-
Content count
11,634 -
Joined
-
Last visited
-
Days Won
61
Content Type
Profiles
Forums
Calendar
Gallery
Downloads
Store
Everything posted by EricJ
-
Emergency Action Message 241530ZOCT11
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
TO: JFC SHAPE FROM: VFA-2 CO VFA-2 currently at NAS Atsugi for crew rest, expect flight from airfield in 9 to 10 hours. -
Operation Darius Screen Shot Thread
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The CAG from VFA-2 launches in support of Operation Darius -
What If Screenshot Thread.......
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Let me finish the pattern (hand doing everything) and get back with me as it's well... taking some time -
Emergency Action Message 241530ZOCT11
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
VFA-2 ACKNOWLEDGES EAM, DTG 250517ZOCT11 ABRAHAM LINCOLN ACKNOWLEDGES EAM, REDEPLOYING VFA-2 TO RAS ASSANYA AB KU -
What If Screenshot Thread.......
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
I'll release the pattern as this is my own personal skin. In all honesty a lot of the textures are from other games and don't want to get into a copyright infringement issue by releasing it. If you can think of other markings I'm welcome to suggestions. -
Emergency Action Message 241530ZOCT11
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Acknowledged MANDY, request Operation name. VFA-2 beginning to deploy. -
Emergency Action Message 241530ZOCT11
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
VFA-2 in San Diego about to ship out. If needed can deploy the squadron to a theater airfield ahead of the Abe in less than 24 hours. -
Ok Let's Start A Virtual "NATO"
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'll do it, US Navy SF2:E Exp 2 -
What If Screenshot Thread.......
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Beautiful Spinners! Found a more condensed pattern -
What If Screenshot Thread.......
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Thanks! Nazghul sent me a Desert MARPAT picture and I adapted it using some other colors from a proposed naval version of the Gripen More work: -
Caution with the Oct 2011 Update
EricJ replied to Jug's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Luck mainly as I've shot at MiG-23s and missed with AIM-120Ds, it happens. -
Weapons Editor
EricJ replied to RogerSmith's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
"Terminal Guidance" is (or should be) it uses it's active seeker to home on the target, i.e. the AA-12 actually isn't an "AMRAAMski" but it is SARH until it reaches say, 15 kilometers within its target then goes active. "Target Memory" Useful for Anti-Radiation missiles it allows the missile to memorize the location so if the radar shuts off (which in-game it never does anyways) so it'll still hit. Useful for other things but that's how I always ascribe it. "Home on Jam" means that if you fire a radar guided missile and the target aircraft starts to use it's jammer, it uses that as it's homing source, not the reflected energy of the radar. "Optical Backup" means a radar guided system has an optical seeker just in case of high ECM. "Sea Skimming" good for anti-ship missiles "IFF Interrogator" means that, it interrogates the targeted aircraft in case of BVR engagements. Not useful for heat-seekers. "Seeker Uncage" The missile locks onto the target itself "Seeker Slave" Good for off-boresight missiles, so if you use padlock effectively the missile "tracks" your movement (again useful for heat-seekers) allowing HOBS shots (within parameters) "Terminal Pop-Up" It'll pop up at the last minute in order to engage targets on the top armor (mainly for effect to me anyways since armor is pretty abstracted within the game IMHO) "Lofted" means upon launch it'll climb up to a designated angle or height for target engagement. Best Guidance type is based on what you're trying to do, and all have their advantages and disadvantages. CM Rejection is Countermeasures rejection. It should be noted a lot of the answers are just simple Google searches, most of the replies were off the top of my head though so I may be a little off. -
New to skinning
EricJ replied to Slickbomb's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
http://562.50megs.com/LOMAC/Tutorials/LST.zip -
What If Screenshot Thread.......
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
Going digital... -
SF2 Screenshot Thread
EricJ replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Night Strike -
SF2 Oct 11 patch
EricJ replied to Gr.Viper's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Well like SkateZillaHD says, it happens on average 1 out of 10 startups so I don't concern myself about it. -
SF2 Oct 11 patch
EricJ replied to Gr.Viper's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Disregard, got it working SkateZillaHD... -
SF2 Oct 11 patch
EricJ replied to Gr.Viper's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
No luck... how do you switch it to Basic Skatezilla? -
SF2 Oct 11 patch
EricJ replied to Gr.Viper's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I'm running 32 bit (64-bit Windows) so still don't know why. I'll disable the AeroUI and see what happens. -
SF2 Oct 11 patch
EricJ replied to Gr.Viper's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
My game is crashing like a mofo everytime I boot up SF2E. I've brought it up with TK on the TW boards but like me he's scratching his head on what the issue is. It's the NVIDIA chipset (mobile 330 GT Mobile with updated drivers) is what I'm using. Problem is Windows 7 (Which I'm thinking this is mainly the reason) switches to Basic color scheme everytime I load up Oct 11 SF2:E and therefore forces a crash or the game is so illegible it's only by reflex I can exit out. Is there a way to stop Windows from switching to Basic? Navigating the menus is like... well difficult. I've done what limited things I can do but this is very repeatable and yes, very annoying. -
SF2 Screenshot Thread
EricJ replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Getting a bit off-topic... -
SF2 Oct 11 patch
EricJ replied to Gr.Viper's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I just had an experience today pre-patch today and managed to get hit pretty good with an RPG-7 so not sure... -
UB-8 and 9K114 dual pods availability
EricJ replied to X RAY's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Nice! -
Weapons Editor
EricJ replied to RogerSmith's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
1) Yes depending on guidance type, that usually determines how it is designated in-game 2) "Noise Rejection" is how the missile resists countermeasures, set to 100 3) Yes -
SF2 Screenshot Thread
EricJ replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Desert Strike