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Everything posted by EricJ
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My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Good point, mine is setup for SF2 but not NA yet... Then again I don't know which SF2 he has either... -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Do you have the SF2 Mission Editor? If you don't then you have to download that and I can help you. Here's a very generic mission I use for bombing practice (the real one has more targets) but this will be good for carrier practice. Just put this in the Missions folder and select it through the "Load Mission" part in Single Mission area. It's a Super Hornet Mission (should be the E) and you'll need Wrench's South California terrain (or I can make it for a terrain you do have). SoCal Carrier.7z -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I know everybody cracks the joke but so far after some tweaking it's a lot better... You first have to setup a carrier, usually Strike Fighters 2: North Atlantic has carrier use, but if you don't have it, you'll have to download a carrier from the Downloads section and then it will allow you (also check the SF2 Knowledge Base. If it isn't there then let me know. -
I was part of 1-7 FA out of Bamberg though as an FO I was down in Schweinfurt when I was in Germany... But anyway, the M777 is where it's at though... best weapon I know offhand.
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Enhanced Laser Guided Training Round (E-LGTR) / SCALPEL?
EricJ replied to dtmdragon's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
BDU-59, MGunny's pack for SF2 -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
VFA-14 90th Anniversary WIP -
VF-1 "Wolfpack" skin for RAZBAM's F/A-201 (FSX Version)
EricJ posted a topic in WCATC - File Announcements
File Name: VF-1 "Wolfpack" skin for RAZBAM's F/A-201 (FSX Version) File Submitter: EricJ File Submitted: 28 June 2012 File Category: Flight Simulator 2002 / 2004 / FSX by Microsoft & PROPS Racing Files Read the readme and enjoy... Eric Johnson, 2012 Click here to download this file -
Soviet invasion of Afghanistan install?
EricJ replied to Stratos's topic in Thirdwire: Strike Fighters 2 Series - Mission & Campaign Building Discussion
If I didn't have a severe dislike and lack of extreme patience I would have done the country in full years ago, at least while I was there. But if I can add my .02, include the eastern portion of the country plz -
Super Hornets V 2.2 Update
EricJ replied to Spiff's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
But a better way to do it, is to open the file I uploaded, and then put the template "above" or "below" as a layer for the colors. Color it how you want it and then deactivate the template layer, and save as a PSD so you can keep your work somewhere. Then you can save the file as a .tga (with the Alpha layer there) and then it should work fine. -
Super Hornets V 2.2 Update
EricJ replied to Spiff's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Yep, but to edit it you have to do it in layers rather than saving with the template layer "active", or you'll get the template colors on the canopy. -
Strike Fighters 2 Screenshots
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
I admit the Stuka was a fav of mine, and that splinter camo is killer WTF??? -
Uploading files to "Downloads"?
EricJ replied to RogerSmith's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
I'd PM Erik or Dave on that issue. -
Super Hornets V 2.2 Update
EricJ replied to Spiff's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
On the top left is the HUD glass (external view) and the first two rectangles (going from left to right are: Inside (facing towards pilot) Outside: (facing towards nose) Next to the right is the large glass, and it's similar: Inside (facing towards pilot) Outside: facing towards nose) Below that is the E rear portion of the canopy Below that is the F full canopy, to include the forward half of the cockpit windshield The circle is the projector The rectangle on the far right of the image is the screen door on the main gear door. The top half is the outside of the screen, the bottom half is the inside. Attached is my current work in progress, but you'll see it when you either put it in the specific aircraft skin folder, or as Brain32 said, in the aircraft main folder. But you edit the file in Photoshop as a PSD and then save as a .tga file, and you get the result in the clipped shot I have: CANOPYGLASS.7z -
VF-2 CAG skin (for the Convair 201)
EricJ posted a topic in Thirdwire: Strike Fighters 2 Series - File Announcements
File Name: VF-2 CAG skin (for the Convair 201) File Submitter: EricJ File Submitted: 18 July 2012 File Category: The Combat Ace What If Hangar Simply drop in your Convair 201 folder and go fly Eric Johnson, 2012 Click here to download this file -
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My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Couple things going on, first a Convair 201 VF-2 CAG scheme, and VFA-14 work. -
Super Hornets V 2.2 Update
EricJ replied to Spiff's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
In any case, Spiff just change to Avionics70.dll, if YOU STILL have a gunsight issue, then you need to open the aircraft AVIONICS.ini file, find the appropriate section, copy and paste, and save: [HUD] HUDColor=0.18,1.0,0.48,0.80 HUDMaterial=HUDMaterial BoresightOffset=0.0,0.0 ViewportTopLeft=-0.145,-0.125 ViewportBottomRight=0.145,0.28 unBoresightAngle=0.0 RocketBoresightAngle=0 [HUDMaterial] EffectShaderName=fltHUD.fx DepthBufferCheck=FALSE DepthBufferWrite=FALSE RenderedInOrder=FALSE AlphaTestEnabled=TRUE CullMode=NO_CULL LightEnabled=FALSE UseLightLevel=FALSE SpecularEnabled=FALSE EmissiveEnabled=FALSE FogEnabled=FALSE AmbientColor=1.000000,1.000000,1.000000,1.000000 DiffuseColor=1.000000,1.000000,1.000000,1.000000 ZBufferOffset=0 PriorityLevel=1 BlendOp=BLEND_SRC_ALPHA NumTextureStages=1 TextureStage[01].TextureName= TextureStage[01].MipMap=FALSE TextureStage[01].FilterEnabled=TRUE TextureStage[01].StageColorOp=TEXTURE_MODULATE_DIFFUSE TextureStage[01].StageAlphaOp=TEXTURE_MODULATE_DIFFUSE -
Super Hornets V 2.2 Update
EricJ replied to Spiff's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
True, but that shouldn't be a HUD issue, I think that Spiff is using the SF1 version, NOT the SF2 version, which accounts for the HUD problem. I use the AvionicsF14 and get a full HUD, as here: If he doesn't have SF2NA, then he should just change the line to Avionics70.dll and things will work. IF he changes it and he still has problems, he needs to But that shouldn't be a HUD issue, I think that Spiff is using the SF1 version, NOT the SF2 version, which accounts for the HUD problem. I use the AvionicsF14A.dll and get a full HUD, as here: -
Super Hornets V 2.2 Update
EricJ replied to Spiff's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Nope, all jets were setup for Avionics70.dll, the 2.2 update only changed the models and skin format. If you're getting a gunsight then you need to check the Avoinics... did you port the Sf1 version to SF2 by any chance Spiff? -
Strike Fighters 2 Screenshots
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Boy did I get lucky... -
Something is MIGHTY FAMILIAR at the National Air & Space Musuem
EricJ replied to bubu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
DC, matter of fact here's a pic I took: -
Something is MIGHTY FAMILIAR at the National Air & Space Musuem
EricJ replied to bubu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Who knows... -
how to resize skins if my system cannot handle large texture files
EricJ replied to DEVIL11's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Any free image editor will do that for you, just resize it in half. -
Something is MIGHTY FAMILIAR at the National Air & Space Musuem
EricJ replied to bubu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Maybe, but I'm pretty old skool so I just passed and looked at the exhibits :) -
Something is MIGHTY FAMILIAR at the National Air & Space Musuem
EricJ replied to bubu's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I had been there a couple weeks ago and saw the same thing, but didn't go in because no sense in paying for something I already play