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EricJ

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Everything posted by EricJ

  1. Decided to take the Franken Skin out to show off the drop tanks, which are as seen here. I also found the pylon texture (just needed to edit the .lua file and its worky now) but man what a sight... but again still WIP:
  2. But agreed man it's not bad, I just have DCS and Arma 3 occupying my time both modding-wise and for fun. It's great but sometimes the lack of functionality compared to the other stuff is what turns me off.
  3. No worries, just had to switch gears, and here you go: VAQ-34Hornets.7z VAQ-34Hornets.7z
  4. I'd have to make the decals as I figured you'd fly it just yourself. But give me a few (was working on a DCS skin so I was a bit distracted) and I'll get them to you.
  5. And.... the C but should be good to go: VFA-94FA-18C.7z VFA-94FA-18C.7z
  6. Some C work: Also added is a tweaked E model based on the refined tail artwork as well... VFA-94FA-18E.7z VFA-94FA-18E.7z
  7. Could of sworn... Anyway you see the block of text for the Drop tanks yes? If so open the weapondata.ini (it's been so long since I've played SF1...) and copy, and paste below the entries via Notepad or Wordpad to open the weapondata.ini file. Remember to number them sequentially after the first one, and so on. Once you're done open the Weapon Editor (may still be available at the ThirdWire site) and see if it's there, if so save it and open the game and check.
  8. Okay, what you need to do is add the entry in the Readme to the Weapondata.ini as it's one LONG list depending if you have a weapons pack involved. So for the tank you'll have to add the tanks which should be sequentially next in number.
  9. You'd have to adapt the tanks (which I thought you got sorted already?) for SF2, which I think is the issue you're having. There's an SF2 version for SF2, so I'm scratching my head why you're using that version for SF2.
  10. Cool Fixed F/A-18B and A models. I had to get those sorted and I'll get the C VFA-94 done in a bit: VAQ-3FA-18A4.7z VAQ-34FA-18B.7z VAQ-3FA-18A4.7z VAQ-34FA-18B.7z
  11. Okay the site I used did have "01" on the two-seater, but didn't list the numbers for the aircraft (single or two-seat): Matter of fact this is the site I did use so far: http://www.vaq34.com/vaq34/vaqf-18.htm
  12. Finally started on the "What If" Su-25T European 1 skin:
  13. And here you go... Yeah I can still get the C VFA-94 done, just slipped the mind. And didn't know that your squadron had the first female pilots, good to know... VAQ-34.7z VAQ-34.7z
  14. I'm former Army so I never realized that VAQ-34 had Hornets (was aware of the Corsair) .Yeah sure, gimme a few.
  15. BTW Dillon here's the A texture on the B, so you can save time by simply copying and pasting the same folder into the FA-18B folder and go fly:
  16. Okay yeah the mapping for both versions didn't change so you can still use the SF2 versions on the older version no problem. It was just the file structure that changed that's all.
  17. No no no don't do that stuff man.. the old WoX version is for Wings over <Name> and NOT for SF2.... Please don't bring the WoX version into SF2... the flight model is as you noticed different and frankly I just don't recommend bringing that into SF2. The reason is that SF2 is a different setting and the tanks are not setup for SF2, which doesn't use the weapondata.ini as SF1 did, but is more "modular" that SF1 (and quite honestly saves a boatload of time) isn't.
  18. Take a look at this for the A for now, as I gotta get to bed myself, and will work on the B tomorrow plus any tweaks for this one. For some reason there's a discoloration with the front half of the A model that annoys the hell out of me (one reason I don't enjoy doing this aircraft) but I may have nipped it in the bud though with this version. VAQ-34.7z VAQ-34.7z
  19. Yeah I saw that on the list at one of the site, four A's and four B's, and those are definitely part of that Hornet pack.
  20. Thanks! Some more work, and some tweaking and she'll be good to go.
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