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EricJ

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Everything posted by EricJ

  1. Here's a more realistic tweak of the engine: [Engine] ReferenceName=Pratt & Whitney F100_PW-220 SystemType=JET_ENGINE InputName=THROTTLE_CONTROL EngineID=1 HasAfterburner=TRUE NumAfterburnerStages=5 SLThrustDry=65255.41 SLThrustWet=106001.12 ThrustAngles=0.0,0.0,0.0 ThrustPosition=0.00,-7.27,0.61 ThrottleRate=0.35 NozzleAnimationID=8 IdleThrottle=0.10 IdleRPM=0.27 IdleNozzle=1.0 CruiseThrottle=0.70 CruiseRPM=0.80 CruiseNozzle=0.2 MilThrottle=0.90 MilRPM=0.995 MilNozzle=0.0 MaxThrottle=0.95 MaxRPM=1.02 MaxNozzle=0.0 FullABThrottle=1.12 FullABRPM=1.02 FullABNozzle=1.0 AltitudeTableNumData=91 AltitudeTableDeltaX=304.8 AltitudeTableStartX=0.0 AltitudeTableData=1,0.971106394,0.942855852,0.915238387,0.888244103,0.861863187,0.836085916,0.81090265,0.786303837,0.762280013,0.738821797,0.715919894,0.693565098,0.671748283,0.650460414,0.629692538,0.609435786,0.589681377,0.570420613,0.55164488,0.533345649,0.515514475,0.498142997,0.481222939,0.464746105,0.448704388,0.433089758,0.417894274,0.403110075,0.388729381,0.374744499,0.361147815,0.347931799,0.335089002,0.322612056,0.310493678,0.298726662,0.285193242,0.27240596,0.26022405,0.248620308,0.237562406,0.226989891,0.216908987,0.207331873,0.198193216,0.18941235,0.181041534,0.173024394,0.165388417,0.157978038,0.150909904,0.143808453,0.137043248,0.131316926,0.125837043,0.120517912,0.115176317,0.110071472,0.105192884,0.100530525,0.096074811,0.091816584,0.087747089,0.083857963,0.08014121,0.076589191,0.073194605,0.069950474,0.066850129,0.063887197,0.061055589,0.058349483,0.055763318,0.053291776,0.050929778,0.048672468,0.046515207,0.04445356,0.042483289,0.040600345,0.038800856,0.037081125,0.035437615,0.033866949,0.032365898,0.030931377,0.029560436,0.028250259,0.026998151,0.025801539 DryMachTableNumData=4 DryMachTableDeltaX=0.4 DryMachTableStartX=0.0 DryMachTableData=1.000,0.980,1.172,0.000 WetMachTableNumData=7 WetMachTableDeltaX=0.4 WetMachTableStartX=0.0 WetMachTableData=1.000,0.991,1.207,1.683,2.473,2.750,3.027 MaxInletTemperature=120 GasTempMaxRPM=690.0 GasTempIdleRPM=420.0 GasTempChangeRate=5.0 OverheatTemp=800.0 DamageTempDelta=300.0 OilPressMaxRPM=35.0 OilPressIdleRPM=55.0 OilPressChangeRate=0.5 LowOilPress=12.0 LowOilTempDelta=400.0 GyroscopicInertia= TSFCM0=0.505 TSFCM1=0.735 AfterburnerTSFC=2.500 MinFuelFlow=0.01 ExhaustPosition=0.00,-7.27,0.61 ExhaustEmitterName=CleanExhaustEmitter AfterburnerNodeName=AfterBurner AfterburnerEmitterName=EagleAfterburnerEmitter AfterburnerEffectSize=0.92 DetachWhenDestroyed= DamageRating=DISABLED MinExtentPosition=-0.67,-6.37,-0.00 MaxExtentPosition=0.67,-1.52,1.35 FireSuppression=TRUE
  2. No thanks, I don't even play the games on my phone...
  3. After some research change these values for the engine specs: TSFCM0=0.505 TSFCM1=0.818 AfterburnerTSFC=1.776
  4. Thanks but not sure what the problem was anyway...
  5. Well... not sure as the Hornets fold fine and use the same method to fold, so it's the correct folding animation ID.
  6. Small SF2:NA fix for carrier use: CarrierBased=TRUE CarrierParkSpan=10.06 CarrierParkAnimationID=1 Unfortunately the wings don't fold (since it uses the correct animation)
  7. Thanks Wrench, it was on the mind but didn't make it to my fingertips... ;good:
  8. One thing I'd suggest is adding whatever nation to "OSEAN" (or whatever nation it is) to each aircraft, and it maybe should work like that, or prepared to do some extensive ini editing for each plane.
  9. It's only a shame that we didn't have this for Op Darius...
  10. You don't need a WingL and WingR, you just need one roundel, and its like this on the decals.ini: [Decal037] MeshName=LeftWing DecalLevel=2 DecalFacing=TOP FilenameFormat=FA-18C/VFA34/D/USNWing Position=-3.65,-2.5 Rotation=15.0 Scale=0.9 DecalMaxLOD=4 [Decal038] MeshName=RightWing DecalLevel=2 DecalFacing=BOTTOM FilenameFormat=FA-18C/VFA34/D/USNWing Position=3.65,-2.5 Rotation=15.0 Scale=0.9 DecalMaxLOD=4
  11. Only thing I noticed that for some reason SF2E was uninstalled and Exp.2 for July 2012 and being remedied.
  12. As a moderator I get the same report notification that the admin gets, unfortunately this latest one is a bit mind-blowing. Strike Fighters 2 is and always was a violent game, though with some editing or imagination you can just fly around and that's it. But the short point is that some of us have been to Afghanistan, or some other place and therefore I personally don't find it offensive or greusome, hell I shot at eight insurgents with two Apaches and didn't lose sleep over it. War is war and always going to be violent, so if you have a problem with it you're just going to have to find a place where there aren't violent people.
  13. Agreed, the area isn't "easy" by no means, and literally too.
  14. http://combatace.com/forum/200-creating-decals-and-skins/
  15. File Name: F-103 SEA Camouflage What If File Submitter: EricJ File Submitted: 27 July 2012 File Category: The Combat Ace What If Hangar A "What If" for FC's F-103A Thunderwarrior, depicted being part of a Reconnaissance unit during the Vietnam conflict. Uses the RF-101B decals from the RF-101B from Dave: http://combatace.com/files/file/9300-rf-101b-voodoo-v12-for-sf2/ Drop in your folder and go fly. Eric Johnson, 2012 Click here to download this file
  16. File Name: VFA-14 90th Anniversary Skin File Submitter: EricJ File Submitted: 27 July 2012 File Category: SF2 Series Add On Skins Drop in the FA-18E folder and go fly. Eric Johnson, 2012 Click here to download this file
  17. Well once you fly it the only thing that's awesome about it is that it flies Mach 3...
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