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EricJ

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Everything posted by EricJ

  1. Here's a teaser on how the new Super Hornet pit works, PDF by Brain32 FA-18E_F_CockpitManual.pdf
  2. Note that was July2012 patch level
  3. Best attempt is use the screenshot below as a gauge, or "box" method if you will. Using a GBU-31 I managed to drop it just on the bottom of the box I'm in, then pitched down generally towards the target and pickled the bomb, striking the target. It's a bit rough as I don't use the distance to target box but a little practice you should get it.
  4. I'll see what I can do later on today...
  5. I'll work that issue, I think it's okay for a beta or a good release for an early configuration of the pit. We'll see.
  6. I have the same problem, and also a problem with ANY GPS weapons... found that out earlier while testing a good distance to release JSOWs on the Libya map. Unfortunately the link below (the post is almost at the bottom of the page) figured the problem out so no, it's not just you. http://combatace.com/topic/72192-sf2-series-air-to-ground-combat-school/
  7. First "movie" test with Movie Maker.
  8. Update for the Growler: [Pilot] SystemType=PILOT_COCKPIT PilotModelName=JHMCS_USN Position=0.0000,4.8895,1.1528 SeatModelName=seat_SJU-17 SeatPosition=0.0000,4.8795,0.7228 MinExtentPosition=-0.483,4.552,0.069 MaxExtentPosition=0.483,6.728,0.74 CanopyNodeName=FGCanopyFrame CanopyAnimationID=7 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=12 Armor .Thickness=12 Armor .Thickness=12 Armor[REAR].Thickness=12 Armor[bOTTOM].Thickness=12 [WSO] SystemType=PILOT_COCKPIT PilotModelName=JHMCS_USN Position=0.0000,3.566,1.204 SeatModelName=seat_SJU-17 SeatPosition=0.0000,3.62,0.774 MinExtentPosition=-0.531,2.041,0.207 MaxExtentPosition=0.531,4.552,1.236 CanopyNodeName=FGCanopyFrame CanopyAnimationID=7 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=12 Armor .Thickness=12 Armor .Thickness=12 Armor[REAR].Thickness=12 Armor[bOTTOM].Thickness=12
  9. Thanks! Update for the Growler: [Pilot] SystemType=PILOT_COCKPIT PilotModelName=JHMCS_USN Position=0.0000,4.8895,1.1528 SeatModelName=seat_SJU-17 SeatPosition=0.0000,4.8795,0.7228 MinExtentPosition=-0.483,4.552,0.069 MaxExtentPosition=0.483,6.728,0.74 CanopyNodeName=FGCanopyFrame CanopyAnimationID=7 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=12 Armor .Thickness=12 Armor .Thickness=12 Armor[REAR].Thickness=12 Armor[bOTTOM].Thickness=12 [WSO] SystemType=PILOT_COCKPIT PilotModelName=JHMCS_USN Position=0.0000,3.566,1.204 SeatModelName=seat_SJU-17 SeatPosition=0.0000,3.62,0.774 MinExtentPosition=-0.531,2.041,0.207 MaxExtentPosition=0.531,4.552,1.236 CanopyNodeName=FGCanopyFrame CanopyAnimationID=7 HasArmor=TRUE ArmorMaterial=STEEL Armor[FRONT].Thickness=12 Armor .Thickness=12 Armor .Thickness=12 Armor[REAR].Thickness=12 Armor[bOTTOM].Thickness=12
  10. No music but should be interesting, a CAS mission I recorded earlier today.
  11. Short video of an "NVG" mod I've been working on:
  12. It's due to game engine settings. Changing it to a grey texture AFAIK makes it a color monitor, so not much luck unless they tweak the engine.
  13. Cool, JAT told me about that last year... I believe Mandatory screenshot, one drop, one kill.
  14. The only thing I tried (before fixing my RAZBAM jet) it sunk the jet into the Nimitz and ended up sticking with the RAZBAM version for manned flying and use your pack for AI stuff.
  15. Nice pack, but nice info on the ALQ-99, needed to update the Growler pods
  16. Can you fire it off-boresight? Obligatory screenshot, nearly missed the boat when returning from a rather successful strike on Libya, four J-7s and two Mig-23s, nice...
  17. A target on that very high mountain, it's a kind of challenge I guess... Other than that can't wait for this terrain.
  18. I have to admit, the TRAM Intruder is a fine choice for bombing...
  19. to be anally retentive the OA-10 was a single-seater, maybe a better version of the NAW A-10 but then again with the A-10C it's a pretty moot point since they all have NVG capability anyway.
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