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EricJ

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Everything posted by EricJ

  1. EricJ Release Thread

    Updated UH-60 Readme: http://562.50megs.com/Arma3/Doc/UH-60Readme.pdf - Added description of the countermeasures system and what the programs do
  2. EricJ Release Thread

    /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/0B8BGm0Pi3UmtLW5fdmpaVTFBSHc/view?usp=sharing /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Taliban Fighters RC19 - Disabled glasses from all units (Taliban, civilian) - Removed BIS Vest - Removed RGOs
  3. EricJ Release Thread

    ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/0B8BGm0Pi3UmtTF9sbEwtWU53ZUk/view?usp=sharing /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// UH-60 Pack RC25 - Fixed various AH-96 versions, now shows up properly in the appropriate positions in the Eden Editor, as well as Zeus. - Faction specific AH-96s now have the appropriate skin when spawned in or placed via Eden or Zeus - Adjusted various geometries to make the skin names (MARINES, UNITED STATES ARMY) look better on the external textures. - Cleaned up more textures and reduced some texture requirements. - Fixed various selections and tweaked some geometries, adding some detail in various places. - Removed some unused files, reducing filesize somewhat. - Improved glass geometries using the UH-80 textures in lieu of the old A2 textures, improving the look of various helicopters - Removed old sounds for the XX-92s, now uses the stock Ghost Hawk sounds - Thanks to Lord Jarhead, the H-60s now use the JSRS Ghost Hawk sounds for rotors. Visit his site here: http://jsrs-studios.com/dlindex.php - Tweaked the Cherokee Container textures as well as improved details somewhat - Added a Medic Container, holds 200 First Aid Kits as well as 20 Medkits, and heals the wounded as well. - Retextured M230 armed helos (all versions) - Repair Container has a proper texture (still non-functional other than carrying Tookits) - Fixed UH-60M control sticks, now moves appropriately - Adjusted Pilot position on the AH-96, now sits correctly with the legacy AH-1Z - AH-96 pilot has control over the gun and DARs. - UH-92 Cherokee (PMC) changed to UH-92 Cherokee (RWG), to reflect factional alliance, classname is the same. - Added a fictional "SEC-FOR" skin, to represent the Avatar universe for the AH-96. It is only selectabl with the NATO version of that vehicle. - Tweaked textures - H-60Ms (all versions) now have a Compass MFD back (as per the old A2 version) with newer geometries. - Added a "NATO" UH-92, the main difference being that the HMD is in metric, and not in Imperial. Otherwise colored differently and has a basic desert scheme as well. - Removed color specific S-94s given the new Appearance filter for the various factions. Mission makers will have to simply place an S-94 or Utility version and select the color appropriately. - UH/MH-92 Gunner FLIR is OFF when starting engine, it can be turned on ahd off normally - Requires Game version 1.64 - Added a generic "Desert" scheme, usable for the NATO faction as well as a Black scheme - Removed the rescue hoist from non-US Navy UH-60Ms //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/0B8BGm0Pi3Umtb3VCZWxQd3Y3dFU/view?usp=sharing ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// Taliban Fighters RC18 - Added a "Sniper" unit type. Again is unarmed - Fixed the respawn vest of the generic config entries, now when respawning has the same vest (if still used).
  4. EricJ Release Thread

    And taking a leaf from the Prowler as far as lift rings for the containers (just atmospherics though the slingload points will be adjusted when finished:
  5. EricJ Release Thread

    Managed to retexture the Hellfire glass with the Ghost Hawk textures, somewhat "fixing" the blue glass effect (not by much but looks better now):
  6. EricJ Release Thread

    In between Karen Libera Smith trying to blackmail me, I managed to delete the rescue hoist from the US Army Blackhawks and left it on the US Navy ones only, given reference photos I dug up.
  7. EricJ Release Thread

    Initial unit work for the Weapons pack, and other than being the wrong scope (now fixed) shows the general look. I may make a custom ruck so they can have a set of NVGs in the bag as well as some additional gear, along with a couple RGOs (easily fixed): And final look of the Black, and Black River PMC UH-60M: Also on the note of the helos.. If you catch me on either the 173rd server, or any other server and I'm flying the Ghost Hawk, please feel free to stop telling me to retract the gear... I know it retracts (I have 4422 hours in the game already) so don't need to be reminded it. Given that I'm We tod did on that issue should just be left alone. Besides I don't think retracting the gear helps anyway, and never had any issues with them down. Besides I'm so "special" that I'll forget to extend them, and just one less thing to worry about.
  8. EricJ Release Thread

    Final look for the Black River PMC Helicopter Pilot:
  9. EricJ Release Thread

    Finally sat down for a minute and worked out some Black River PMC units: Helicopter pilot: And for the weapons pack eventually: Black River PMC Soldier The overall intent is to keep them fairly generic (it may change, we'll see) but overall is a way to keep it light on mod necessities and so on.
  10. EricJ Release Thread

    Basic Black River PMC texture, nothing fancy:
  11. EricJ Release Thread

    A generic black scheme. This will form the basis (tomorrow as the emblem is coming more into frutiion, at least in my mind anyway) for the Black River PMC unit, which will essentially use a "surplus" Blackhawk, or just something to have as OPFOR, even though an Orca would be easier to buy PMC-wise and this example will be available to the NATO faction:
  12. EricJ Release Thread

    A general Desert Tan scheme for the NATO faction for the helos: As well as tweaking the TADS on the XX-92s:
  13. EricJ Release Thread

    ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/0B8BGm0Pi3UmtbW9mbzNKaEJpUkE/view?usp=sharing ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ADuke's OH-58 Kiowa AC7 - Improved external textures courtesy of Sig (USMC)
  14. EricJ Release Thread

    The other half of the Kiowa: I'm going to shoot for an end of the week release for RC25 though, maybe sooner depending how I feel After that: - Kiowa update, at least with the Sig [uSMC] textures, probably tomorrow as it's almost time for me to get to bed. - AH-1Z pure, no Franken stuff. I've mentioned that I was going to get to it, and frankly will and started to work on getting the textures at least working with the port. Not sure on most of the features (folding blades, static rotor holders, etc). But a standalone version is in the works, just have to stop tweaking the UH-60 pack. - Gun pack probably do some texture tweaking as well as probably some armor variations, well more like some other BIS armor in Multicam but again nothing major. Most of the energy is being devoted to the helos at the moment as the gun pack is fairly stable, and probably will incrementally work on the Black River PMC stuff to get that trucking. The helos that I'm planning will more than likely be just some Orcas and the like, much like the A2 PMC unit. But with of course Western weapons as opposed to Russian stuff, just for variety's sake. - Also ACE3 Fastrope for the UH-1Y, haven't forgotten...
  15. EricJ Release Thread

    A NATO themed UH-92 (NATO). This version has a metric HUD: As well as a UH-60M (NATO), so factional skins can be done for that specific faction. Given that the HMD is not present it so far is an appearance rather than most other things, as well as a basis for any NATO-esque skins. Also for the S-94s I'm going to remove the skin variations in lieu of the Appearance system, since it limits selections based on faction, and since the S-94s are Civilian there is no need to maintain different versions, just the base S-94 with the ability to set various colors in the Eden editor (for those mission makers who actually use them).
  16. EricJ Release Thread

    Some texture tweaking: As well as Hellfire/Rattler launchers:
  17. EricJ Release Thread

    On a whim an RDA SEC-FOR (Avatar) skin (non-faction, don't want James Cameron to shut me down): As well as some texture work from Sig [uSMC] on the Kiowa:
  18. EricJ Release Thread

    Also added a non-functional MFD to replace the old geometry as part of the cockpit facelift: Also managed to move around the sticks for the pilot area given the current animation, still WIP.
  19. EricJ Release Thread

    And taking the suggestion about re-adjusting the seating position of the Coyote:
  20. EricJ Release Thread

    Spent some time last night (as well as this morning currently) and did manage to get a Medic Container working: It can also like the Medic HEMTT and Huron container heal wounded (just basic game logic). I'll add the ACE3 config entries and hopefully it maybe, can heal players that way too, but again contents are strictly BIS. Some more facelifts of the XX-92s: And some tweaking of the not real missiles (still working on that issue, may just have to make a new one....
  21. EricJ Release Thread

    And thanks to LordJarhead:
  22. EricJ Release Thread

    Updated Weapons pack readme: http://562.50megs.com/Arma3/Doc/Ultimax100readme.pdf Also updated (for RC25) UH-60 pack readme: http://562.50megs.com/Arma3/Doc/UH-60Readme.pdf
  23. EricJ Release Thread

    //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/0B8BGm0Pi3UmtdEJQazZoenAwSjA/view?usp=sharing ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ADuke's OH-58 Kiowa AC6 - Replaced A2 textures with the Ghost Hawk textures for window geometries
  24. EricJ Release Thread

    And a couple videos showing the MH-92 (or just plain XX-92 series) and the AH-96 with the sound values in an "outside" environment"
  25. EricJ Release Thread

    A short video of the sound setup so far for the AH-96 and the XX-92s:
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