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Everything posted by EricJ
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This was asked for on the WithSix topic but given the requestor's desire and game limitations on mapping: Given that this will be an addition to the Helo Skins I won't be adding the two Huron versions to the UH-60 pack, keeps things focused and sane. Hellfire reshaping:
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/0B8BGm0Pi3UmtX1d4SWh0RFNKelk/view?usp=sharing ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// EricJ Heloskins RC3 RC3 - Added SKRAM and Speedballs (modified Carryalls) to the inventory list for each helo (check readme for contents).
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Okay I think Game Logic will give a radio anyway, so no Radios, maybe a GPS or two, but no mod support. Final list: - 20 RGO Hand Grenades - 20 40mm HE Grenades - 20 First Aid Kits - 10 White Smoke Grenades - 2 Laser Designator Batteries
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Updated Speedball (and final): - 20 First Aid Kits - 20 40mm HE grenades - 10 White Smoke Grenades - 2 Radios (should populate given various mods) - 2 Laser Designator Batteries - 18 RGO Hand Grenades (to make room for the Radios)
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Updated Speedball load: - 20 First Aid Kits - 20 40mm HE grenades - 20 RGOs - 2 Laser Designator batteries - 10 White Smoke grenades Each helo (except for the Civilian aircraft) will have 2 Speedballs, may increase to 4.
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Was talking with ggrotor about this, and making what are called "Speedballs", or bags filled with basic supplies in the real world. Given that there isn't a need for water in-game I've so far managed to come up with this as some basic items: - 20 First Aid Kits - 10 White Smoke Grenades - 20 RGO Hand Grenades - 4 Designator Batteries We discussed ammo but overall given the plethora of mods I'm not including any kind of ammo, even BIS ammo given player preferences. The Raven PMC will get a specific set of ammo but overall this due to ArmaLogic it's basically a Carryall rucksack, so when you need a resupply of the basics, then the pilot has to land, and a player has to go grab the ruck out of the helo, and so on. Again if milsim units have their own specific requirements please don't ask me to make them as that's not my responsibility to manage your players and assets.
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Also re-adjusted the weights of the UH-60M and the UH-60 (Unarmed) to realistic weights, so the Huron can pick them up:
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And a bit more stable flying, I so far have gotten the rotor blur (apparently the texture was wrong) but shows the MMS and how it works in-game:
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And if you're like me, breaking my own work: The thing loaded (OH-58) weighs a whopping 1,360 kg so even a Ghost Hawk can carry it around.
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Thanks man, a rather comical video but it's a start
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While the Hellfires are shamming decided to start on the OH-58, these are ADuke's textures so given he's on the spot won't change them.
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Courtesy of Aduke823:
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Some MH-60L showoff, I need to redo the coaming texture but otherwise what you see, is what you get as I just don't want to get all the dials working as of yet. Still no Hellfires. The video at the end shows the new gimbal limits of the 240s and miniguns, as well as WIP for the -92 series. Also the container is in their own category in Zeus at least, and once i get it working at least, a basic Supply Box as well as Fuel, Med, Repair to mimic basic Huron types.And so far no luck with the lifting as either I'm missing some config or model work that will enable me to pick them up. And you can also lift the SDV with the -92 series:
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/0B8BGm0Pi3UmtTzY3VFUzb1Z1cEk/view?usp=sharing ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// EricJ Helo Skins RC2 - Fixed texture paths
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Nope, Arma 3: http://www.arma3.com
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And while we wait for the Hellfres, I had thought of this while flying that it would be cool to have some liftable containers: Other things: - Some realistic values for the 240s and Minis so gunners will have to adjust when they finally get them. - I think I finally got RotorLIb support as I tried to lift that container and got nowhere so I think (until I can confirm with a screenshot) that I may have finally worked it in.
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Thanks! Some MH-60L work: After some thought I made a "Utility" S-92, which as mentioned above, has an increased lift capacity, but also four seats (for stuff like IgiLoad, etc: And a cheap Blue texture to round out the set. If you have some skills with either Photoshop and wish to contribute let me know and I'll send a shell template for reskins. Given that the Hellfires are not working it may be some time, as I may push it back to Tuesday in order for them to come to work:
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This will be echoed in the Readme: Aerospatiale/Sikorsky S/MH/UH-92 Cherokee Lift Guide: Lift weight capabilities: UH-92/PMC: 5,500 kg MH-92 (Insertion): 5,200 kg MH-92 DAP (Assault): 1,000 kg MH-92 DAP (DAGR/M230/HF): 300 kg S-92 (All versions): 5,500 kg S-92 Utility: 6,000 kg
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Thanks! DEVIL11 It's going to be some time until I get around to it, and need to shake off the rust too.
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VFA-104? Not sure what you're talking about...
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Thanks! Thanks!
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/0B8BGm0Pi3Umta0g4Z0VHZHZOVnM/view?usp=sharing ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// EricJ Helo Skins RC1 - First Release Steam Link: http://steamcommunity.com/sharedfiles/filedetails/?id=633842660
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Thanks! ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// New Download Link: https://drive.google.com/file/d/0B8BGm0Pi3UmtMnlfckNnVlprRDQ/view?usp=sharing ////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// EricJ Wipeout RC17 - Removed CH-67reskins for a separate mod
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EricJ's Paint and Body Shop
EricJ replied to EricJ's topic in Digital Combat Simulator Series Modding/Skinning Chat
Drama over, back to business -
DCS/LOMAC Screen Shot Thread
EricJ replied to Dave's topic in Digital Combat Simulator Series General Discussion
Yeah but SkateZilla, who's doing the actual work on the model itself, is obviously killing it. It's slowly coming around and frankly it's just so nice so far. There are more LIveries done (a total of 30) for it but so far I like the Old Skool VFA-14 skin. If you go to the ED Forums and check out the WHAT IF screenshot forum you can see what SkateZilla is doing.