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Everything posted by EricJ
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SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Both sound entertaining, and I've always wanted to see how a Crusader handled... stay tuned both... -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I did one with the F-5F and Seaqeh a few pages back, or more. -
External Radar: Partially working!
EricJ replied to dispatchgeek's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Se HUD to Easy and it'll show on the upper right. -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Honestly there's not much else to shoot down, I guess I can start with the Tomcat... I guess... -
Strike Fighters 2 Screenshots
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
It's the oooooooold "Su-16", at the time of inception the most deadliest fictional aircraft (but a real PITA to fly) that the community has put together. Another Flanker shot... -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
As Caesar said, buying a license gets rid of the limit, but I use WIndows Movie Maker to reduce the size of the files after recording in Fraps. -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
There's always Fraps :) -
Baltic Air Forces What-If Thread
EricJ replied to JonathanRL's topic in Thirdwire: Strike Fighters 2 Series - Sci-Fi/Anime/What If Forum
Indeed, very nice work czarny900! -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I tried it and I think you're being too heavy-handed with the stick to be honest with you, When I turned in a simulated high-g turn with moderate stick input the chance of blacking out increases but was controllable. However, putting a lot of rudder and forcing the stick hard the chance for "departure" exists if you over-correct. So basically take it a bit easy on the rudder and you'll be fine, on Hard. On Normal to Easy departures are very hard to induce so I just think you're over correcting on your technique -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Hmm... that's the one I used... I didn't add any rudder input when turning, but will check on it later. -
Strike Fighters 2 Screenshots
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
While doing departure checks.. still a beautiful plane... -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Still a good read Do335 Not sure how you're doing it, but I took the Su-27 for a spin and the only way I departed was intentional, flew vertical, thrust to idle, and let gravity and inertia do the rest, and realized that counteracting with rudder helps in spin recovery. So after 3 out of 3 attempts I recovered fine, and the Flanker flies how it should, not sure how you're constantly departing, care to explain? And I think it still is the old SF1 FM... July 2012 patch with FM on Normal and Hard, but she flew pretty nice... -
Super Hornet Package for SF2 v4.1
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Well... if the 79's radar capabilities were known I'd probably do it, but since I don't know, I don't modify it accordingly. -
Strike Fighters 2 Screenshots
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Definitely a good link, not sure if I'm going to bother but... who knows... -
Strike Fighters 2 Screenshots
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Heading to 'Nam -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Nice story saisran.. Slarti. Unfortunately some of my best DACTs were during missions but sometimes it gets pretty routine (in a way) so I don't mention them at all. -
Strike Fighters 2 Screenshots
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Couple 'cat shots -
SF2 can use radar to lock on multiple targets simultaneously?
EricJ replied to QQ123's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
or update your drivers Saisran -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Me: F-14D (06) with 2 x AIM-9M, 2 x AIM-7M, tanks, gun) Opposition: MiG-19S with guns Takeaways: It's been so long and the mission was so one-sided that I didn't feel like going through the normal narrative. In essence once you get behind the MiG-19 or -17, stay on its tail and keep in his six. Jousting with one is a challenge, while two is well, interesting if you don't pay attention. But since it's been awhile and I think I have a stable file, I'll say that it can turn, it can burn, but if you're looking for a guns kill it'll be difficult but a missile kill is easy, with modern 'winders (see below) or a good steady shot. -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well I managed to get "something" working with a DACT setup, still WIP but I may get back into shooting things down. Anyway, the MiG-19 flies like a UFO, but then again it's a bit of rust I had to work off too. -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
No problem! Unfortunately I forgot to update the "NVG" effects on the latest cockpit build: LightRange=1.5 LightInnerConeAngle=360 LightOuterConeAngle=360 LightAngles=0.0,0.0,0.0 DiffuseLightFactor=0.5 NightLightOn=0.25 NightLightColor=0.0,1.0,0.0,0.7 Just copy and paste it and it'll be back. -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
To be honest with you I'm not sure, with the MIssion Editor messed up (I may remove it and do it all manual, which I think is how Caesar is doing it) I haven't sparred with at least a Mig-19 in a long while. -
SF2 can use radar to lock on multiple targets simultaneously?
EricJ replied to QQ123's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Here's the actual TW F-14A with the multi-targeting function used. The first half was just a previous recording I thought was cool to add but the second half has the right engagement. F-14 Multi-engagement.wmv -
SF2 can use radar to lock on multiple targets simultaneously?
EricJ replied to QQ123's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well unfortunately (I don't think anyway) nobody's launched a 'winder on a Bear to date, so it's only speculative on how really effective missiles are these days. Buuut no problem though on the vid.