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EricJ

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Everything posted by EricJ

  1. Nah, the A-10 is the best close air support plane in the world
  2. That I'm not clear on, I just did the Greek part and that's it...
  3. Yes the HAF skins will be part of the Euro Vipers pack. Teras it's easily usable on the Fox version of the Super Hornet, just put it in the folder.
  4. I sometimes think that the Falcon is one of those planes they throw stuff on and expect to still have the same performance, looks nice though...
  5. Well the good thing if you go to Win7 its just as reliable as XP, without the headache of Vista...
  6. It's probably because you're a loser with XP and DX9 as I have Win7 and probably the latest DirectX (which I think Medal of Honor installed for me) so I still have it.
  7. It was touched on with the first (and second) article that a lot of this is just trial and error. References of the actual aircraft is also good if you want something more "realistic" (which I normally do for my aircraft as opposed to off the cuff sometimes) of course requires more stringent means, but when done right looks just as real as the aircraft itself. Nice finds though!
  8. Looking cool Wrench! Ejecting flares during a gun run East of Bagram.
  9. Well it WOULD be nice to have the Swiss Alps as a terrain... Nice work! Matter of fact Ice Hornets is a good documentary on Swiss owned Hornets, and some other aircraft are in there as well.
  10. A2A Refueling practice (didn't snag the basket), but IMHO needs to have a macro if implemented, or LOMAC style of macros.
  11. Dave you're just not SOI enough for this topic... Just ran a CAS mission and looks like my wingnut is banned from LGBs and related ordnance, as he proceeded to just treat them like iron bombs, but he did fire his only Mav, so it's back to giving him the missiles and I use the real stuff...
  12. Such a nice day to drop some bombs (now that I got my Afghan map setup to where I need it..)
  13. Version

    215 downloads

    Adapted from two requests, thought I'd just throw this up for good times sakes. Useful for the Mirage Factory Mig-29A Russian, but can be adapted for any other version provided you change the filenames. Template by Sundowner.
  14. Have to say the stock F-15A isn't too bad..
  15. Me: F/A-18F with 2 x AIM-9X, 6 x AIM-7P Sparrows, gun Opposition: Two MiG-21bis with 4 x Atolls (I assume, unless it's 2 x Atoll and 4 x AA-8/11) Started neutral and for this bout per SidDogg's recommendation to try the Aug2011 patch AI... I have to say it's gotten better. I admit I had to work harder for a kill... sorta. Upon turning around I locked up one of the MiGs, launching a Sparrow and dropping it. The remaining Fishbed I locked up but he was accelerating perpendicular to me so I didn't take the shot with the older Sparrow and maneuvered with him, this time not using my 9Xs and going for a radar missile kill instead. The Sparrow is big, cumbersome, but I'm getting a soft spot for the -7Ps, so we'll see in the future for them as I don't fire them regularly (instead dwindling the virtual stock of AMRAAMs) enough and wanted to maintain a personal qualification on the missile. The Fishbed went low quite fast, and with me getting slight tunnel/lock vision he managed to get me into the first low level yo-yo. Terrain awareness, while flat is a consideration when maneuvering with the Padlock option enabled. He came around and obviously broke lock, so I maneuvered and managed to lock onto him again. Next he tried to go into a circle but broke out of it. After that he forced me into a lower speed yo-yo in which I deployed my airbrakes in order to not force an overshoot. He was a wily opponent, turning away and he could have gotten on my six but he went high and tried to level out while I looped into him, the superior maneuverability allowing me to recover quickly. I manged to lock him up. He started to turn north in which I fired my second and last Sparrow, the missile tracking an killing him. Takeaways: The key thing about any radar missile kill in the knife fight is position. In essence I could have used a 9X and ended it sooner perhaps, but a radar missile kill forces you to think more on getting him into position, with the limited maneuverability of the Sparrow it required finesse especially against the wily Fishbed. The first kill in this situation is easiest while the last remaining target is harder because he manages to get into a better position in order to work himself into engaging you.
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