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EricJ

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Everything posted by EricJ

  1. My game is crashing like a mofo everytime I boot up SF2E. I've brought it up with TK on the TW boards but like me he's scratching his head on what the issue is. It's the NVIDIA chipset (mobile 330 GT Mobile with updated drivers) is what I'm using. Problem is Windows 7 (Which I'm thinking this is mainly the reason) switches to Basic color scheme everytime I load up Oct 11 SF2:E and therefore forces a crash or the game is so illegible it's only by reflex I can exit out. Is there a way to stop Windows from switching to Basic? Navigating the menus is like... well difficult. I've done what limited things I can do but this is very repeatable and yes, very annoying.
  2. I just had an experience today pre-patch today and managed to get hit pretty good with an RPG-7 so not sure...
  3. 1) Yes depending on guidance type, that usually determines how it is designated in-game 2) "Noise Rejection" is how the missile resists countermeasures, set to 100 3) Yes
  4. Don't forget to add this to the [Fuselage] portion either: SystemName[019]=RadarStation
  5. "Koninklijke" I'm gonna have to make a specific nation Apache since they don't have the laser warning system on the fuselage But I'm trying to figure out the font for the tail boom numbers (that's honestly that's left to do with the skin).
  6. Looking nice, maybe you can work on newer models of the Paveway series... the Bunyap ones are pretty dated...
  7. wishmaster looking good... like the desert digital but gonna have to move it to the What If Screenshot Thread @daddyairplanes most of the buyers kept the same olive drab, with the exception of the Israelis, who has a two tone desert scheme on the later aircraft (early aircraft still olive drab). And the JASDF a three tone scheme. I'm still learning the mapping (which is just beautiful) and thinking of doing a Dutch skin (at least the majority of the stuff, decals for serial numbers not too sure) as I still have some stuff floating around from my work with DCS Black Shark.
  8. Known issue, I just did a CAS mission over Kabul and they always missed the moving BMPs, but as said everything else worked great.
  9. Thanks! BTW the lack of a radar wasn't a serious hindrance from what I've seen, most of the work is TADS/PNVS anyway.
  10. Works good so far after a test flight. Notice that the flaps automatically raise even though there is still manual control, so I just added this to the appropriate line: DeploymentMethod=AUTOMATIC_AERODYNAMIC_LOAD Add this to both slats and flaps.
  11. Thanks man, will check it out sometime!
  12. Gun/Rockets point and shoot while Hellfires are pretty easy to use, lock then launch. Just like a regular jet. dtmdragon, care to share what you did with the Longbow?
  13. Lightening up the default texture for the AH-64A/D
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