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Everything posted by EricJ
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SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Me: Mirage 2000C S5 with 4 x MICA IR missiles and gun plus tank (ejected before the fight). Opponent: F/A018E Stock with gun only. Quite interestingly this was one of the more interesting fights I have had so far. It's not a "lets knock down the Super Bug" kick but just shows how sometimes it can be a threat, even though it is a lemon (it should be noted the E is the standard lemon version). Anyways before the merge I forgot to have my throttle going as the initial velocity gave me plenty of energy to fly towards the Super Bug and realize "hey, you're throttle is at 0%. Fixed that problem and began the fight as I nosed down and then pulled up into him as he flew past. I entered a half loop and surprisingly turned right into the kill slot of the Bug. I could have taken the shot and hit him, which down the explanation proved some other issues and made it really interesting. Continued some turning and burning but overall despite some blacking out I was on the Bug like flies on meat pies. So I got tired and fired my first MICA, with it tracking and hitting him. So he kept flying missing a tailplane and aileron. So I fired another shot striking him again. Then I followed him around some more hoping he'd just roll over and die. Well he didn't so I shot him again with another MICA. Struck him good but he was still good to go. Then he turned back to the coast and then I shot him again. This time both tailplanes were gone and needless to say I expended all four MICAs and he was still in the fight... so I had to bow down and go about gunning hm down. After a few bursts I managed to throw enough in the air to get him. In retrospect the 2000C is a beast on both ends of the spectrum but on either attempts it wasn't too difficult in bringing either types down. Though the MICA (the "MBDA MIca IR") type I was using could use a better warhead, just saying... -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
I just crack jokes that's all Ceasar as it doesn't matter what it is if it's just a target... but good stuff to read as well. -
MQ-10A Kodiak
EricJ replied to Zurawski's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Tried 27209 which is the value for the GR7 and worked fine. The same problem with the Altitude Hold didn't hold. It has a weird tendency to pitch up but that could be I'm at 100% Throttle all the time but flew good. -
MQ-10A Kodiak
EricJ replied to Zurawski's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Not sure since I routinely fly 22-25,000 MSL. I would say equivalent (maybe) to the A-10 just as a test. -
SF2 Screenshot Thread
EricJ replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
The VFA-2 CO ejects flares while egressing from a strike mission in western Afghanistan. And a KF2 shot while departing one of the airfields in the American Northwest. -
Afghanistan Terrain (Modern -2003 & Later)
EricJ replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I think I put mine near 2001 or 03 but good enough for government work lol And realistically they should be at NORMAL or EXCELLENT. They're "backwards" for sure but they do know how to fight. -
MQ-10A Kodiak
EricJ replied to Zurawski's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
The biggest problem I've had so far was a strike mission in Afghanistan... took off and as soon as I hit 10000ft MSL it was like the Cylons threw a switch and engine thrust went to zero (just altitude nothing wrong with the FM or anything)... I managed to dodge the Grouse that was fired at me but it needs more power for high altitude ops. I checked the data.ini and yeah it's 2200 so do I just change it and it won't "shut down" like it did. -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Me: F/A-18E with 4 x AIM-9X and 6 x AIM-120 Opponent: Mirage 2000B ADA S5 with 2 x MICA IR I thought I had selected a more lethal 2000C but instead I ended up with this aircraft instead. The MICA IR didn't maneuver very well after dropping flares and jinking. I wish I kept the screenshot but overall I got one after the other as soon as I was within his range. Since the Mirage 2000B didn't have any guns he didn't press anything except the throttle in which he tried to escape and I shot him down with an AIM-120. -
Afghanistan Terrain (Modern -2003 & Later)
EricJ replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
And looking at the targets in KMD it looked like an earlier build so I was able to include more (which is nice as it saved me some work). So I can still update it just now it'll be on this "side" now. The best way is to check online, here was my old list: [LimitedNationList] FriendlyNation001=USAF FriendlyNation002=USN FriendlyNation003=USMC FriendlyNation004=France FriendlyNation005=WGermany FriendlyNation006=RAF FriendlyNation007=USA FriendlyNation008=Ukraine FriendlyNation009=Italy FriendlyNation010=Canada FriendlyNation011=Denmark FriendlyNation012=Netherlands FriendlyNation013=Sweden FriendlyNation014=Norway FriendlyNation015=Belgium FriendlyNation016=Australia FriendlyNation017=Hungary EnemyNation001=Afghanistan EnemyNation002=Taliban But then again the Dutch use F-16s there and Apaches as I've trained with Dutch pilots at Fort Hood prior to my deployment and most had already been there. -
MQ-10A Kodiak
EricJ replied to Zurawski's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
I'd ask the creator of the KF2 for HUD help... -
Afghanistan Terrain (Modern -2003 & Later)
EricJ replied to Wrench's topic in Thirdwire: Strike Fighters 2 Series - File Announcements
Wow much appreciated!!!! -
SF2 Screenshot Thread
EricJ replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
F/A-18F VFA-14 CAG, wanted to see how it looked on the Fox and it looks nice.. -
please help me with this download
EricJ replied to cianw1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Yes you have to use the weapon editor to tell the game that it has them: http://combatace.com/topic/9323-adding-weapons-to-sfwovwoe-a-tutorial/ -
Strike Fighters Gold
EricJ replied to cianw1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
This is some practical stuff (the PDF file) but there's stuff in the Knowledge Base that can help shed the light on your predicament. Low Level Flight Tutorial for WOX.pdf -
ReleaseDelay=600
EricJ replied to FrankD's topic in Thirdwire: Strike Fighters 2 Series - Mods & Skinning Discussion
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SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
True but the thing is at a certain point the ASPJ on the Super Bug can jam the A's AWG-9 pretty good enough for a long range shot. The Phoenix Sealed ECCM version is very good at defeating the jammer so while I know I can beat any model in the knife fight it's got me cold BVR. And besides it's not to degrade the bird or any for that matter but in some cases I'm seeing some of the things debunked due to just newer aircraft being fielded. Me: F-16A Netz Blk 10 w/ 4 x Python 4 and gun, 1 x 300gal center tank Opponent: MiG-29C -CCCP mit gun Started off the same though before the actual merge I nosed down and brought my Python 4s to bear and could have fired (and probably missed). Did some floundering around a bit and passed by each other quite a bit. He lost sight of me so he extended outwards while I was heading away from him at full burner. Big mistake since by that time he turned back into me (lucky he had a gun or he would have gotten me cold with a heater shot) and I was going Mach 1.32... so I chopped the throttle slowing down and eventually I turned into him to get a good head on shot. Switched to the Pythons (I usually keep the gun most of the time selected so I don't get annoyed by the growl... yes I know you don't have to say it...) and locked and fired on him, killing him with a high off-boresight shot as he was actually above me when I fired. -
please help me with this download
EricJ replied to cianw1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Objects/Weapons folder. A lot of the stuff can be found out here too: http://combatace.com/forum/189-adding-weapons/ that has more information than I can say on how to get things working -
SF2 Screenshot Thread
EricJ replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Damn those Jags are so sexy, makes me want to fly one... -
Agreed.
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And his name was "Curveball" an Iraqi source who told the CIA that Saddam did have WMDs all because he wanted Saddam overthrown. http://911blogger.com/news/2011-02-20/curveball-admits-he-lied-about-iraqi-wmd-wilkerson-implicates-bush-and-cheney Besides GWB wanted something to provide a reason to go in and "Curveball" was the reason and GWB was all too happy to go in. So it's not "Liberal lies" it's the fact that he took it and ran with it and it didn't work out. And even then I spent my year either kicking in doors, getting shot at, and other assorted "fun" with the country during OIF II and never spent one millisecond looking for WMDs. Besides this has nothing to do with the protests in the Middle East right now, keep it on topic.
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SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Me: Mig-29C with 4 x R-73 and 2 x R-27R, 1 centerline tank (prior to engagement). Opposition: F-16A Blk 10 Decided to go on the Red side for this one, taking the MiG-29C back out. Prior to intercepting the F-16 I had decided to drop the tank as I wasn't going that far in the first place. After the merge (which I had to initiate better by turning off the jammer) it became I would say more of a vertical fight rather than wholly horizontal as the F-16 managed to get in my six quite easily. Somehow or someway I managed to prevent a gun kill by him and he went south a bit, maybe lost contact and trying to reacquire as I did go vertical on him (which was strange since he was clean). When I came over the top I leveled off and took my first R-73 shot. I thought it would connect but it was easily fooled by the flares and the aspect, allowing the F-16 to fly away unscathed. I followed up with a second shot, also missing. I took another shot and missed, and a fourth shot missing again. By that time I switched to my R-27Rs. For my previous kills and something to understand the best way to get an SAHM or AHM kill is to set your radar at the lowest setting due to common sense distances. Plus most of the time the opposing aircraft is going to not have much room to maneuver, i.e. in the "no escape zone" and your chances of a kill are greater. I maneuvered a bit and took the shot, downing the Falcon. In retrospect I could have probably got a guns kill but that was my last resort option rather than something I wanted at the moment. It should obviously be noted that the R-73M2 used obviously is fooled easily by flares at a distance. Obviously in the "no escape zone" you'll have better success in achieving a kill. The R-73 is highly maneuverable but again the flare issue makes it more likely an opposing aircraft will be able to survive in the knife fight. As I've had a 9X literally fly towards the sun attempting to shoot it down but something to keep in mind. -
SF2 Series DACT Reports And Related A2A Discussions (Game only)
EricJ replied to EricJ's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Sure thing Slartibartfast I'd like to see some other reports... Me: F/A-18E Stock with 1 Refueling pod, 4 x wing tanks, 2 x AIM-9X, 2 x AIM-120 Opposition: KF2 - Hammer with guns While on one hand this configuration worked with the Tomcat and the Gripen, it didn't work with the KF2 Hammer at the conclusion of the fight after the merge. Did I have a clean shot? Did I take it? Nope and in reflection I should have taken it but the whole point is to learn from your mistakes as about thirty seconds later the KF2 got behind me and gunned me down quite easily. After the merge I would say a minute after I was shot down. The KF2 clean obviously has more energy due to less weight and if in this situation drop all tanks and take care of it. If it's required to keep the tanks, try and kill it as soon as humanly possible, or take a shot, miss and take advantage of his disarray when he tries to recommit. No pics because well... it didn't last long enough... -
Care and feeding of AI wingmen
EricJ replied to Siddley's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
But it'd probably flip it... but then again the M113 isn't a well armored vehicle to begin with -
please help me with this download
EricJ replied to cianw1's topic in Thirdwire: Strike Fighters 1 Series - General Discussion
Best one to download the Community Weapons Pack as that has a readme -
SF2 Screenshot Thread
EricJ replied to Stary's topic in Thirdwire: Strike Fighters 2 Series - General Discussion
Looking beautiful PureBlue! One of the most important things I have to remember when flying the American North West map is that I have a target to bomb...