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Everything posted by EricJ
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F/A-18E in VFA 195
EricJ replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
Not so hard... -
F/A-18E in VFA 195
EricJ replied to Ngr's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
You'd have to go on Airliners.net or ask SidDogg as CAG jets routinely change with CAGs (or at least that's how I understand the method). But if I read the topic title it shouldn't be too hard to make an F/A-18E version. -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
It is Me: F/A-18E stock with 2 x AIM-9X and 8 x AIM-120 Opposition; Two MiG-23MLD with 4 x R-60, 2 x R-23C, gun and tanks Well Ceasar upped the ante and gotta go with it. Started this again behind them. Once they "saw" me one went high and one went low with the first targeted (by me) going west (I initially start facing north) and tracked him. For the most part he wanted to scissors me and let me get ahead. A lot of people naturally complain about how much of a lemon of the Super Hornet is and sometimes it can be an advantage since you can work your way out of a scissors. And I did that while I avoided going ahead of him and he accelerated and I set myself up for the first 9X shot. His wingman went high upon "seeing" me and stayed high and lazily stayed heading north, northwestish, apparently waiting his turn until he tried to shoot me. Lead was turning back to his wingman so I didn't want to take the chance of getting in a 2 v 1 defensive and shot the 9X which tracked him and killed him. After getting my screenshot I targeted the second MiG-23 and it's just game logic that once you down the lead, the wingman out of loyalty wanted to down me. He turned into me and I turned into him setting up for the second 9X shot. After a couple energy circles I managed to bring my nose into him as he leveled off high for some reason (lack of energy?) and allowing me to setup and execute a rather easy 9X shot, downing him. Takeaways for me in my personal view is don't play around too much with multiple opponents especially if you're not IRM heavy or if you have better things to do. I can and have used AMRAAMs in knife fight situations but for the most part don't like using them if I got the gun left or I have a good shot. As mentioned above once I got the warning bell on what the lead was doing I had to get rid of him quick and get myself into position so I can take his wingman out. In another scenario I would have either shot an AMRAAM at him or worked a 9X shot in, only keeping the engagement "Fair" out of just getting some experience in battle management. Plus in this case the lack of visibility on the Flogger kept me from dealing with too much as well. -
View File EA-18G VX-9 2008 From a reference from Afterburner Decals this is an EA-18G assigned to VX-9 "Vampires". Other than the drop tank texture the skin can be used for SF1 as well. Drop in the EA-18G folder and go fly. Eric Johnson 2011 Submitter EricJ Submitted 03/14/2011 Category F-18
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SF2 Screenshot Thread
EricJ replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Press To Test -
Sams at range
EricJ replied to DEVIL11's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Basically he's wondering why there are no SAM sites on The Range Map. -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Cool! FM Hard Me: F-14B (96) with 4 x AIM-9L, 4 x AIM-7M, gun, two tanks Opposition: F/A-24 Shadowcat with 2 x AIM-9M, 4 x AIM-120C, gun Molly on Molly violence commenced this morning with both aircraft dressed up in "Miss Molly" VFA/VF-111 skins... In any case the fight started out with the Shadowcat working me into a scissors and forcing me to overshoot which put me on the defensive. Overall we did a few loops, passed each other until I managed to come over the top and shoot my first "Lima" winder, which was defeated by maneuvering and decoys. Pressed the attack with the Shadowcat having some good maneuverability despite its size and he stayed on my tail with me eventually working him off. He extended east even though he had me kinda cold so I turned back into him and he turned into me as I pulled my nose right into him and fired another "Lima" shooting him down. I was only interesting that he was locked on me for a few seconds afterwards as I had thought I winged him but as the screenshot shows I got him cold. Takeaways is the fact that the F-14B(96) is better on Hard just like Ceasar said... -
SF2 Screenshot Thread
EricJ replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
A little bit of 'ghan and going old skool -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Year 1972 Me: MiG-23K (or A Gepard, same thing) with 4 x R-60 and 2 x R-13 Atoll-D and tank, gun Opposition: F-4E (78) with 4 x AIM-9J, and 4 x AIM-7 Sparrow Quite frankly you have to goad the F-4 to do anything as it's poor rearward visibility realy keeps it to the "I'm going to evade even though the human player behind me can splash me any second" logic or algorithm. Be as it may the F-4 continued to evade my attempts at gunning it down while really in a sense I was really just trying to get some maneuver out of it. Since it was my first time flying DACT with the Flogger I have to say I was surprised at how maneuverable it was, nice piece of work but then again I was going up against a Phantom so in a sense I had the advantage versus him. As soon as he decided to commit to a real maneuver fight he energy circled me and energy circled me again and I got sick of it, went vertical and came down and launched an R-60 exploding him. Takeaway... as above if you're a heavy fighter going into the energy fight versus a lighter or maneuverable fighter, it's just setting you up for the kill. And is anybody else going to do any else? That's the only request I have... -
My Projects (EricJ)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
If you wish to use this in SF2 DO NOT use the SF1 version, go here: http://combatace.com/files/file/9401-super-hornet-package-for-sf2-v19/ -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Me: Avia S199 with guns and S199 Gun pod Opposition: Bf10G with fuel tank. For some odd reason I had the real inclination to do this. So I went with it and suffice to say I need to do a few things. First wipe my monitor and second improve my air to air gunnery skills with the older jets. I'm not the best with the modern jets but sometimes I just get lucky, such as this time as he only maneuvered to avoid me, and not engage me. So with my last bullets I shot him. Flying the S199 was pretty interesting as I have very little time in it so I can't really rate the props since it was my first real session with it. -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Me: F/A-18E Stock with 2 x AIM-9X, 2 x GBU-12, 2 x GBU-38, 1 x ATFLIR, 2 x tanks, gun. Opposition: Su-27 Flanker with 4 x R-73, 4 x R-27R, gun. When we started off the Flanker loves to work the scissors as it "knows" its heavier and slower and so will work the lighter (relatively as I was 62,000+ pounds while it was 55,000+ pounds) aircraft into a more advantageous position. So for the first thirty seconds I was tracking him fairly well but it would be kinda boring if I just popped him and moved on to other things. Fact is once you know how the Su-27 operates it's fairly easy to counter him because you expect it. I was on full mil power (or I thought I was as I disable the information bar on the bottom left once fight's on) or cruising trying not to get caught up in a gun solution he was setting up for me. We twisted and turned and one notation if you're a heavy fighter. Do not get into an energy fight with a more capable adversary, just saying... In any case he went vertical and I followed quite easily behind him. He leveled off and I took a shot though he was trying to turn into me, missing and from what it looks like my first 9X was defeated by both maneuvering and flares. Which was fine as I went into his kill slot for a guns kill. Well I did fire a burst but it was more like a shot across the bow as he jinked in time, slowing down. After a near mid air collision (check out that texture of the engines...) he decided that he was going to drag me down and go into another bout of an energy fight. Seriously Mister Flanker I can out maneuver you and I'm still 7,000 pounds or so heavier. In any case I lined up for a near HOBS (he was at the top of my HUD) shot and it tracked into him, exploding him. -
What If Screenshot Thread.......
EricJ replied to Dave's topic in Thirdwire: Strike Fighters 2 Series - Screen Shots
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Mirage Factory F-14B Cockpit
EricJ replied to mosherec's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Ahh no problem. I got some PowerPoint slides I can send you if needed from my tour and the 173rd we replaced but gotcha -
Mirage Factory F-14B Cockpit
EricJ replied to mosherec's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
SF2 Downloads section. Though not sure if your province is going to be covered (if you're going on the eastern portion of the country, like where I was at) but if you're an FO or JFO it'll help your talk-ons since you know what the pilot will be seeiing to a degree. -
Mirage Factory F-14B Cockpit
EricJ replied to mosherec's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I was able to deploy to 'ghan no problem with a laptop (though Vista... not good unless you have a JNN hookup) and most of the time I worked in the Company TOC (FSNCO). Then again FOB Blessing was not that bad off in the first place either. I had a Logitech Extreme 3D pro which if you pack your duffel right around it, can be taken with you. I still played SF1 back then and even managed to work on the Super Hornet before DoD changed the policy of no thumb drives. But yeah... start grabbing stuff just in case though... And a recommendation, start flying the Hog or Strike Eagle (or any ISAF jet for that matter) in the Afghanistan terrain as you'll see what you may be seeing for a year... just sayin -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Me: F-31A with 4 x AIM-9M and 6 x AIM-120 and gun Opposition: F/A-18F EPE with 2 x AIM-9X and 8 x AIM-120 and gun. As expected from the shooter point of view the F-31 handled the Fox Super Bug with ease. The only issue was SA problems due to blacking out... seems odd as I have Blackout to normal... in any case as was what I dealt with when I got blasted before happened here. I got tired of the circling and fired my first AIM-9M which at first glance I thought would have missed but tracked right into his tailpipe, blowing some of his missiles and pylons and some of the control surfaces off. He continued to fly on and he leveled off and I shot him again with another AIM-9M. He continued south and I fired my third AIM-9M and he continued on. Getting a bit annoyed I rode a burst into his engine, catching him on fire until the fire suppression systems killed the fire. So I tried to gun him down again, and after finally slowing down I blew him up with a good burst from the gun. Takeaways? Not sure why but the Super Bug always seems to be trucking after a few hits. At first in my Mirage 2KC report I thought it was warhead weight. Maybe the AI gets more armor when he flies it as opposed to me as I tend to get blasted out of the sky with an Aphid... who knows And quite honestly I turned fine with the uprated Super Hornet, it was actually not too difficult once I relaxed a bit on the stick... -
SF1 vs SF2
EricJ replied to cianw1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Nope and quite frankly its not missed though... I have been hearing "FAC in sight." (don't remember the whole line off the top of my head) which I'm to believe that if the aircraft is FAC capable that call is heard when you have multiple flights attacking the same target. Though I'm not totally sure as of yet to be honest but that's my read. -
SF2 Screenshot Thread
EricJ replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Looking nice Pure Blue! -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
No problem -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Agreed... can't find the PAK-FA I used either, I think it was from insky (attachment with my edits below). The EPE isn't downloadable yet or may never be depending on real-world or USN sales. I basically got tired of the lemonness and cruising better even though I'm still in the testing phase right now as for an improvement I need some more data that still isn't available to make sure I've got it right. I have no idea on how I put it into a spin to be quite honest with you, I think I pulled too hard and next thing I know I'm like "WTF?" -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Me: F-22A Raptor with 2 x AIM-9X and 6 x AIM-120, gun Opposition: PAK-FA with 2 x R-73M2 and 4 x R-77M In a nutshell with the PAK-FA modified with real world (according to Wikipedia anyways) what happens is you get like the KF2 Hammer and the F-31: Equivalent aircraft that can't get an advantage over each other, to a degree. Started off with him right in front of me. He started with a horizontal scissors and I tried for a gun kill but he wasn't cooperating so I flew past him. Had there been a gun he would have gotten me probably. In any case what it boiled to (and if you were working at the Dowey Industrial Center was a show of two of the same aircraft. I'd turn into him, he'd turn into me and we'd pass, both vertically and horizontally. In any case he got to a position of advantage and fired his R-73M2, defeated by maneuvering rather than flares and we continued on circling each other like vultures. Eventually I selected my first 9X and tried a HOBS shot, missing him as the impact point was too far behind him while we continued the circle game (for 7 minutes and some seconds) while we both strove for good Pk kills for our IRMs. For some reason while I came over the top he extended east and I took the shot with my last 9X downing him. When you make the aircraft to what's available online the PAK-FA is a more equal fighter. 12000 and some kilograms is not the appropriate weight for the aircraft. True Wikipedia is not the most reliable source but it's better than nothing. -
SF2 Screenshot Thread
EricJ replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
No problem! But it's not the program, color problems is the operator's fault I've done a few camos and always have to remove the weathering layers so when I use that tool I get the same color as before but sometimes I forget myself... -
Mirage Factory F-14B Cockpit
EricJ replied to mosherec's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
For the most part Mirage Factory doesn't skimp on the details and the like. This bird had been in development for nearly a century (just kidding but it had been a few years) so for the frame to be "too thick" means that more than likely if I went to AMARC and sat in a cockpit with the canopy down I'd probably say "man they were on the mark.". And the fact that there are plenty of people who probably assisted (former Tomcat pilots) with the cockpit shows that that the time they took was worth it. Just my two cents... But as FC said, you can swap out cockpit models on another version and be happy