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EricJ

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Everything posted by EricJ

  1. Not bad of a read... Me: TW F-104A with 4 x AIM-9J, gun Opposition: Mig-23ML with 4 x Aphids and 2 x Apex AAMs, gun. Started off a above the Mig and allowed him to take off. When he sensed me he tried to force me into an energy circle but I maneuvered to counter and he stopped trying to push that and instead flew generally north in an attempt to weave out of a possible engagement cone. For the most part the aircraft was easy to spot (compared to the Mig-21, which is roughly similar in size) maybe because of the mottled green camo rather than the Fishbed's silver. Overall I think the AI is either too un-aggressive or for some reason he didn't want to play (may be the poor rearward visibility) but anyway, the Flogger tried to shake me to overshoot (maybe I should have, as I countered with brakes) and he shot in front of me and flew like a lemming (air brakes still open) and I shot him down with a 9J. Takeaways: I think I just anticipate the overshoot and don't overshoot which caused it to be non-aggressive, which to me is boring, so it flew on and I got a solid lock and splashed him. So next bout I'll actually overshoot and see how that turns out, but learning from the past engagement (as well as the information provided in detail) didn't force me to force the plane, but keeping it firm allowed me to stay with the Flogger.
  2. Or Don Color, my personal choice: http://www.jpsmodell.de/dc/luft_e.htm
  3. Something wrong? And just another beautiful shot while flying eariler.
  4. Nice, though tomorrow (it's getting late even for me) I may do a F-104/Mig-23 though, seems like the top choice to deal with too.
  5. More mountain flying, getting more stable with the time spent with it...
  6. Well if I backspace and just go with the standard link it works fine, so cool to look at
  7. Yeah I give props to those who take the time, but sometimes you just want to hop in the cockpit and go fly. Which brings me to the A model, which isn't a good mountain climber. I'm sure the C has more push but I've already smacked into the sides of some mountains so yeah... have to do a better approach...
  8. I'll agree 5000%, getting correct Navy colors is a royal PITA. ALWAYS find the base color, not do a sample (as I learned when doing the Super Hornet project) as grey is very fickle in various lighting and as such getting the right base color is paramount.
  9. That last part agreed, I shoot HUD (keeping the 'winder inside the HUD frame) with older model Sidewinders but sometimes even a 9X shot requires a HUD shot when needed, usually when the target isn't moving too much relative to my position or just an easy shot i do it for giggles.
  10. Lol on both... when I finally got A-10C I watched the tutorial and well... let's say I can cold start a Super Hornet better than that beast.... but again crawl-walk... then run More touchups though I need to find a better mouth to slap on the nose...
  11. Unfortunately no and probably be a good idea to keep it to that topic... The only campaign I've played was Operation Darius (was actually a nice one) and I may have done some DACT writeups but nah man sorry, not a campaign maker, though I did make one though didn't take off (no pun intended) or that's what I thought. I mainly do skins and the odd DACT then and now.
  12. Not your fault man, just thinking and typing at the same time so the poor posting was all me man... but to quote a reply simply press the Quote at the bottom right of the post you want to quote and it'll automatically put the post (as in above) on your post, even on Quick Reply. I've flown the Vigi myself and left fairly impressed, I just never took the time to trick it out (I may have added bombs... or maybe that was just a mod by somebody else) so no harm done and welcome!
  13. Fair enough then. I've reinstalled all my SF2 stuff so I'll probably be slightly more active in DACT reports, though requests are always welcome...
  14. That's the reason I like Arma 3 and DCS, there's actual multiplayer so you can have these kinds of fights, as I found out I'm good with AI but not with humans (I don't fly enough multiplayer, but that was helicopters MP though). Unfortunately you can't do that with DCS is roll back the time (though of course you can use the old style aircraft that is available) but yeah... I'm going to try and get online at some point, but I'll see as well.
  15. No problem saisran, as said I had to dig deep in the memory banks to figure it out. I remember Falcons, when I had them F-4E doing strikes, that's about it... had no real faith in them...
  16. Me: F-104A with 4 AIM-9J, gun Opposition: MIG-21PFM with 2 x Atolls Started above the Fishbed (again its been a while...) and when he finally took off I managed to padlock him and trying to get him to react and almost had a mid-air collision but once he did react he generally outflew me for the better part of the engagement. He had more energy while I was a bit cornfused as to which way was up and preventing myself from lawn-darting into the ground. In any event the Mig managed to get on my six a few times and once tried to spike me with an Atoll but given Soviet technology... (date was in 1973) it flew and missed well below me. After floundering around I managed to stop pulling hard on the stick and once I relaxed a bit (first time ever "combat" flying) I managed to get behind the Mig so I had tone and lock and fired one AIM-9J, which missed, I think. By this time the Mig-21 was trying to work himself out of my cone but kept maneuvering, keeping firm on the stick and managing to fire another AIM-9J, this time shooting down the enemy fighter. Takeaways: As mentioned it was my first time ever for fighting the Starfighter so I learned a few things. Now that I'm a bit more aware I noticed the plane can pull tight and keeping thrust high it was able to sustain the energy, just the Mig-21 moving around so much changed view direction so it was disorienting. However as I relaxed and was more firm I got a better feel for the jet and able to track the Fishbed quite easy without always using afterburner. The small size of the Fishbed doesn't help as it's a PITA to see even in WVR fights. So as such my first one I need to get some more stick time down the road to get a better read but I will say don't mash, be firm and it'll work for you (as some of your Starfighter drivers can say anyway).
  17. EDIT: That response wasn't anything of the sort of "making any sense": Agreed, the Phantom is a good mud mover but as said, it's a bus and after flying it a bit I give it a thumbs down to it. I've liked the design as a kid but the way SF2 (as you mentioned) models it just turns me off. As people may have guessed I prefer the Super Hornet...
  18. Its not so much stealth but armor (BIS devs specified as such) but given the Aimbots it doesn't matter... but yeah it is what it is and looks better with my skinwork, but that's for the relevant topic too.
  19. It's been a long time.. my MKI position is this: [CockpitSeat001] Position=0.0000,6.25,1.50 I remember there was some other modification due to the '13 patch update or so that borked a lot of cockpits, but I think it was this line: OpenCockpit=FALSE Add that to your Cockpit.ini and that may fix that issue in the same [CockpitSeat001]
  20. I'm pretty sure I can do a "Cheat Sheet" i.e. like this for DCS: http://562.50megs.com/562nd/JTACCheatSheetRC4.zip
  21. I know this is for Arma 3 but... it may help solve some questions Stratos: http://562.50megs.com/562nd/Pilot-JFO-JTACGuideRC3.zip
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