I think what you want are these entries under the engine section of the aircraft's data INI file. IdleThrottle=0.10 <------------- IdleRPM=0.66 IdleNozzle=0.90 CruiseThrottle=0.37 <--------- CruiseRPM=0.82 CruiseNozzle=0.25 MilThrottle=0.65 <--------------- MilRPM=1.00 MilNozzle=0.25 MaxThrottle=0.78 <------------- MaxRPM=1.00 MaxNozzle=0.25 FullABThrottle=1.12 <---------- FullABRPM=1.00 FullABNozzle=0.90 -
I recorded Strategic Air Command on my DVR about a month ago just because I remembered Wrench talking about the footage in it.
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- stategic air command
- peacemaker
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A P-51D Mustang.
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Stolen plane closes Seattle-Tacoma airport before crashing
KJakker replied to MigBuster's topic in Military and General Aviation
Erik, until you mentioned Portland, which made me look up, I did not realize that the Air Force does not have fighters at McChord anymore. -
Stolen plane closes Seattle-Tacoma airport before crashing
KJakker replied to MigBuster's topic in Military and General Aviation
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Liaoning Aircraft carrier mod?
KJakker replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I would be happy to work on an SF2:NA data file for it if you need the help. -
Converting SF1 GUI To SF2
KJakker replied to Menrva's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I have gotten the Campaign screen to load without a crash using the SF1 background. However I do have an issue with transparent menus. See the upper left of the second picture for an example. -
USAF pre-Phantom air superiority fighter?
KJakker replied to Stratos's topic in Military and General Aviation
Here are some additional CL-1200 Lancer pictures, it is one of the what-if aircraft that I wish we had for SF2, along with the Vought XF8U-3 Crusader III. On the topic of air superiority the F-106 was at lest the equal of any of the other delta wing fighter/interceptors of its era, MiG-21, Mirage III, etc, especially once the Project SixShooter update was added. -
500 x Su-27 Vs F-15 Dogfight
KJakker replied to MigBuster's topic in Digital Combat Simulator Series General Discussion
The slanted kill count makes some sense due ti N-Squared Law. http://www.navweaps.com/index_tech/tech-076.php -
SF2 Rework, bug fixes and request topic
KJakker replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ground objects do not recognize when an aircraft target has been destroyed. I have seen ships waste six or more missiles on the falling fuselage of an aircraft that has already been destroyed until it hits the ground or denigrates. As a result this lets the rest of the engaged flight approach unmolested. -
@Skyviper Do you want copies of my photos of some of Easy company's foxholes at Bastogne?
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I came across this video on YouTube and given the prevalence of people who are both Star Wars fans and flight sim geeks on CA, cough!Wrench!cough, I thought I would share it.
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Just came across this, and thought I would share it.
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I thought I should share this related video. Audio is from LILAC 2 which was targeting the Hanoi Petroleum Products Storage Area at Hanoi Gia Thuong and the Hanoi Railroad Repair Yards.
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- linebackerii
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What's wrong with this building texture
KJakker replied to wiki's topic in Thirdwire - First Eagles 1&2
If you're interested PM an attachment to me of your FE2 graphics config and terrain files so that I can test them on my system? Alternatively I can set up my files so that they work on unlimited and then send them to you to try on your end. -
What's wrong with this building texture
KJakker replied to wiki's topic in Thirdwire - First Eagles 1&2
Try this thread. -
warhips LODs wanted
KJakker replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Looking at the list of ships you provided a lot of them are in the SF2 Downloads section and others are stock SF2 items or may be included as optional extras of some add on terrains. -
warhips LODs wanted
KJakker replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
What exactly is listed in the TYPES.INI and TARGETS.INI files that you are using that you are expecting to see? It would also help if you would please attach some examples of the ship targets from those files that you are missing so that we may help you fix the issue. -
Cockpit mirror
KJakker replied to UllyB's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Try looking at the cockpit.ini file for the aircraft and change the Mirror node's type from "MIRROR" to "inactive" and see what happens. [Mirror]--------------------->[Mirror] Type=MIRROR---------->Type=inactive NodeName=Mirror--->NodeName=Mirror