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EricJ

+PLATINUM MEMBER
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Everything posted by EricJ

  1. I'm on my third deployment to the region, how do you think I feel? Anyway... Actually I'm interested in the Balkans area too, and hopefully that Gulf map is more closer to scale than the old one...
  2. True, even after years of being on that site I've got a whopping 250+ posts, so nothing against the site, but agreed, sometimes it's not as lively as here.
  3. I think I feel the vibe too man. Gepard cannot upload, as mentioned (or stated since you like it that way) torno and company are working on it, so it'll be uploaded when it is uploaded. In two weeks.
  4. WIP o Trabajos en progreso

    Damn those are sexy, don't take forever getting it uploaded...
  5. I know what's going to happen but I will say that CombatAce does not determine SimHQ policy, nor does SimHQ dictate CombatAce policy. Pfunk is free to make his own decisions (whether we like it or not) and that's final. If you want the terrain, go through the effort to get it, but again, the admins nor moderators here decide what Pfunk does.
  6. The US Navy does not use the tri-rail system that the USAF does, reason being (from what I vaguely know) is A) Drag issues, and B) weight issues. Matter of fact no US Navy jet carried such a system, only USAF.
  7. I'm missing something, you are supposed to load one per pylon...
  8. Fair enough, still beautiful work
  9. It means that the "deck" from what I saw extends past the ski jump (yes I read the readme) quite far, SkateZilla has it much closer, almost "real" length.
  10. SimHQ and you have to have over 100 posts to download it.
  11. Did a test run yesterday and the takeoff length is pretty long compared to SkateZilla's carrier.
  12. You have to find the meshname for that particular part in order for it to show.
  13. Hehe That's because the Division patch is right under the backseater
  14. Operationally (OEF-OIF) they've been seen carrying only one. The setup for the SF1/2 version is a max of six.
  15. Let's just hope Teras is alive still, he's from Iraq.
  16. "Final" version. Unfortunately the modeler couldn't finish it so here it as is. I may ask rusty_hawk unless a cockpit guru wants to take a stab at it. I have the original max file so it doesn't take so long, if interested PM me
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