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EricJ

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Everything posted by EricJ

  1. I remember one night during my tour in Afghanistan I dropped... about three GBU-38 JDAMs on about maybe... say five to six Taliban fighters one night (was pretty neat how it lit up the night sky), gotta make sure. Then later on that year I did gun and rocket runs with two Apaches against eight, wiping them out. You'd be amazed how difficult it is to kill those jokers. And true enough daddyairplanes, but I saw more Bones than anything else over there
  2. With Afghanistan the plane should be around a bit more. Strike Eagles can do the job but I always preferred A-10s
  3. Back to the range to let off some steam...
  4. I got the Skyhawk and it's a nice ride. Granted I haven't flown it much, shot a few down but I have no issues with it on my rig.
  5. Actually no... I just noticed this post...
  6. Outtake from my recent DACT: Hanging with the birds
  7. F/A-18F Weight: ~52,000lbs with 2 x AIM-9X, 8 x AIM-120 Two A-4Gs Weight: ~41,000lbs combined with 4 x IRIS-T each Which proves Caesar's opinion Started off neutral with both coming around with me pulling my nose into one quick. Again move move move when dealing with high maneuverability aircraft and I took no time in setting up the first Skyhawk for a 9X kill. Checking the map I noticed the remaining Skyhawk "shadowing" me off on my 7... 8ish but turning into me. I turn back into him and we overshoot slightly with him not getting a missile off. I turn back into him using my superior manueverability against him getting behind him. He notes I'm coming in hot so he slows up with me nearly ramming into him. I pop the brakes go idle to get him out there so he's not crowding me. I'm about to stall so I retract the brakes and throttle up again, while he goes lower and I turn into him. I nose up for a HOBS shot, thinking it'll go stoopid but connects. Takeaways: The faster and more maneuverable the fight, the quicker it's going to be. Because when I'm doing fights like this here's my mantra: Knock it down to one to make it more manageable. Sure killing both is a great idea, but you have to stay aware and move and think fast. Reason being is while you're focusing on that one, the other is coming around to box you.
  8. Me: F-14B(96) 4 x AIM-9L, 4 x AIM-7M Opposition: A-4G Skyhawk with 4 x IRIS-T After the above fight I wanted to see it for myself... I'll say that it takes more IMHO to muscle the Tom than the Skyhawk. The Skyhawk had the advantage of off-boresight missiles while I had limited off boresight missiles. Started off and wheeled around getting my nose into the Skyhawk after him, so he overshot and we did some circling with me pressing him but he was lower, trying to spike me with an IRIS-T, missing by sheer luck and I turned into him some more. Eventually we turned and he went high, starting to either lose visual or simply runnning out of energy. In any case I had a shot, I took it, and missed. Okay kept on tracking him while I'm keeping the nose on him as much as possible, since the canopy frame was in the way I had to go for a near HOBS shot, killing him. Takeaways. Again based on Caesar's post above, the Skyhawk should typically lose or make it a fair fight. However in the game... if that IRIS-T had connected this report would have been much different as per the bottom screenshot (which somehow is out of sequence) shows he had me dead to rights. So in the SF2 series the Skyhawk is a little beast but that's all I have to say on that.
  9. Very true... And to the general public this is how it works in game and not real life, as Caeser pointed out so eloquently. But then again I think the lower thrust to weight ratio is what saves me since it goes faster and i go slower I can work him to what I want, which I do on "offline" bouts, I'll lower my thrust to prevent an overshoot and set him up (usually) for a radar guided missile kill.
  10. Me: A-4G Skyhawk with 4 x AIM-9M Opposition: F-14B(96) with 4 x AIM-9M and 4 x AIM-7 Sparrow Year: 1985 Needless to say that the Skyhawk was used a lot during "Top Gun" (the real one) and was prized for the small size and impressive roll rate. Since I have the DLC one and wanted to try it I tried it... Anyways started neutral (both of us facing away from each other, starting to like that setup). The lighter Skyhawk can turn inside more than the Tomcat itself so it really wasn't hard to get a tone with the 9Ms for a quick shot. However I wanted to be nice and let him play a bit but in the end he turned and he overshot, extending slightly with me pulling hard getting used to the restrictions of the Skyhawk more as I turned into him. He started a circle so I went vertical, came over the top and he was moving slow and I took the shot, downing him. If you notice with the June 2011 patch that some of the aircraft splashed while there were some fragments. Takeaways: Not much as it is easy to turn into a heavier plane with a lighter one, obviously to the chagrin of Tomcat pilots.
  11. Anatoly Kvochur isn't what you'd call an unskilled pilot.
  12. I remember a story from one of my Soldiers back then that one of the towers on the impact area got buzzed REAL close by a Tornado...
  13. Well I think I have some references around my hard drive... Just to get this out: Me: F/A-18F EPE with 2 x tanks, 2 x AIM-9X, 4 x JAGM (modded Brimstones), 2 x GBU-38, 1 x GBU-12, 1 x GBU-51, ATFLIR Opposition: Two Mig-19s Takeaways: This is a fight I did last week just out of curiosity more than an attempt at a real report, but nontheless... Dealing with the MiG-19 boils down to just plain power and maneuverability. As such since I had a heavier load I was at a real distinct advantage, eventually killing both MiGs... However it should be pointed out that you shouldn't get too cocky as I managed to let one MiG get a bead on me (one shot tracers at me, real nice green ones...) and shoot off a tailplane and if I remember a wing. But it can be done, but another takeaway is tactical patience. They're frustrating to get a gun kill with at this loading, and if your missile goes stoopid (and I had to be fair to limit myself to two, one for each plane) you're left with your gun with a heavy load, which if you can't jettison (out of fairness) then the Mig will eventually get you.
  14. True you can change it but that's another part you gotta consider
  15. Erg... AttachmentType are the keywords I don't have my computer handy but that should point you in the right direction... Bear in mind that you are still limited by weight and dimensions on that station as well...
  16. However on a more realistic note I've been redoing the skin template for the Super Bugs as I found some good side views. What this entails is some panel lines are being redone as well as more "proper" riveting particulary (right now) in the nose area so down the road I'll update the old PSD that I put out two months ago. What this entails... is that maybe I'll redo the old skins and update some ones I can do, once I get it finalized but I wouldn't hold my breath as newer requests or projects will see the updated stuff.
  17. Makes me want to do a Scooter DACT... I think if I get a good template I can reskin the G into an E or F for Aggressor work, or fight as is and still get results.
  18. Lost the will to fly/play

    It happens to everybody man, no need to feel guilty. Sometimes you need to do something else to change the routine...
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