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EricJ

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Everything posted by EricJ

  1. If it works with the bomb bay animation then... why not?
  2. Thanks but I need to get around to actually packaging it up and getting it uploaded, I don't have any other ideas for it... Now if somebody would do this... (FSX version)
  3. File Name: Fictional VMFAT-101 "26" F/A-18F File Submitter: EricJ File Submitted: 19 June 2011 File Updated: 24 June 2011 File Category: SF2 Series Add On Skins A loose interpretation based off a VMFAT-101 F/A-18A or C Hornet adapted for the F/A-18F. The skin tone is itself a modified version of the VFA-122 CO Desert scheme. Simply drop it into the FA-18F directory and go fly. Can also work on the E version or G version as well... Click here to download this file
  4. Errr... still waiting for it to be more stable...
  5. Yeah I can knock it out again as I got a subdued one for personal use but can do that. Nice pic too.
  6. Ahh fun times... just gotta love the... Chinook. Just a relaxing flight to at least maintain some skills given my limited flying time virtually.
  7. Just extract it from the 7z file and plop it in the main FA-18F directory, and when you start the game it'll show up in the list and go fly
  8. I carry a pod all the time so it's a no-brainer for me for any additional targets I may have to engage with an LGB, etc. Hit E if I understand the question correctly...
  9. LOL I really couldn't resist...
  10. From what little I understand of the process it's not so much just a "plug and play" software. I think overall the inclusion of the sections requires A) the site being shut down and B) some time to decide whether or not it's really worth it. But then again it's not so much a moderator but Admin question since I nor the other moderators deal with the forum software, where Erik would as opposed to me, etc.
  11. Unless there's anything else I can upload it tomorrow.
  12. Good because I forget to upload the latest WIP shots... but I got most of it done. For laziness sake it'll be the same squadron skin since they're decals anyways...
  13. The problem with the multi-target ability so far is the avionics70.dll, which... isn't a real problem but that's how the avionics are designed for the era specific radars. Which is not so much a game limitation but it's modders adapting modern jets based off of what is now a pretty old system. If that Tomcat sim comes out then I'm sure the multi-target ability would be added to a new .dll or whatnot to allow it for the more modern jets. Just have to work on your reflexes...
  14. I've got the same graphical glitch as you do in some cases, it's not just you, and never tried any Willy Pete munitions but have noticed it when bombed or missiled objects are burning...
  15. Recovering after a training mission.
  16. In LOMAC? Oh yeah, you had small retractable chock blocks (for lack of a better term) and you revved up to full 'burner. Then you either hit a button (it's been so long...) or it automatically retracted, and you flew off the deck, watching it go from like 30m to like... 5m depending on your load or whatnot and flew away. Landings I didn't mind but taking off I never did.
  17. Most of my recent requests have been F/A-18 related so essentially yes. However I'm still working on an F-31 (I need to post WIP screens) so it's based mainly on that and not so much preference.
  18. Oh I was tracking that for sure... just waiting until people give it better reviews though... and Stary... is that the threat radar on/off? Or friendly radar on/off?
  19. I was considering patching to May but from what I see it's not stable enough... thanks.
  20. The CO of VFA-2 prepares to accelerate down the runway of Ataturk International prior to a training hop
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