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Everything posted by KJakker
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I am late commenting due to being away from CombatAce for awhile. I hope your treatment is successful.
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XWVM Alpha update is out. Uninstall and then reinstall for best results. https://www.moddb.com/mods/xwvm/news/xwvm-alpha-20250614-download-links
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XWVM has just been released. https://www.moddb.com/mods/xwvm/news/xwvm-alpha-20250531-download-links
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Releases, on the right. Click latest.
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Here is a link to the XWVM discord server for anyone who wants it. https://discord.gg/juNj4BKMQq @Wrench You may find this interesting. There is a modern mission editor that works with all of the games. X-Wing, TIE Fighter, X-Wing Vs. TIE Fighter, Balance of Power, and X-Wing: Alliance. https://github.com/MikeG621/YOGEME
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So I found a video of gameplay. Shows some stuff I had not noticed yet.
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Wow. You can give yourself your own astromech. Edit: Issues I encountered. Joystick and TrackIR 5 Y-Axis need to be inverted. The former in the in game menu and the latter in the TrackIR software. Cool to see A New Hope style shield flashes on fighter shields.
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Win 11 -- where are my folders ?
KJakker replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
@Wrench Get your FreeSpace 2 set up as well. There is a Star Wars: Fate of the Galaxy mod in development that I think you will love. -
Task Force Admiral has released a free playable demo running in parallel with a Kickstarter. https://store.steampowered.com/app/1281220/Task_Force_Admiral__Vol1_American_Carrier_Battles/ https://www.kickstarter.com/projects/microprose/task-force-admiral-limited-first-team-physical-edition?ref=75ytvs
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Update your 7zip to later than version 24.07. https://cybersecuritynews.com/7-zip-vulnerability-arbitrary-code/
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Congratulations everyone. I will be at a mere 15 years this coming January.
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Just a reminder that Sea Power: Naval Combat in the Missile Age by @Julhelm and @Stary among others is now out in early access on Steam. https://store.steampowered.com/app/1286220/Sea_Power__Naval_Combat_in_the_Missile_Age/
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Here are some screenshots from the screenshot thread.
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INI files used for most of the data. Relatively easy modding from the start.
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Just a reminder that the game is in Early Access. They are currently doing a bit of bug finding and fixing.
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Microprose Sea Power Early Access
KJakker replied to Barkhorn1x's topic in Naval Combat Information Center
This was posted and pinned on the Steam page. -
Or a game set in the Tailspins universe.
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While smoking a cigar.
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Aircraft guns penetration against Cold War armor?
KJakker replied to Stratos's topic in Military and General Aviation
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Hello, everyone. I thought I would give an update as I have not been around much. It was partly me getting buried in following the Russo-Ukrainian War. However I had a hard drive failure on the drive I had all of my SF2 Mod folders on. I lost just about all of my personal tweaks and adjustments to SF2 that I have made since joining CombatAce. I do have a backup from 2012 and a mishmash of various stuff from scattered time throughout the intervening years but not my fully organized folders I used for play and testing. On top of that I nearly recovered everything I lost and then accidently reformatted over the recovered data when setting up the new hard drive I bought, scroll list jumped under the mouse arrow while I was glancing away. This loss basically knocked the wind out of my sails as it comes to SF2 and hence why I pretty much disappeared. However I have decided it was time to shake the dust off and picked myself back up. If anyone needs help on a project with ground object data files please let me know.
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Here is some Mirage gun cam footage from the Six Day War.
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New Micro Prose Naval Sims. In Development.
KJakker replied to KJakker's topic in Naval Combat Information Center
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- sea power
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New Micro Prose Naval Sims. In Development.
KJakker posted a topic in Naval Combat Information Center
Micro Prose Discord. https://discord.gg/3zCTSUGKkG Sea Power: Naval Combat in the Missile Age This is @Stary and @Julhelm new game. This is sort of like an updated Fleet Command. https://www.microprose.com/games/sea-power/ https://store.steampowered.com/app/1286220/Sea_Power__Naval_Combat_in_the_Missile_Age/ https://www.triassicgames.com/ Task Force Admiral This is a World War II naval command game that is starting with a focus on USN carrier task force operations in 1942. https://www.microprose.com/games/task-force-admiral https://store.steampowered.com/app/1281220/Task_Force_Admiral__Vol1_American_Carrier_Battles/ https://drydockdreams.games/ https://www.facebook.com/TaskForceAdmiral/- 8 replies
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Nuclear Fireball Not Visible from a distance with Lex and Stary Effects
KJakker replied to TheStig's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
@TheStig I dug it up. Try this. https://combatace.com/applications/core/interface/file/attachment.php?id=221970 -
Go ahead and grab the manuals people. https://www.avialogs.com/news/353-avialogs-is-now-free