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EricJ

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Everything posted by EricJ

  1. Sorry it took so long... other than the Bradleys (man they were tenacious) it appears I didn't hit... anything, but overall a good general idea. There were no SAMs but it's a good habit to practice (ejecting flares) and I had to ditch as my gear wouldn't go down (Grr...) The mission is also re-adjusted, to shorten the track as well as overall flight and made the Bradleys clump together as well. If Labels work (didn't for me, the muzzle flashes were a good cue) then you can get a grasp. Su33CAS.7z
  2. I think so (there was that not adopted "Peanut" scheme that's all I'm aware of) but in my internets travels I found this site which seems to confirm it: http://dstorm.eu/pages/en/usa/a-10.html Also I just got back from my walk, so let me get a shower in and I'll record that track for you as well. I haven't forgotten... Mind you I've never done skin work so my normal reference workflow never included it (I like it supporting me that's for sure....) as I just wasn't interested at the time, but it's just another jet
  3. Its only unfortunate though that we have blow them out of the sky . I'll get off my butt and get in the F-5 and go with it and see how it goes. But yeah man great work!
  4. File Name: 77-234 A-10A 81st TFW File Submitter: EricJ File Submitted: 12 November 2014 File Category: A-10A/C Skins A-10A Warthog 77-234 This aircraft (given model configuration) represents an aircraft assigned to the 81st TFW (no particular squadron mentioned as the reference was from Airliners.net), tailcode “WR” from 1990. Installation: Simply unzip the folder and extract the file into your Bazar\Liveries\A-10A (or optionally the C, though the only oddity noticed is the antenna behind the cockpit, otherwise it’s identical mapping) directory and go into the simulation go to the Payload section and for the Liveries drop down menu select “77-234 81st TFW” and go fly. EricJ on the ED Forums EricJ562 (Steam ID) http://www.facebook.com/EricJ56 flanker56@hotmail.com I also write Military Science Fiction books, if interested you can check them out here: http://www.amazon.com/Eric-Johnson/e/B003NQA7QK/?_encoding=UTF8&camp=213733&creative=393193&linkCode=shr&tag=hupa08e-20&linkId=KLGFFABHB5ZLOXPS Eric Johnson, 2014 Click here to download this file
  5. 77-234 A-10A 81st TFW

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    A-10A Warthog 77-234 This aircraft (given model configuration) represents an aircraft assigned to the 81st TFW (no particular squadron mentioned as the reference was from Airliners.net), tailcode “WR” from 1990. Installation: Simply unzip the folder and extract the file into your Bazar\Liveries\A-10A (or optionally the C, though the only oddity noticed is the antenna behind the cockpit, otherwise it’s identical mapping) directory and go into the simulation go to the Payload section and for the Liveries drop down menu select “77-234 81st TFW” and go fly. EricJ on the ED Forums EricJ562 (Steam ID) http://www.facebook.com/EricJ56 flanker56@hotmail.com I also write Military Science Fiction books, if interested you can check them out here: http://www.amazon.com/Eric-Johnson/e/B003NQA7QK/?_encoding=UTF8&camp=213733&creative=393193&linkCode=shr&tag=hupa08e-20&linkId=KLGFFABHB5ZLOXPS Eric Johnson, 2014
  6. I got the crests sized pretty good (I think, seems good anyway) so when I wake up with a fairly fresh mind I can see how it looks and probably upload after that. I wish Veteran's Day was longer but it is what it is.
  7. Well I got to finish up that A-10 skin so I'll muck with it tomorrow and see what I can get for you.
  8. Moved the tailcode a bit, and went with a bird circa 1990 (given the reference from Airliners.net) just to get something going, though methinks that the crests are a bit small, so I'll probably tweak them a bit larger.
  9. Er... odd I don't know how to describe it... I stay away from official terms as I'm a more hands on guy. but from what i can think it's pressing the advantage against the attacker in a vertical fight. Usually "press" is usually in fighter jock terms (Caesar can probably tell it better) is go for the attack, i.e. get aggressive, so if you "press" the attack it means to start pushing for the advantage, etc. and get the kill regardless of aspect between you and the opposing fighter, and especially if you know you have the advantage, so you push to get into a good firing position. Admittedly I don't take the time to do research on the stuff, I just go with layman's terms (because really in most sense I approach it that way) since that makes more sense than highfalutin terms.
  10. Now that you bring it up that's a good point, it's not yeah... "cool". Granted it works so I can't disagree on that point however given my experience downrange but agreed, they always look better in green
  11. Yep, there's plans in the future for a DCS portion of my school, but right now I'm staying focused on Arma 3 for the time being.
  12. Thanks man, yeah I agree, that's how I really know the Hog you know? I mean the two-tone grey is nice but the Euro is what I remember best on Hogs more than the current scheme. Makes it look badass really.
  13. Well after the drama of yesterday... got a bit lazy (man I'm getting old...). Anyway 81st TFW will be the unit. Back then they had WR so the skin will reflect it, just have to find a good crest though. And for inquiring minds who want to know I don't like trolls, I have zero tolerance regardless of their position. Sure I got it I'm not familiar with some things, but being a jackass won't get you anywhere with me.
  14. Me; F/A-18F Block II EPE with 4 x AIM-9X, 6 x AIM-120D, tank, gun Opposition: F-5E with 2 x AIM-9J/Ns (I think I got the type right... I think). Guns, tank Takeaways: Man I needed every little bit of power with that thing... as you can see the small size of the F-5 throws you off greatly, as when he tried to gun me down I didn't know where he really was (other than in front since I was using padlock) in relation to me. The first shot was a pure 50/50 chance of even going in the right direction and obviously I got the bad half. Reviewing the FM its not to my knowledge a UFO its just a really zippy (and small of course) plane that works around you trying to get on you and you just have to use padlock to have an idea. I'd also like to call the last shot an "Off-boresight" shot but I'd be lying as it was on the right edge of the HUD so I'll claim a HUD shot rather to be honest. Other than that it's a good indication that I need to use better judgement especially with that fighter, as when it slowed down and decided to level out gave me (and I was glad I could pull around like that or I would have missed the shot. But it's a tenacious opponent and given the agility of the EPE it still was a challenge.
  15. I had one yesterday but the video got jacked up. So I'll redo it and see if the video takes hold better.
  16. Here's a basic mission file that you can work with. The Su-33 is used and you can simply fly the waypoints, the last one before landing is roughly at the target area (Waypoint 3) so you can add labels. Best thing to do is to keep your attacks from N to S, S to N, SE to NW or NE to SW. Labels are on as well but it should provide some training. I'm not sure if the JTAC will communicate if you're flying a Russian jet so here it is anyway. Practice.7z
  17. I'd recommend setting up your stick so it's stable as it's a real pain in the ass to get (as last week) set right, but once you do its a great aircraft. Heavier than the -27 but I've had more experience with the -33 most definitely. As far as when is when we do it, so there's no set day or time, if the main man we play with is available to, we'll do some more, and that's quite honestly as even I don't know when he'll be able to play.
  18. Linky no worky saisran. I may have the OVT handy but if not I'll get it sometime. Nice DACT though.
  19. Thanks! I could have... should have mentioned as the Yo-Yo entered the mind when I was both during the engagement and watching the vid. As mentioned by zwz that the -35 went into a Cobra like attitude (a nugget could have had me dead to rights in all honesty) and it just eventually degenerated from there. I guess I was expecting a UFO-like attitude and instead looking back it seems it was more defensive than offensive (no gun? going to have to check that out) but I think in that case the Cobra shot was ill-timed and bad angle as he had no shot (which he had until he did what he did). So basically man I'm scratching my head. Tomorrow I'll get the Su-37 checked out before I see how that turns out. Apparently the Super Flankers are just not cutting it. The MKI however does give some push so maybe I'll "warm up" or just roll and see how the Terminator goes.
  20. Catching up.... I took a look at some reference photos so I have to sharpen the texture up a bit, not too much as I think it looks okay but... I'll see what I can do.
  21. Yeah he wasn' t really pushing that much (compared to the UFO Su-27) so it was easy to keep on his tail or maneuver (as I did several times) and shoot him. I only applied air brakes so I wouldn't ram him (towards the end).
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