Jump to content

EricJ

+PREMIER MEMBER
  • Content count

    11,245
  • Joined

  • Last visited

  • Days Won

    60

Everything posted by EricJ

  1. On approach to finals for Gaziemir AB (flyer's note, I have to say the the Anatolian Terrain is as close to LOMAC as it's going to get, great work PureBlue!)
  2. Screaming towards Hanoi isn't the best time to get a "tourist" photo of Thud Ridge...
  3. Starting to work on the VMFAT-101 Fox Super Bug
  4. I'm in the process of making a VFMAT-101 skin that I based the skin off of. Not sure how I want to go around doing it, but it should be less than two weeks as I wasn't trying to reinvent the wheel on this one, stay tuned And Spinners meant "hound dog", which is under the B-52s wings.
  5. Heading North. Going to get this into a VMFAT-101 scheme as this is close enough, with some tweaking to the scheme slightly, just playing with the original right now...
  6. I haven't installed May 2011 so I'm not experiencing those problems, may be a good idea as it seems May 2011 isn't too good...
  7. Thanks! Actually that scheme kinda influenced my decision as it's a version of the VFA-122 Desert Scheme, I just changed the Hue/Saturation/Brightness to get the effect, and saved some time... I needed some color besides grey... plus I need to add more to the nose as I'm not feeling the white tip. But it's easily adaptable to a What If VFA-125 scheme... who knows... Though I wish we had a B or D Hornet (preferably done by FC) in the works as it seems the MF one isn't going to be around...
  8. Straaaaange, is it a particular aircraft? You think of backing up your files and re-installing? or what did you do prior to the problem?
  9. Nope, though may be a map issue, which map? Or is it every single airfield?
  10. I think SF2 doesn't model the speed-bleed like you mentioned as it seems it can maintain it's energy quite well. Down the road it starts to slow down (hence the AMRAAM shot, or I just got lucky...) but that's after a few minutes. I'm usually behind the aircraft and let them come around and then get in the fight, so essentially I'm in a superior position (can get a good hind shot) but may try what you do to see how that works out. But yeah some aircraft when they have a lot of energy are more aggressive. The F-15 used to be my favorite but now it's looking like the Flanker is a good "warm up" aircraft but sometimes it can be pretty passive, but I think where I start is looking good to get them both on me therefore making the bouts more exciting.
  11. I tend to start about ehhh... probably a few miles behind them so they both decide to "act" and take me out. If you start further away the wingie will peel off while lead stays on track. Honestly I've never seen the 2000 fly in real life so to me it's a matter of conjecture if it handles as it should in real life.
  12. Me: F/A-18F EPE with 2 x AIM-9X and 8 x AIM-120 Opposition: Two Mirage 2000-S5 with 2 x Matra 550 and 2 Super 530 (I assume) Started the fight off closer to get both aircraft into the fight from the beginning (seems there is a "detection bubble" that I have to break to effect this) and go for the wingman while the lead is turning hard to get me. At this point it's a blur... sorta. I go for the maneuver plane while the lead is working his way around. The wingman is pointing SW while lead is the same. However lead gets his nose around and tries to spike me with a Matra 550, missing purely by maneuver than countermeasures though they (I think were deployed) in any case lead heads south and I wheel around, going for the wingman. I lock up the wingman who by now extends more and I give him a 9X to get him out of the fight. After the screenshot I concentrate on the lead, who is coming around. As I work with the lead the 9X did it's job and the wingman is down. After this... it's about the energy circle and how the M2000 can do it nearly forever. I managed to get into a position for a HOBS shot, but from the accompanying screenshot, it's not my day as it sails skyward, not earthward into the lead aircraft. I try quite a few HOBS shots with the AMRAAM and no joy, the M2000 is just too maneuverable. After a while the M2000 slows down somewhat, and I manage a near HOBS shot with my sixth AMRAAM, destroying him. Takeaways. The M2000 is a beast and was described as such before. Two against one is again move move move and try your damndest to get him into a workable position for a good shot. Unfortunately the vertical escape from the circle isn't always the best when dealing with the Mirage and should be attempted but realize that the M2000 will work itself into a better position quicker, but be defensive too as he may get his nose around quicker. I tried to reverse into a low position but he's got a lot of energy, giving my plane a workout despite the advantages it has right now. Plus tactical patience as I expended six AMRAAMs, and two 9Xs for two kills. Not a good ratio with all things considered.
  13. Ejecting flares after dropping a JDAM during a strike in Vietnam.
  14. Or east... Well it depends on what you put. I have "Taliban" as a nation so any weapons I want to make "Taliban" automatically show up. I put a AAA site (as I designate it as a AAA unit) south of Masar i Sharif and sometimes got myself shot down but liberal use of flares helps that out sometimes.
  15. Nice one STORM, though for my install the valley shot would have been suicide... I routinely fly 240 MSL just to be safe and sometimes 250 in some areas... frakking Grouses...
  16. What year are you flying in? And it could be a LimitedNationsList that's preventing them from showing up too...
  17. Me: MiG-29A German with 4 x R-73 and 2 x R-27R, centerline tank Opposition: Two Su-27s with 4 x R-73 and 4 x R-27R and guns This went pretty fast so I only have two shots available. Started off with both breaking around. I tend to go after the wingman who started an energy fight. Versus the Flanker the Fulcrum has a better turn rate even with a full fuel load. I followed him, seeing a shot available and taking it. The Archer tracked but was defeated (imagine that) but a combination of maneuver and flares. The lead Flanker began coming around and started to get the chirp from it's radar, and at some point loosing off an Archer of it's own, and his went stoopid on me though I dropped flares as a countermeasure. In response I fired an Archer, this time smacking him in the face, destroying him. Between this point I did fire a second Archer but it also went stoopid with the remaining Flanker either leveling off and me taking the last shot with the last Archer with it tracking and killing the remaining Flanker. Takeaways. Sometimes the dual Flankers either gang up or one goes north and one comes around. This time it was a gang fight and another way of describing battle management. I had the wingman defensive while the lead was offensive, taking it's shot when it could. Thankfully my shot worked better than his did or of course the fight would have been very different. Always move move move and think fast when dealing 1 v 2 with other aircraft.
×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..