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Everything posted by EricJ
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CombatAce Membership Drive
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hahahahaha I got my Eels so it's all good -
CombatAce Membership Drive
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I've donated since I'm a Platinum Member... -
DCS World Edge
EricJ replied to MigBuster's topic in Digital Combat Simulator Series General Discussion
After watching Interstellar I may want to go on a space trip.... -
Rafale Template
EricJ replied to JAT81500's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
The Rafale has nice lines and so on but I'm a Super Hornet Fan through and through :) -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
In all honesty both you and saisran has helped quite a bit as most know earlier gen fighters I use mainly for target practice, etc. So yeah I was pulling stick way too hard expecting some good high-alfpha maneuvers and... yeah And no help on the card issue saisran, I don't muck with campaigns at all anymore (or much of SF2 other than here of course) so may need to reinstall it? May fix the issue but so far I've noticed freezups when recording that regardless of outcome I never save. -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
OKay I did try that (build up speed + Energy, etc.) and still I was used to be able to turn on a dime with the Super so cool will try it out later on then. -
New to SF2- optical munitions
EricJ replied to ckelly14's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Cool.... realistically they're not hard to do. Also if you haven't already, download the SF2 Bombing Range, which is a threat free (unless you tweak it) place to practice weapon delivery, etc. -
Missile launch from u game aircraft
EricJ replied to DEVIL11's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ahh gotcha, sorry can't help with hat.... -
Missile launch from u game aircraft
EricJ replied to DEVIL11's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
? -
New to SF2- optical munitions
EricJ replied to ckelly14's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Man it's been a looong time since I dropped JDAM but... usually a "Square" (which if my mind serves me right) which is about 5 miles. Accuracy at the latest patch is always iffy, Usually I drop in Afghanistan and get near 100% hits though, but tha's around 24,000 or therabouts feet. I'll have to figure out what height as usually it;s by feel rather than always specific parameters, and so on. But usually keep within a "Square" of the target and your hit ration should get much better, and high altitude though in some cases medium altitude works too. DCS is different with the A-10C of course since it's a no brainer in employment. JDAM bombing in SF2 is more practice than anything concrete to get the bomb to hit. -
Rafale Template
EricJ replied to JAT81500's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Not too much to ask: Basic "What If" I did for Dillon. The final version had some Red Stars on the tail but otherwise same as this, along with USN number decals. -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Me: F-8J with 4 x AIM-9H, gun Opposition: F-8J with AIM-9s (1970), gun Decided a SACT (Similar Air Combat Training) mission and for the most part, I suck with the Crusader, though flying around in it made me appreciate the nice lines of the aircraft though. For the most part I sucked in that aircraft as the AI has better skill in energy management and flies it better than I can. Not much more to go into other than it got a good angle on me (even with 1970s-era missiles...) and splashed me with a rear shot, shooting me down. Takeaways: Obviously I thought it would be a good fight and I would come out on top but... no. Handling the 'Sader is a bit trickier as the AI was flying it very gracefully and as Yoda says "Unlearn what you have learned", i.e. I'm used to a good easy jet like the Super Hornet and therefore I didn't get too much practical time in it, or honestly never take the time to fly this particular jet. Again it's not so much capability, but preference as the Vietnam Era was what it was and that's that and quite frankly don't feel like mastering something in that timeframe. BUT however, I do need to shoot down a bad guy in it (to same some face at least) so I can learn from my mistakes. Overall though I felt I was pulling too rough and being more gentle yielded better results as far as maneuvering but agian the AI was all over me and when I was in position, didn't take the shot due to hesitation on whether or not it would connect. So next time I'll be a bit more confident as it did take a while, but again I took a 'Winder in the butt and yeah, need to learn this one. -
New to SF2- optical munitions
EricJ replied to ckelly14's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Yep, that simple though you'll have to do that through the MIssion Editor though, as scripted missions (with the exception of Vietnam I believe in campaigns) start you on a land base. I use a Mission Editor so admittedly it's a bit fuzzy with that part. -
New to SF2- optical munitions
EricJ replied to ckelly14's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Game-wise only what it looks like, as they all aren't as fleshed out as say, the A-10C modlue or as manipulative. Sure there are small minute differences in the screen but if you're expecting anything with DCS-like capabilities it's best to not hope for it. -
New to SF2- optical munitions
EricJ replied to ckelly14's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Gotcha, but they're there in case. -
New to SF2- optical munitions
EricJ replied to ckelly14's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
In any case these ones should work anyway with all aircraft. Weapons.7z -
New to SF2- optical munitions
EricJ replied to ckelly14's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Okay cool, so no luck with the Legacy ones and the Mavericks? -
New to SF2- optical munitions
EricJ replied to ckelly14's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hmmm... which jet? Besides it may be year speciic too as they do have set years, so that may be the problem too -
New to SF2- optical munitions
EricJ replied to ckelly14's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
You should be able to mount Mavs on all versions, but it may be your own weaponset as well (or some other reason) but overall with any version I don't have any problems loading them. -
New to SF2- optical munitions
EricJ replied to ckelly14's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Here's a tutorial I did years ago which is sill relevant given the lack of updates. Guided Weapons.pdf -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Me: F/A-18F EPE Block II with 4 x AIM-9X, 6 x AIM-120, gun, tank Opposition: F-8J Crusader with 4 x AIM-9X, gun No video, because I've been trying to upload a few things for a couple days, long story so only pictures. I had put this off due to sheer laziness (and Arma 3 has taken up quite some time really) but finally got into it with the 'Sader and... I can agree it has a high alpha and quite frankly very maneuverable (I assomed it was more of a rocket than anything comparable to an early model Hornet) but... it's slow. Engagement started off with me rocketing off the deck and intercepting the F-8J. Once he realized I was there he began to maneuver. Unlike most which are "Wham ban, thank you ma'am!" Affairs I decided to be lazy and let him work himself out of the kill slot. Overall the aircraft does handle well and with me putting myself in front of his gunsights (whch he didn't fire for nothing) I entered an energy circle, managed to work myself out of it by going vertical... all the while with my airbrakes extended... But during the majority of the engagement I was in his kill slot all the time, just seeing if he'd maneuver harder and put up a challenge in this fight. Honestly I didn't realize this when I worked him out of the energy circle as he maneuvered due to lack of energy and me to slight lack of patience as it was good to feel out the Crusader but overall he didn't get anything off. Once he extended to come around I locked and fired an AIM-9X, shooting him down. Takeaways: Honestly the overall impression I get with the Crusader was yes, it's very maneuverable but compared to a more modern aircraft it's slow. I mean that's the relative feeling I got with the airspeeds, as again letting it fly around and try and get into position of my own didn't present me with the feeling that it would be anytime soon. So it's a maneuverable jet yes, speedy on the deck yes but against modern aircraft, pack a lunch, eat it and then splash him. Maybe with more thrust it could be a real winner as far as energy and the momemntum would make it a good opponent against a more modern fighter. -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Lol challenge accepted, but I'll see how it goes, and thanks for the tip Caesar as I didnt' think of that.... -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
For some reason ShadowPlay works only with A3 so I have to use FRAPS for SF2... I've tried to get it to recognize (ShadowPlay) SF2 but no luck.. oh well as long as I can still record I don't care. And nice vid as well too.... I just have had bad luck with furballs and heat seekers.... so I shoot, scoot and return to base unless I feel froggy -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It is but overall I'm stuck on the Super, though I have been itching to try the Rafales out... I flew the M a couple days ago and I'll have to see how that goes. Finally figured out a reliable way of recording vids, and goes with (though realistically the same engagement of the Super Hornet EPE vs. the Tiger II https://youtu.be/51ZEMERQzbY Much like the text version this one was a little bit slower and it must have been his off day as you can see he wasn't beng as aggressive as I would like. And finally maneuvering forced him to get somewhat more active though really as I was doing my nails he could have been a better sport, but the video is what it is. -
Rafale Template
EricJ replied to JAT81500's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Beautiful work on the templates man, I managed to get a basic texture done in a snap....