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EricJ

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Everything posted by EricJ

  1. I'll see but so far looking good as it is... I'll have to go through my reference files and see what I can do.
  2. -15Es personally, tactical aircraft is doing the majority of the work and we're kicking some butt too. Besides the map isn't to scale so if you want to fine, but no dodging aircraft in the numerous valleys and the like, a shame but it is what it is.
  3. The F-16 is a nice jet but I had to use my ride... I'd suggest (though STORM and Dave may give you a home for your jets) DWCAce that you find a good northern or central airfield as the southern ones are getting crowded...
  4. And a change that worked for me: [RadarStation] SystemType=WEAPON_STATION StationID=31 StationGroupID=6 StationType=EXTERNAL AttachmentPosition=0.00,-0.07,3.0 AttachmentAngles=0.0,0.0,0.0 LoadLimit=300.00 LengthLimit=3.0 AllowedWeaponClass=FT AttachmentType=NATO,USAF,USN,USMC,USA ModelNodeName=MMWR_Base PylonMass=0.0 PylonDragArea=0.0 FuelTankName=Longbow_Radar FuelTankNodeName=radar NoJettisonTank=TRUE SpecificStationCode=Longbow Loadout[31].WeaponType=Longbow_Radar Loadout[31].Quantity=1 This of course is dtmdragon's original work.
  5. Just in case for those who may need this for custom loadouts: // //Right Outer Hellfire // Station 15 = LeftOuterHellfireBL // Station 17 = LeftOuterHellfireBR // Station 20 = RightOuterHellfireTR // Station 22 = RightOuterHellfireTL // //Left Outer Hellfire // Station 21 = LeftOuterHellfireTR // Station 19 = LeftOuterHellfireTL // Station 18 = RightOuterHellfireBL // Station 16 = RightOuterHellfireBR // //Left Inner Hellfire // Station 29 = LeftInnerHellfireTR // Station 27 = LeftInnerHellfireTL // Station 23 = LeftInnerHellfireBL // Station 25 = LeftInnerHellfireBR // //Right Inner Hellfire Rail // Station 30 = RightInnerHellfireTL // Station 28 = RightInnerHellfireTR // Station 24 = RightInnerHellfireBR // Station 26 = RightInnerHellfireBL
  6. I'd suggest a template for the Navy skins since after looking at GBU-12s there was a variation in coloscheme for all the bombs that were in the picture. But nice... now to start removing the older ones
  7. Well KeyboardChap has Prowlers and Growlers so he's not the only one that has limited capabilities. It just turns out in my opinion I came out with a good weapons mix for my Bugs.
  8. And I think the issue is lack of coordination and reporting of where we're planning on hitting, which is why there isn't much participation. I'd recommend we start posting here where the various players want to hit. Since me and dtmdragon seem to be doing the most work I'd recommend strikes in the north to take off the pressure along that area since it seems me and dtmdragon have our "areas" set. My intent is to still work my killbox or "special" strikes in other areas. It seems dtmdragon is working Tehran so I think if we stay in those areas it'd give the other players opportunities to flex their units.
  9. TO: JFC SHAPE FROM: VFA-2 STRIKE ON BUSHEHR BATTERY 3 SUCCESSFUL AND KHARG ISLAND AAA/SAM THREAT DESTROYED, NEXT 24 HOURS WILL SEE MORE STRIKES ON THE VFA-2 KILLBOX AREA, MAINLY COMMAND AND CONTROL SITES, GOVERNMENT STRUCTURES AND RELATED STRUCTURES.
  10. Scud Battery I did recon on, though I'd backup your IR_Targets file and use this one that I'm using that would keep you somewhat updated as far as what's been hit and so forth: Be sure to backup the IR_Targets.ini and the IR_Types.ini IR2003.7z
  11. Mission: Bushehr AD Battery 3 SEAD Strike Aircraft: NE100 and NE104, NE103 and NE110 Original mission intent was to destroy the AD Battery at Bushehr. Mission was accomplished with NE103 firing one HARM, destroying the HIPAR radar and one ZSU-23-4 with his cannon. However after that shot the AD Battery around Kharg Island locked up the flight, forcing the four aircraft to prioritize their tasking. After that only two ZSU-23-4s remained on Kharg Island due to the commanders repeatedly saying they surrendered over the common radio frequencies and after ordered by the CAG all aircraft returned unharmed. NOTE: It should be noted after that things got a little out of control so Kharg Island SAM/AAA is gone whilst I think the remaining two AAA systems will be "destroyed" since they surrendered and they really have no hope of survival. Suffice to say Kharg Island is pacified of any direct threats to aircraft.
  12. Actually there is as I used to use it during my VBS1 modding days but unfortunately I forgot the program. I'd Google it.
  13. TO: JFC SHAPE FROM: VFA-2 NE203 AND NE207 ARRIVED SUCCESSFULLY AT ALI AL SALEM, CREW IS ON REST SCHEDULE AT THIS TIME. AIRCRAFT STATUS: 10 X F/A-18F (NE101 REPAIRS ALMOST COMPLETED) 2 X F/A-18E
  14. Version

    206 downloads

    Since he's having issues uploading I decided to upload it for him: "Couldnt find these tanks anywhere so made one.Supplied a psd file to paint the tank as its plain grey atm"
  15. Mission: Karun Bridge Strike Aircraft: 1 x F/A-18F (NE107) At the local request of a coalition ground commander NE107 was dispatched to destroy the Karun bridge in order to prevent reinforcements from threatening the border. NE107 departed Ali Al Salem at 1000 local hours. NE107 detected and was preparing to engage two F-4E Phantoms when they were destroyed by coalition air defenses. NE107 dropped both of its GBU-12s and returned without any incident.
  16. Mission: Dezful Rocket Battery Recon mission Aircraft: NE110 NE110 departed Ali Al Salem to recon reported Scud launch areas. Enroute to Dezful NE110 encountered two F-5Fs heading west. NE110 fired a total of three AIM-120Cs, missing with one but the other two shot down the two aircraft. After that NE110 landed safely. While Dezful is out of the VFA-2's killbox the CAG felt that keeping tabs on what could be a possible threat sanctioned this recon mission. He is working on more target planning in designated killbox but needed in his words, "Something different".
  17. Currently spare parts would be nice :) Seriously not sure what assistance as of yet to be honest with you.
  18. PM me what you want me to type and I'll upload it for you.
  19. TO: JFC SHAPE, 494 EFS FROM: VFA-2 AREA IS CLEAR.
  20. Mission: SEAD Suppression against Bushehr Aircraft: NE100 (Raid Commander) NE103,NE104,NE105,NE106 (SEAD Aircraft) NE100 took off after 0200Z, acting as raid commander aircraft (SEAD Aircraft left approximately 0200Z) and also overwatch of SEAD flight. After hitting the IP NE103 engaged one CWAR at Kharg Island destroying it. The remainder of the aircraft destroyed targets around Bushehr Airport and Bushehr, effectively eliminating any threat to Strike Package. NOTE: Mission was run from NE100 so all kills are attributable to SEAD flight, clean pylons on return.
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